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Downloads: Uploads: | -Fixed an MP server crash exploit. -Fixed a voice chat crash on systems with no default recording device selected. -Fixed an issue causing erroneous duplicate qport errors. -Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes. Additionally, the Linux 1.7 dedicated server will include: - Fixes impure server warnings for custom maps. - Fixes HTTP redirect for custom maps. Read more on: : i3D.net Game Forums /call-duty-series-newsletter/100929-cod-cod5-waw-1-7-patch.html _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | CoD5/ WaW 1.7 patchlinux dedi files http://www.callofduty.com/board/view...edf2b629856154 http://shooter-szene.4players.de/mod...ver_v1.7.phtml 1.7 patch http://callofduty.com/update/ http://shooter-szene.4players.de/mod...tch_v1.7.phtml ----- Original Message ----- From: Mike To: cod (AT) org Sent: Tuesday, November 24, 2009 9:34 PM Subject: [cod] CoD5/ WaW 1.7 patch The final release notes are as follows: -Fixed an MP server crash exploit. -Fixed a voice chat crash on systems with no default recording device selected. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 -Fixed an issue causing erroneous duplicate qport errors. -Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes. Additionally, the Linux 1.7 dedicated server will include: - Fixes impure server warnings for custom maps. - Fixes HTTP redirect for custom maps. ------------------------------------------------------------------------------ _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | Out of curiosity, why is the Linux patch so huge? stp (AT) de wrote: > linux dedi files Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 > http://www.callofduty.com/board/view...edf2b629856154 > <http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082 edf2b629856154> > > http://shooter-szene.4players.de/mod...ver_v1.7.phtml > > > 1.7 patch > http://callofduty.com/update/ > > http://shooter-szene.4players.de/mod...tch_v1.7.phtml > > > > ----- Original Message ----- > *From:* Mike <mailto:mike (AT) com> > *To:* cod (AT) org <mailto:cod (AT) org> > *Sent:* Tuesday, November 24, 2009 9:34 PM > *Subject:* [cod] CoD5/ WaW 1.7 patch > > > The final release notes are as follows: > > -Fixed an MP server crash exploit. > -Fixed a voice chat crash on systems with no default recording > device selected. > -Fixed an issue causing erroneous duplicate qport errors. > -Server admins can disable team switching by setting > g_allow_teamchange to 0. Players will be restricted to Auto-Assign > in team-based gametypes. > > Additionally, the Linux 1.7 dedicated server will include: > > - Fixes impure server warnings for custom maps. > - Fixes HTTP redirect for custom maps. > > ------------------------------------------------------------------------ > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > > > ------------------------------------------------------------------------ > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | Im wondering the same thing. The windows patch is just around 9 meg. So why the over 1 gig for Linux. Wizz On Tue, Nov 24, 2009 at 3:49 PM, escapedturkey < Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 escapedturkey (AT) com> wrote: > Out of curiosity, why is the Linux patch so huge? > > > stp (AT) de wrote: > >> linux dedi files >> >> http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082 edf2b629856154< >> http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082 edf2b629856154> >> >> >> >> http://shooter-szene.4players.de/mod...ver_v1.7.phtml >> 1.7 patch >> http://callofduty.com/update/ >> >> http://shooter-szene.4players.de/mod...tch_v1.7.phtml >> >> ----- Original Message ----- >> *From:* Mike <mailto:mike (AT) com> >> *To:* cod (AT) org <mailto:cod (AT) org> >> *Sent:* Tuesday, November 24, 2009 9:34 PM >> *Subject:* [cod] CoD5/ WaW 1.7 patch >> >> >> The final release notes are as follows: >> >> -Fixed an MP server crash exploit. >> -Fixed a voice chat crash on systems with no default recording >> device selected. >> -Fixed an issue causing erroneous duplicate qport errors. >> -Server admins can disable team switching by setting >> g_allow_teamchange to 0. Players will be restricted to Auto-Assign >> in team-based gametypes. >> >> Additionally, the Linux 1.7 dedicated server will include: >> >> - Fixes impure server warnings for custom maps. >> - Fixes HTTP redirect for custom maps. >> >> >> ------------------------------------------------------------------------ >> >> _______________________________________________ >> cod mailing list >> cod (AT) org >> http://icculus.org/mailman/listinfo/cod >> >> >> ------------------------------------------------------------------------ >> >> >> _______________________________________________ >> cod mailing list >> cod (AT) org >> http://icculus.org/mailman/listinfo/cod >> > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | Here just 2 other german mirror´s: http://mirror.nation64.de/cod5_serve...182009.tar.bz2 http://212.43.82.222/codwaw-lnxded-1.7-11182009.tar.bz2 Bye Thomas > linux dedi files > http://www.callofduty.com/board/view...edf2b629856154 > <http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082 edf2b629856154> > > http://shooter-szene.4players.de/mod...ver_v1.7.phtml > > > 1.7 patch > http://callofduty.com/update/ > > http://shooter-szene.4players.de/mod...tch_v1.7.phtml > > > > ----- Original Message ----- > *From:* Mike <mailto:mike (AT) com> > *To:* cod (AT) org <mailto:cod (AT) org> > *Sent:* Tuesday, November 24, 2009 9:34 PM > *Subject:* [cod] CoD5/ WaW 1.7 patch > > > The final release notes are as follows: > > -Fixed an MP server crash exploit. > -Fixed a voice chat crash on systems with no default recording > device selected. > -Fixed an issue causing erroneous duplicate qport errors. > -Server admins can disable team switching by setting > g_allow_teamchange to 0. Players will be restricted to Auto-Assign > in team-based gametypes. > > Additionally, the Linux 1.7 dedicated server will include: > > - Fixes impure server warnings for custom maps. > - Fixes HTTP redirect for custom maps. > > ------------------------------------------------------------------------ > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > > ------------------------------------------------------------------------ > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | linux http://mirror.gunah.org:8080/cod/cod...182009.tar.bz2 windows http://mirror.gunah.org:8080/cod/cod...PatchSetup.exe windows changed files: http://mirror.gunah.org:8080/cod/cod...erverFiles.zip Windows German: http://mirror.gunah.org:8080/cod/cod...PatchSetup.exe disaster (AT) name schrieb: > Here just 2 other german mirror´s: > > http://mirror.nation64.de/cod5_serve...182009.tar.bz2 > http://212.43.82.222/codwaw-lnxded-1.7-11182009.tar.bz2 Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 > > Bye > > Thomas >> linux dedi files >> http://www.callofduty.com/board/view...edf2b629856154 >> <http://www.callofduty.com/board/viewtopic.php?f=29&t=109791&sid=740e8eca410cfa5082 edf2b629856154> >> >> http://shooter-szene.4players.de/mod...ver_v1.7.phtml >> >> >> 1.7 patch >> http://callofduty.com/update/ >> >> http://shooter-szene.4players.de/mod...tch_v1.7.phtml >> >> >> >> ----- Original Message ----- >> *From:* Mike <mailto:mike (AT) com> >> *To:* cod (AT) org <mailto:cod (AT) org> >> *Sent:* Tuesday, November 24, 2009 9:34 PM >> *Subject:* [cod] CoD5/ WaW 1.7 patch >> >> >> The final release notes are as follows: >> >> -Fixed an MP server crash exploit. >> -Fixed a voice chat crash on systems with no default recording >> device selected. >> -Fixed an issue causing erroneous duplicate qport errors. >> -Server admins can disable team switching by setting >> g_allow_teamchange to 0. Players will be restricted to >> Auto-Assign in team-based gametypes. >> >> Additionally, the Linux 1.7 dedicated server will include: >> >> - Fixes impure server warnings for custom maps. >> - Fixes HTTP redirect for custom maps. >> >> ------------------------------------------------------------------------ >> _______________________________________________ >> cod mailing list >> cod (AT) org >> http://icculus.org/mailman/listinfo/cod >> >> ------------------------------------------------------------------------ >> >> _______________________________________________ >> cod mailing list >> cod (AT) org >> http://icculus.org/mailman/listinfo/cod >> > > ------------------------------------------------------------------------ > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | Linux Files: http://mirror.pacific-state.de/downl...182009.tar.bz2 Windows Files: http://mirror.pacific-state.de/downl...PatchSetup.exe Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 Windows german Files: http://mirror.pacific-state.de/downl...PatchSetup.exe _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | > Im wondering the same thing. The windows patch is just around 9 meg. > So why the over 1 gig for Linux. Because it's everything you need to patch from the retail disc to 1.7. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 If someone wants to post just the binaries (the only change over 1.6), I won't object, though. --ryan. _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | So only codwaw_lnxded and codwaw_lnxded-bin are updated? That's good news as it will reduce the time to update all servers to about 1min ![]() Regards, Rens Ariens Serververhuur.com Siertuin 2 3994 ZK Houten The Netherlands Kvk:08144415 Ryan C. Gordon schreef: > >> Im wondering the same thing. The windows patch is just around 9 meg. >> So why the over 1 gig for Linux. > > Because it's everything you need to patch from the retail disc to 1.7. > > If someone wants to post just the binaries (the only change over 1.6), I > won't object, though. > > --ryan. > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | Please specify which files we need to update for Linux from 1.6 to 1.7. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 Thank you. ![]() Ryan C. Gordon wrote: > >> Im wondering the same thing. The windows patch is just around 9 meg. >> So why the over 1 gig for Linux. > > Because it's everything you need to patch from the retail disc to 1.7. > > If someone wants to post just the binaries (the only change over 1.6), I > won't object, though. > > --ryan. > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | He just said that the binaries are the only change over 1.6 (that can be true if you look at the patch size for windows...). It will be very easy to update ![]() escapedturkey a écrit : > Please specify which files we need to update for Linux from 1.6 to 1.7. > > Thank you. ![]() > > Ryan C. Gordon wrote: >> Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 >>> Im wondering the same thing. The windows patch is just around 9 >>> meg. So why the over 1 gig for Linux. >> >> Because it's everything you need to patch from the retail disc to 1.7. >> >> If someone wants to post just the binaries (the only change over >> 1.6), I won't object, though. >> >> --ryan. >> >> _______________________________________________ >> cod mailing list >> cod (AT) org >> http://icculus.org/mailman/listinfo/cod >> > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | Understood. I prefer clarification and specifics. ![]() |T-OC|Morpheus|:. wrote: > He just said that the binaries are the only change over 1.6 (that can be > true if you look at the patch size for windows...). It will be very easy > to update ![]() > > escapedturkey a écrit : >> Please specify which files we need to update for Linux from 1.6 to 1.7. >> >> Thank you. ![]() >> >> Ryan C. Gordon wrote: >>> >>>> Im wondering the same thing. The windows patch is just around 9 >>>> meg. So why the over 1 gig for Linux. >>> >>> Because it's everything you need to patch from the retail disc to 1.7. >>> >>> If someone wants to post just the binaries (the only change over >>> 1.6), I won't object, though. >>> >>> --ryan. >>> >>> _______________________________________________ >>> cod mailing list >>> cod (AT) org >>> http://icculus.org/mailman/listinfo/cod >>> >> _______________________________________________ >> cod mailing list >> cod (AT) org >> http://icculus.org/mailman/listinfo/cod > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > _______________________________________________ cod mailing list cod (AT) org Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | CoD5/ WaW 1.7 patchPatch Mirrors: http://www.fileplay.net/file/7023/ca...dicated-server http://www.fileplay.net/file/7022/ca...7-patch-german http://www.fileplay.net/file/7021/ca...-patch-english Regards Steve ----- Original Message ----- From: Mike To: cod (AT) org Sent: Tuesday, November 24, 2009 8:34 PM Subject: [cod] CoD5/ WaW 1.7 patch The final release notes are as follows: -Fixed an MP server crash exploit. -Fixed a voice chat crash on systems with no default recording device selected. -Fixed an issue causing erroneous duplicate qport errors. -Server admins can disable team switching by setting g_allow_teamchange to 0. Players will be restricted to Auto-Assign in team-based gametypes. Additionally, the Linux 1.7 dedicated server will include: - Fixes impure server warnings for custom maps. - Fixes HTTP redirect for custom maps. ------------------------------------------------------------------------------ _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod ================================================ This e.mail