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Downloads: Uploads: | Read more on: : i3D.net Game Forums /call-duty-series-newsletter/73073-re-cod-sorry-have-vent-modern-warfare-2-pc.html -- Sent from my Palm Pre escapedturkey wrote: UrbanTerror started as a Quake 3 mod and is now complete open-source game thanks to Carmack releasing the Q3 engine source code. Nexiuz, Alien Arena, Tremulous, and Warsow are all fine examples of open-source projects that are complete games. http://dpmaster.deathmask.net/?game=urbanterror http://dpmaster.deathmask.net/?game=nexuiz http://dpmaster.deathmask.net/?game=warsow http://dpmaster.deathmask.net/?game=tremulous Hopefully once the dust settles, considerations for alternative approaches come forth. In the meantime we are back to our regularly scheduled drama of the community begging for updates, patches, and fixes from companies. I guess it's just an odd sort of dream of mine to see the community entirely in charge of the FPS gaming world -- gaming meets the Linux philosophy. Caleb Stephens wrote: > Lets not forget, the only thing this strategy is going to do is sell > consoles and put GSP's and all of the fringe projects out of business > long term. Not to mention data centers. > > This isn't IW's strategy. This wreaks of antitrust violation from you > know who. GSP's need to be up in arms. > > > > Open source is a great idea. But anyone care to guess how much it costs > to develop a game like COD4/MW2? We're consumers. Opensource will > never provide that. > > MaydaX - great - where do we get pre-order cancellation numbers? - good > point re duplication, but accurate enough. > > > Businesses that don't listen to their customers fail. Or should. > > > On Mon, Oct 19, 2009 at 5:25 AM, escapedturkey > <escapedturkey (AT) com > <mailto:escapedturkey (AT) com>> wrote: > > Yes, I completely understand that we vote with our dollars. That's > why I'm advocating we go the open-source route or support a > developer / publisher that will support us back -- i.e. Valve's > Source engine. Begging Activision/IW seems a bit demeaning and > giving them too much power. The communities need to lead our hobby > not the corporations. Perhaps I'm not making my opinion clear. Sorry. > > Caleb Stephens wrote: > > Over reliance? This isn't about reliance. We vote with our > dollars. Corporate strategy is measured in profitability. > > These petitions won't do anything other than give a head count > number showing the impact of this corp strategy. > > This is a huge petition w/ over 50K signatures already collected > (approx $3.5M of value zapped out of the entire supply chain): > > http://www.petitiononline.com/mod_pe...d.cgi?dedis4mw > > It seems to be collecting 2k sigs per hour. > > We need a list to track all the lists. LOL > > > > > > > On Mon, Oct 19, 2009 at 1:24 AM, escapedturkey > <escapedturkey (AT) com > <mailto:escapedturkey (AT) com> > <mailto:escapedturkey (AT) com > <mailto:escapedturkey (AT) com>>> wrote: > > *Stands up to podium* > > *Clears throat* > > *Drinks a sip of water* > > As far as petitions and ranting goes, I think as a community > we need > to show a bit of self-respect. All this pleading and begging just > shows an over reliance on a corporation's decision making on the Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=73073 > state of our gaming experience. We need to re-focus this > energy into > alternatives that will make us less dependent on the "suits" > determining the direction of our favorite hobby. > > Does anyone else agree or am I alone in my opinion? > > *Stands down from podium* > > _______________________________________________ > cod mailing list > cod (AT) org <mailto:cod (AT) org> > <mailto:cod (AT) org <mailto:cod (AT) org>> > > http://icculus.org/mailman/listinfo/cod > > > > > > > ------------------------------------------------------------------------ > > > _______________________________________________ > cod mailing list > cod (AT) org <mailto:cod (AT) org> > http://icculus.org/mailman/listinfo/cod > > _______________________________________________ > cod mailing list > cod (AT) org <mailto:cod (AT) org> > http://icculus.org/mailman/listinfo/cod > > > > ------------------------------------------------------------------------ > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | http://xreal-project.net/?page_id=35 http://xreal-project.net/?page_id=15 Notice the lighting: http://www.youtube.com/watch?v=gy9K2jZkchM schlup (AT) com wrote: > I'm sorry but UrbanTerror is a pretty low end game, I for one wouldn't > even waste my time downloading it because of the terrible graphics. Â It > looks like CS 1.4 to be honest. Â Open