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| | #1 (permalink) | |
| Corporal Join Date: 04 July 10
Posts: 113
Downloads: 0 Uploads: 0 ![]() | Quote:
I don't know why they made this change. I don't like it. I like to leave my empty server on Oasis Conquest mode, which tends to attract people to get the server started. Now it will change every 2 hours. | |
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| | #2 (permalink) |
| Private First Class | I don't like it either... I like to leave my servers on a small map so they can populate up. If it is sitting on something like Oasis or Harvest for 2 hours it never will. I front load my map list with small maps to build up the population and this will make it harder on me as my servers have had some really slow days lately. |
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| | #6 (permalink) |
| BC2CC Developer Join Date: 14 October 09
Posts: 408
Downloads: 2 Uploads: 0 ![]() | If you run Mixed Mode with BC2CC then it will only upload 1 map to the server. So when you say it will run only that one map then it is true, but if they sent the right responses back to BC2CC on map reload, then BC2CC can see this as a change and put in the next map and that way you get the same affect as mixed map. We have to test if this really happens, but will be a nice exercise. Read more on: : i3D.net Game Forums /bc2cc-technical-support-feedback/165836-patch-r28-vs-mixed-mode.html PS A little update, we found a BIG bug in the daemon, so we have to postpone the beta testing a little. |
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| | #7 (permalink) | |
| Corporal First Class | Quote:
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| | #8 (permalink) |
| Corporal Join Date: 04 July 10
Posts: 113
Downloads: 0 Uploads: 0 ![]() | Bah! I really hate this new patch behavior. My server has been empty ever since the forced map advance has been running. I'm going to complain about it in the DICE forum, but in the mean time, any chance of an automation feature to force the server back to a default map if there are 0 players and after a specified timeout? I'd set it to every 2 hours and 10 minutes. |
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| | #9 (permalink) |
| Corporal Join Date: 04 July 10
Posts: 113
Downloads: 0 Uploads: 0 ![]() | Posted in fpsadmin forum, which DICE seems to read: Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=165836 http://www.fpsadmin.com/forum/showthread.php?t=21913 |
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