is private and confidential between Multiplay (UK) Ltd. and the person or entity to whom it is addressed. In the event of misdirection, the recipient is prohibited from using, copying, printing or otherwise disseminating it or any information contained in it. In the event of misdirection, illegible or incomplete transmission please telephone +44 845 868 1337 or return the E.mail to postmaster (AT) co.uk. _______________________________________________ Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | CoD5/ WaW 1.7 patchwhere can i find all the files for cod4 1.0 dedicated server ? _______________________________________________ Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | Let me guess the reason you want 1.0 version. *ponders* david.lauriou (AT) fr wrote: > where can i find all the files for cod4 1.0 dedicated server ? > > > ------------------------------------------------------------------------ > > _______________________________________________ > cod mailing list > cod (AT) org Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 > http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | _______________________________________________ Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | to make cod4 1.0 server ! > Message du 12/01/10 13:41 > De : "escapedturkey" > A : "Call of Duty server admin list." > Copie Ã* : > Objet : Re: [cod] where can i find cod4 1.0 files > > > Let me guess the reason you want 1.0 version. *ponders* Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 > > david.lauriou (AT) fr wrote: > > where can i find all the files for cod4 1.0 dedicated server ? > > > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > cod mailing list > > cod (AT) org > > http://icculus.org/mailman/listinfo/cod > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > > _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | _______________________________________________ Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | Why 1.0 versus the latest version? ![]() David LAURIOU wrote: > > > to make cod4 1.0 server ! > > > > Message du 12/01/10 13:41 > > De : "escapedturkey" > > A : "Call of Duty server admin list." > > Copie à : > > Objet : Re: [cod] where can i find cod4 1.0 files > > > > > > Let me guess the reason you want 1.0 version. *ponders* > > > > david.lauriou (AT) fr wrote: > > > where can i find all the files for cod4 1.0 dedicated server ? > > > > > > > > > > ------------------------------------------------------------------------ Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 > > > > > > _______________________________________________ > > > cod mailing list > > > cod (AT) org > > > http://icculus.org/mailman/listinfo/cod > > _______________________________________________ > > cod mailing list > > cod (AT) org > > http://icculus.org/mailman/listinfo/cod > > > > > > > ------------------------------------------------------------------------ > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | because we want to play 1.0 !!! > Message du 12/01/10 17:06 > De : "escapedturkey" > A : "Call of Duty server admin list." > Copie Ã* : > Objet : Re: [cod] where can i find cod4 1.0 files > > > Why 1.0 versus the latest version? ![]() > > David LAURIOU wrote: > > > > > > to make cod4 1.0 server ! > > > > Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=100929 > > > Message du 12/01/10 13:41 > > > De : "escapedturkey" > > > A : "Call of Duty server admin list." > > > Copie Ã* : > > > Objet : Re: [cod] where can i find cod4 1.0 files > > > > > > > > > Let me guess the reason you want 1.0 version. *ponders* > > > > > > david.lauriou (AT) fr wrote: > > > > where can i find all the files for cod4 1.0 dedicated server ? > > > > > > > > > > > > > > ------------------------------------------------------------------------ > > > > > > > > _______________________________________________ > > > > cod mailing list > > > > cod (AT) org > > > > http://icculus.org/mailman/listinfo/cod > > > _______________________________________________ > > > cod mailing list > > > cod (AT) org > > > http://icculus.org/mailman/listinfo/cod > > > > > > > > > > > > ------------------------------------------------------------------------ > > > > _______________________________________________ > > cod mailing list > > cod (AT) org > > http://icculus.org/mailman/listinfo/cod > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > > _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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