source will never make a game > that can compete with the big developers. Â Sorry to crush your dreams > but I'm trying to be realistic. Â Look at America's Army...there was Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=73073 > money behind that and it's still bad, not even in the same universe as > CoD4 let alone MW2. > > -- Sent from my Palm Pre > > ------------------------------------------------------------------------ > escapedturkey wrote: > > UrbanTerror started as a Quake 3 mod and is now complete open-source > game thanks to Carmack releasing the Q3 engine source code. Nexiuz, > Alien Arena, Tremulous, and Warsow are all fine examples of open-source > projects that are complete games. > > http://dpmaster.deathmask.net/?game=urbanterror > http://dpmaster.deathmask.net/?game=nexuiz > http://dpmaster.deathmask.net/?game=warsow > http://dpmaster.deathmask.net/?game=tremulous > > Hopefully once the dust settles, considerations for alternative > approaches come forth. In the meantime we are back to our regularly > scheduled drama of the community begging for updates, patches, and fixes > from companies. > > I guess it's just an odd sort of dream of mine to see the community > entirely in charge of the FPS gaming world -- gaming meets the Linux > philosophy. > > Caleb Stephens wrote: >> Lets not forget, the only thing this strategy is going to do is sell > >> consoles and put GSP's and all of the fringe projects out of business > >> long term. Not to mention data centers. > >> > >> This isn't IW's strategy. This wreaks of antitrust violation from you > >> know who. GSP's need to be up in arms. > >> > >> > >> > >> Open source is a great idea. But anyone care to guess how much it costs > >> to develop a game like COD4/MW2? We're consumers. Opensource will > >> never provide that. > >> > >> MaydaX - great - where do we get pre-order cancellation numbers? - good > >> point re duplication, but accurate enough. > >> > >> > >> Businesses that don't listen to their customers fail. Or should. > >> > >> > >> On Mon, Oct 19, 2009 at 5:25 AM, escapedturkey > >> <escapedturkey (AT) com >> <mailto:escapedturkey (AT) com>> wrote: >> > >> Yes, I completely understand that we vote with our dollars. That's > >> why I'm advocating we go the open-source route or support a > >> developer / publisher that will support us back -- i.e. Valve's > >> Source engine. Begging Activision/IW seems a bit demeaning and > >> giving them too much power. The communities need to lead our hobby > >> not the corporations. Perhaps I'm not making my opinion clear. Sorry. > >> > >> Caleb Stephens wrote: > >> > >> Over reliance? This isn't about reliance. We vote with our > >> dollars. Corporate strategy is measured in profitability. > >> > >> These petitions won't do anything other than give a head count > >> number showing the impact of this corp strategy. > >> > >> This is a huge petition w/ over 50K signatures already collected > >> (approx $3.5M of value zapped out of the entire supply chain): > >> > >> http://www.petitiononline.com/mod_pe...d.cgi?dedis4mw > >> > >> It seems to be collecting 2k sigs per hour. > >> > >> We need a list to track all the lists. LOL > >> > >> > >> > >> > >> > >> > >> On Mon, Oct 19, 2009 at 1:24 AM, escapedturkey > >> <escapedturkey (AT) com >> <mailto:escapedturkey (AT) com> >> <mailto:escapedturkey (AT) com >> <mailto:escapedturkey (AT) com>>> wrote: >> > >> *Stands up to podium* > >> > >> *Clears throat* > >> > >> *Drinks a sip of water* > >> > >> As far as petitions and ranting goes, I think as a community > >> we need > >> to show a bit of self-respect. All this pleading and begging just > >> shows an over reliance on a corporation's decision making on the > >> state of our gaming experience. We need to re-focus this > >> energy into > >> alternatives that will make us less dependent on the "suits" > >> determining the direction of our favorite hobby. > >> > >> Does anyone else agree or am I alone in my opinion? > >> > >> *Stands down from podium* > >> > >> _______________________________________________ > >> cod mailing list > >> cod (AT) org <mailto:cod (AT) org> >> <mailto:cod (AT) org <mailto:cod (AT) org>> >> > >> http://icculus.org/mailman/listinfo/cod > >> > >> > >> > >> > >> > >> > >> ------------------------------------------------------------------------ > >> > >> > >> _______________________________________________ > >> cod mailing list > >> cod (AT) org <mailto:cod (AT) org> >> http://icculus.org/mailman/listinfo/cod > >> > >> _______________________________________________ > >> cod mailing list > >> cod (AT) org <mailto:cod (AT) org> >> http://icculus.org/mailman/listinfo/cod > >> > >> > >> > >> ------------------------------------------------------------------------ > >> > >> _______________________________________________ > >> cod mailing list > >> cod (AT) org > >> http://icculus.org/mailman/listinfo/cod > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > > Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=73073 > ------------------------------------------------------------------------ > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | I just cancelled my pre-order for the Prestige edition on the PS3, and will get DJ Hero instead ![]() -----Original Message----- From: escapedturkey [mailto:escapedturkey (AT) com] Sent: 19 October 2009 18:47 To: Call of Duty server admin list. Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC http://xreal-project.net/?page_id=35 http://xreal-project.net/?page_id=15 Notice the lighting: http://www.youtube.com/watch?v=gy9K2jZkchM schlup (AT) com wrote: > I'm sorry but UrbanTerror is a pretty low end game, I for one wouldn't > even waste my time downloading it because of the terrible graphics. Â > It looks like CS 1.4 to be honest. Â Open source will never make a > game that can compete with the big developers. Â Sorry to crush your > dreams but I'm trying to be realistic. Â Look at America's > Army...there was money behind that and it's still bad, not even in the > same universe as > CoD4 let alone MW2. > > -- Sent from my Palm Pre > > ---------------------------------------------------------------------- > -- > escapedturkey wrote: > > UrbanTerror started as a Quake 3 mod and is now complete open-source > game thanks to Carmack releasing the Q3 engine source code. Nexiuz, > Alien Arena, Tremulous, and Warsow are all fine examples of > open-source projects that are complete games. > > http://dpmaster.deathmask.net/?game=urbanterror > http://dpmaster.deathmask.net/?game=nexuiz > http://dpmaster.deathmask.net/?game=warsow > http://dpmaster.deathmask.net/?game=tremulous > > Hopefully once the dust settles, considerations for alternative > approaches come forth. In the meantime we are back to our regularly > scheduled drama of the community begging for updates, patches, and > fixes from companies. > > I guess it's just an odd sort of dream of mine to see the community > entirely in charge of the FPS gaming world -- gaming meets the Linux > philosophy. > > Caleb Stephens wrote: >> Lets not forget, the only thing this strategy is going to do is sell > >> consoles and put GSP's and all of the fringe projects out of business > >> long term. Not to mention data centers. > >> > >> This isn't IW's strategy. This wreaks of antitrust violation from >> you > >> know who. GSP's need to be up in arms. > >> > >> > >> > >> Open source is a great idea. But anyone care to guess how much it >> costs > >> to develop a game like COD4/MW2? We're consumers. Opensource will > >> never provide that. > >> > >> MaydaX - great - where do we get pre-order cancellation numbers? - >> good > >> point re duplication, but accurate enough. > >> > >> > >> Businesses that don't listen to their customers fail. Or should. > >> > >> > >> On Mon, Oct 19, 2009 at 5:25 AM, escapedturkey > >> <escapedturkey (AT) com >> <mailto:escapedturkey (AT) com>> wrote: >> > >> Yes, I completely understand that we vote with our dollars. >> That's > >> why I'm advocating we go the open-source route or support a > >> developer / publisher that will support us back -- i.e. Valve's > >> Source engine. Begging Activision/IW seems a bit demeaning and > >> giving them too much power. The communities need to lead our >> hobby > >> not the corporations. Perhaps I'm not making my opinion clear. Sorry. > >> > >> Caleb Stephens wrote: > >> > >> Over reliance? This isn't about reliance. We vote with our > >> dollars. Corporate strategy is measured in profitability. > >> > >> These petitions won't do anything other than give a head >> count > >> number showing the impact of this corp strategy. > >> > >> This is a huge petition w/ over 50K signatures already >> collected > >> (approx $3.5M of value zapped out of the entire supply chain): > >> > >> http://www.petitiononline.com/mod_pe...d.cgi?dedis4mw > >> > >> It seems to be collecting 2k sigs per hour. > >> > >> We need a list to track all the lists. LOL > >> > >> > >> > >> > >> > >> > >> On Mon, Oct 19, 2009 at 1:24 AM, escapedturkey > >> <escapedturkey (AT) com >> <mailto:escapedturkey (AT) com> >> <mailto:escapedturkey (AT) com >> <mailto:escapedturkey (AT) com>>> wrote: >> > >> *Stands up to podium* > >> > >> *Clears throat* Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=73073 > >> > >> *Drinks a sip of water* > >> > >> As far as