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| (a.k.a Joker) Join Date: 09 April 10 Location: Xen :)
Posts: 109
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| | #2 (permalink) |
| Sergeant First Class | From our wiki: /!gm Use /!gm to get a list with all maps loaded in the maplist. Use /!gm [mapname] to jump to that map the /!h is a helpcommand and only showing info about the command. You should use /!gm to get a list of maps and /!gm mapname to jump to such a map |
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| | #3 (permalink) | |
| (a.k.a Joker) Join Date: 09 April 10 Location: Xen :)
Posts: 109
Downloads: 2 Uploads: 0 ![]() | Quote:
Anyway, I've checked it again and /!gm shows the map list but it still doesn't load the map when I type it the correct way. Maps are written like this: Arica Harbor. So I type /!gm Arica Harbor and nothing happens. I'm still standing in the middle of Nelson Bay. So I try typing /!gm aricaharbor and I get the message "Map name not found." | |
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| | #7 (permalink) |
| (a.k.a Joker) Join Date: 09 April 10 Location: Xen :)
Posts: 109
Downloads: 2 Uploads: 0 ![]() | Aren't you talking about the "Setup In-game Admins" section under the dashboard? Because if you are, I've got all checkboxes checked for my name and there is no such thing as "allow map change", there's just restart map, next map and other stuff. /!r and /!n in-game commands work anyhow. |
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| | #8 (permalink) |
| Sergeant First Class | Yeah I meant that, the next map thing. I was at work so couldn't look at the screen at the moment ![]() Read more on: : i3D.net Game Forums /bc2cc-technical-support-feedback/160466-help-gm-command.html I'll test it out. |
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| | #9 (permalink) |
| Corporal Join Date: 04 July 10
Posts: 113
Downloads: 0 Uploads: 0 ![]() | I don't know if this is what you guys (BC2CC devs) intended, but /!gm mapname does NOT instantly change the server to mapname. It only sets the next map/level to be run when the current level is over. If you want to go to mapname without waiting, you have to do this: Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=160466 /!gm mapname /!n In another thread, I had asked for a response message to /!gm mapname that said, "Next level set to mapname". I think that would have made it clear that a) it did something, and b) not to expect a change until the next level. |
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| | #12 (permalink) |
| Sergeant First Class | /!gt isn't a real command, it will refer to /!gm. I've made some changes: Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=160466 /!gm shows available maps /!gm [map] jumps to a map instantly /!nm shows available maps /!nm [map] sets the next map /!n jumps to the next map |
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