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Old 17-9-2010, 14:40   #1 (permalink)
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Question help with /!gm command

Before the last update (to v 2.0.3), when I typed /!h map, the server showed me the map list of the server and I typed the map names with the /!gm command exactly the same as it was written there. But I got an error message saying something like "No map found" I'm not sure, but the command didn't work. I think maps were written as a single word (again I'm not sure), like AricaHarbor for example. Anyway, when I got the error message I tried typing the map names differently with the /!gm command and I didn't get any error messages, but nothing happened, the map didn't change. Since the last update, when I type /!h map, it doesn't give me the map list, it just says "type /!gm to change map" or something like that and I still can't get the command working. I get the same error message or nothing happens. Am I doing something wrong or is there a problem with the command?
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Old 17-9-2010, 15:01   #2 (permalink)
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From our wiki:

/!gm
Use /!gm to get a list with all maps loaded in the maplist.
Use /!gm [mapname] to jump to that map

the /!h is a helpcommand and only showing info about the command. You should use /!gm to get a list of maps and /!gm mapname to jump to such a map
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Old 17-9-2010, 15:21   #3 (permalink)
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Quote:
Originally Posted by Ectholian View Post
From our wiki:

/!gm
Use /!gm to get a list with all maps loaded in the maplist.
Use /!gm [mapname] to jump to that map

the /!h is a helpcommand and only showing info about the command. You should use /!gm to get a list of maps and /!gm mapname to jump to such a map
I know /!h is a help command, I just used that to view the map list and to see how I'm supposed to type the map name with the /!gm command. For example, it could be AricaHarbor or Arica Harbor or arica harbor... I don't know which one is the correct one. I was asking what is the correct way to type a map name with the /!gm command.

Anyway, I've checked it again and /!gm shows the map list but it still doesn't load the map when I type it the correct way. Maps are written like this: Arica Harbor. So I type /!gm Arica Harbor and nothing happens. I'm still standing in the middle of Nelson Bay. So I try typing /!gm aricaharbor and I get the message "Map name not found."
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Old 17-9-2010, 16:00   #4 (permalink)
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Did you enable the checkbox (cross) in the ingame admin list on your name?
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Old 17-9-2010, 17:17   #5 (permalink)
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Quote:
Originally Posted by Ectholian View Post
Did you enable the checkbox (cross) in the ingame admin list on your name?
Of course, I'm always an admin. Otherwise, the server wouldn't be able to give me the "map not found" error or wouldn't display anything when I typed /!h
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Old 18-9-2010, 11:58   #6 (permalink)
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Yeah but you have to enable the checkbox sayig 'allow map change' or something otherwise you aren't allowed to change maps
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Old 18-9-2010, 14:26   #7 (permalink)
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Quote:
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Yeah but you have to enable the checkbox sayig 'allow map change' or something otherwise you aren't allowed to change maps
Aren't you talking about the "Setup In-game Admins" section under the dashboard? Because if you are, I've got all checkboxes checked for my name and there is no such thing as "allow map change", there's just restart map, next map and other stuff. /!r and /!n in-game commands work anyhow.
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Old 19-9-2010, 12:37   #8 (permalink)
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Yeah I meant that, the next map thing. I was at work so couldn't look at the screen at the moment
Read more on: : i3D.net Game Forums /bc2cc-technical-support-feedback/160466-help-gm-command.html

I'll test it out.
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Old 26-9-2010, 18:19   #9 (permalink)
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I don't know if this is what you guys (BC2CC devs) intended, but /!gm mapname does NOT instantly change the server to mapname. It only sets the next map/level to be run when the current level is over. If you want to go to mapname without waiting, you have to do this:
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=160466

/!gm mapname
/!n

In another thread, I had asked for a response message to /!gm mapname that said, "Next level set to mapname". I think that would have made it clear that a) it did something, and b) not to expect a change until the next level.
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Old 26-9-2010, 18:23   #10 (permalink)
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You might be right on that one, I noticed that. I don't know if it is intented like that, we'll look into that maybe we should facilitate both ways (set next map, end jump go map).
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Old 26-9-2010, 18:48   #11 (permalink)
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For a while, I thought /!gt was supposed to instantly jump and /!gm only set the next level, but they both do the same thing. If you just change /!gt to be an alias for /!gm;/!n, that would be great.
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Old 27-9-2010, 08:34   #12 (permalink)
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/!gt isn't a real command, it will refer to /!gm. I've made some changes:
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=160466

/!gm shows available maps
/!gm [map] jumps to a map instantly
/!nm shows available maps
/!nm [map] sets the next map
/!n jumps to the next map
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Old 27-9-2010, 16:53   #13 (permalink)
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Awesome, thanks!
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