petitions and ranting goes, I think as a >> community > >> we need > >> to show a bit of self-respect. All this pleading and >> begging just > >> shows an over reliance on a corporation's decision making >> on the > >> state of our gaming experience. We need to re-focus this > >> energy into > >> alternatives that will make us less dependent on the "suits" > >> determining the direction of our favorite hobby. > >> > >> Does anyone else agree or am I alone in my opinion? > >> > >> *Stands down from podium* > >> > >> _______________________________________________ > >> cod mailing list > >> cod (AT) org <mailto:cod (AT) org> >> <mailto:cod (AT) org <mailto:cod (AT) org>> >> > >> http://icculus.org/mailman/listinfo/cod > >> > >> > >> > >> > >> > >> > >> >> --------------------------------------------------------------------- >> --- > >> > >> > >> _______________________________________________ > >> cod mailing list > >> cod (AT) org <mailto:cod (AT) org> >> http://icculus.org/mailman/listinfo/cod > >> > >> _______________________________________________ > >> cod mailing list > >> cod (AT) org <mailto:cod (AT) org> >> http://icculus.org/mailman/listinfo/cod > >> > >> > >> > >> --------------------------------------------------------------------- >> --- > >> > >> _______________________________________________ > >> cod mailing list > >> cod (AT) org > >> http://icculus.org/mailman/listinfo/cod Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=73073 > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > > > ---------------------------------------------------------------------- > -- > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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Downloads: Uploads: | I didnt cancel the PS3 version, I really want them nightvision goggles unfortunately, and the original CoD on the PS3. After buying all the versions for PC, I did cancel the PC one. The only reason I was getting it for the PC was for multiplayer with my friends that have played online since the beginning..... BTW, dont get DJ Hero... its another Activision Game. They are really messing up great title games. Hope EA comes out with a kick ass version of Medal Of Honor or wait and see what bad company 2 or battlefield 3 have in it On 10/19/09, Christian Gerbrandt <gerbra (AT) co.uk> wrote: > > I just cancelled my pre-order for the Prestige edition on the PS3, and will > get DJ Hero instead ![]() > > -----Original Message----- > From: escapedturkey [mailto:escapedturkey (AT) com] > Sent: 19 October 2009 18:47 > To: Call of Duty server admin list. > Subject: Re: [cod] Sorry have to vent, Modern Warfare 2 on the PC > > http://xreal-project.net/?page_id=35 > > http://xreal-project.net/?page_id=15 Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=73073 > > Notice the lighting: > > http://www.youtube.com/watch?v=gy9K2jZkchM > > schlup (AT) com wrote: > > I'm sorry but UrbanTerror is a pretty low end game, I for one wouldn't > > even waste my time downloading it because of the terrible graphics. Â > > It looks like CS 1.4 to be honest. Â Open source will never make a > > game that can compete with the big developers. Â Sorry to crush your > > dreams but I'm trying to be realistic. Â Look at America's > > Army...there was money behind that and it's still bad, not even in the > > same universe as > > CoD4 let alone MW2. > > > > -- Sent from my Palm Pre > > > > ---------------------------------------------------------------------- > > -- > > escapedturkey wrote: > > > > UrbanTerror started as a Quake 3 mod and is now complete open-source > > game thanks to Carmack releasing the Q3 engine source code. Nexiuz, > > Alien Arena, Tremulous, and Warsow are all fine examples of > > open-source projects that are complete games. > > > > http://dpmaster.deathmask.net/?game=urbanterror > > http://dpmaster.deathmask.net/?game=nexuiz > > http://dpmaster.deathmask.net/?game=warsow > > http://dpmaster.deathmask.net/?game=tremulous > > > > Hopefully once the dust settles, considerations for alternative > > approaches come forth. In the meantime we are back to our regularly > > scheduled drama of the community begging for updates, patches, and > > fixes from companies. > > > > I guess it's just an odd sort of dream of mine to see the community > > entirely in charge of the FPS gaming world -- gaming meets the Linux > > philosophy. > > > > Caleb Stephens wrote: > >> Lets not forget, the only thing this strategy is going to do is sell > > > >> consoles and put GSP's and all of the fringe projects out of business > > > >> long term. Not to mention data centers. > > > >> > > > >> This isn't IW's strategy. This wreaks of antitrust violation from > >> you > > > >> know who. GSP's need to be up in arms. > > > >> > > > >> > > > >> > > > >> Open source is a great idea. But anyone care to guess how much it > >> costs > > > >> to develop a game like COD4/MW2? We're consumers. Opensource will > > > >> never provide that. > > > >> > > > >> MaydaX - great - where do we get pre-order cancellation numbers? - > >> good > > > >> point re duplication, but accurate enough. > > > >> > > > >> > > > >> Businesses that don't listen to their customers fail. Or should. > > > >> > > > >> > > > >> On Mon, Oct 19, 2009 at 5:25 AM, escapedturkey > > > >> <escapedturkey (AT) com > >> <mailto:escapedturkey (AT) com>> wrote: > >> > > > >> Yes, I completely understand that we vote with our dollars. > >> That's > > > >> why I'm advocating we go the open-source route or support a > > > >> developer / publisher that will support us back -- i.e. Valve's > > > >> Source engine. Begging Activision/IW seems a bit demeaning and > > > >> giving them too much power. The communities need to lead our > >> hobby > > > >> not the corporations. Perhaps I'm not making my opinion clear. > Sorry. > > > >> > > > >> Caleb Stephens wrote: > > > >> > > > >> Over reliance? This isn't about reliance. We vote with our > > > >> dollars. Corporate strategy is measured in profitability. > > > >> > > > >> These petitions won't do anything other than give a head > >> count > > > >> number showing the impact of this corp strategy. > > > >> > > > >> This is a huge petition w/ over 50K signatures already > >> collected > > > >> (approx $3.5M of value zapped out of the entire supply chain): > > > >> > > > >> http://www.petitiononline.com/mod_pe...d.cgi?dedis4mw > > > >> > > > >> It seems to be collecting 2k sigs per hour. > > > >> > > > >> We need a list to track all the lists. LOL > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> On Mon, Oct 19, 2009 at 1:24 AM, escapedturkey > > > >> <escapedturkey (AT) com > >> <mailto:escapedturkey (AT) com> > >> <mailto:escapedturkey (AT) com > >> <mailto:escapedturkey (AT) com>>> wrote: > >> > > > >> *Stands up to podium* > > > >> > > > >> *Clears throat* > > > >> > > > >> *Drinks a sip of water* > > > >> > > > >> As far as petitions and ranting goes, I think as a > >> community > > > >> we need > > > >> to show a bit of self-respect. All this pleading and > >> begging just > > > >> shows an over reliance on a corporation's decision making > >> on the > > > >> state of our gaming experience. We need to re-focus this > > > >> energy into > > > >> alternatives that will make us less dependent on the "suits" > > > >> determining the direction of our favorite hobby. > > > >> > > > >> Does anyone else agree or am I alone in my opinion? > > > >> > > > >> *Stands down from podium* > > > >> > > > >> _______________________________________________ > > > >> cod mailing list > > > >> cod (AT) org <mailto:cod (AT) org> > >> <mailto:cod (AT) org <mailto:cod (AT) org>> > >> > > > >> http://icculus.org/mailman/listinfo/cod > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> > > > >> > >> --------------------------------------------------------------------- > >> --- > > > >> > > > >> > > > >> _______________________________________________ > > > >> cod mailing list > > > >> cod (AT) org <mailto:cod (AT) org> > >> http://icculus.org/mailman/listinfo/cod > > > >> > > > >> _______________________________________________ > > > >> cod mailing list > > > >> cod (AT) org <mailto:cod (AT) org> > >> http://icculus.org/mailman/listinfo/cod > > > >> > > > >> > > > >> > > > >> --------------------------------------------------------------------- > >> --- > > > >> > > Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=73073 > >> _______________________________________________ > > > >> cod mailing list > > > >> cod (AT) org > > > >> http://icculus.org/mailman/listinfo/cod > > > > _______________________________________________ > > cod mailing list > > cod (AT) org > > http://icculus.org/mailman/listinfo/cod > > > > > > ---------------------------------------------------------------------- > > -- > > > > _______________________________________________ > > cod mailing list > > cod (AT) org > > http://icculus.org/mailman/listinfo/cod > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > > > > _______________________________________________ > cod mailing list > cod (AT) org > http://icculus.org/mailman/listinfo/cod > -- Alfonso Leon Tijerino www.nicagamerz.com aleont (AT) com +50588746174 _______________________________________________ cod mailing list cod (AT) org http://icculus.org/mailman/listinfo/cod |
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