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| | #1 (permalink) |
| General | hosties_boardwalk hosties_dust-town hosties_skyglass_v3 hostie_aztecfun_v2 hosties_deadlyshooterz_final Read more on: : i3D.net Game Forums /counter-strike-source/79270-organizing-server-16-maps.html hosties_pimpy hosties_apartments hostie_factory_v1_fixed hosties_office_attack_v5 hosties_reflax_panic_final hosties_skycell_v1 hosties_island_v2 hosties_urban_fix hosties_citadel_final hosties_winter_assault_v2 hosties_ica_maxi_v2 hosties_assaultfun_beta2 hosties_penitentiary hosties_supression_v2 hosties_labrats hosties_desert_cliffs hosties_atlantia_v2 hosties_lostmarket_v2 hs_underground hostie_orange_templev2 hosties_office hosties_Egypt hosties_chinese_temple hosties_no_escape_v1_2 hosties_junglebase_v2 hosties_nova_xqv1b hosties_doy_spaceage_v2 hosties_desert-town_v3_fix hosties_xcrackhouse hosties_dusk_v2 hosties_futureprison hs_maximumsecurity hosties_garage_v2 Hosties_Limelight_Final1 hosties_grassy_v4 hosties_water_works_v2xq hosties_squat_final hosties_snt_v2_fix hosties_paradigm_final hosties_musicalchairs_fin hosties_ludens_final hosties_safari_b2 hs_poor-town hosties_outlaw hosties_bank_robbery_v3 hosties_castle_prison_1 hosties_in_a_park_xqv1 hosties_streetstation ok what maps do you think that it is really bad for server 16: 1- spawn point less that 32? 2- lag? 3- buggs? 4- others?
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| | #3 (permalink) |
| (╯°□°)╯︵ ┻━┻ Join Date: 13 September 08 Location: London, UK, Sol 3
Posts: 2,522
Downloads: 35 Uploads: 0 ![]() ![]() ![]() | hosties_aztecjail big, boring, majority of players dislike it. hosties_boardwalk hosties_dust-town ocasionally crashes the server but is the most popluar map on the server hosties_skyglass_v3 hostie_aztecfun_v2 a few minor glitches, however not an entirely bad map hosties_deadlyshooterz_final too few spawn points hosties_pimpy hosties_apartments Minor bugs with the doors hostie_factory_v1_fixed Large, bugged (elevator), boring hosties_office_attack_v5 hosties_reflax_panic_final Large, layout tends to confuse players, hence boring. hosties_skycell_v1 hosties_island_v2 hosties_urban_fix hosties_citadel_final hosties_winter_assault_v2 hosties_ica_maxi_v2 Low fps but otherwise a fine map hosties_assaultfun_beta2 hosties_penitentiary hosties_supression_v2 hosties_labrats hosties_desert_cliffs hosties_atlantia_v2 hosties_lostmarket_v2 hs_underground hostie_orange_templev2 Unbalanced, boring. hosties_office hosties_Egypt Low fps but otherwise a fine map. hosties_chinese_temple hosties_no_escape_v1_2 Elevator is bugged to allow teamkilling, unbalanced. hosties_junglebase_v2 hosties_nova_xqv1b Players can glitch out of the map, one spawn point is at the secret way exit. hosties_doy_spaceage_v2 hosties_desert-town_v3_fix hosties_xcrackhouse hosties_dusk_v2 (fullbright on a map called dusk? fail) Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79270 hosties_futureprison hs_maximumsecurity Little bit boring. hosties_garage_v2 Hosties_Limelight_Final1 hosties_grassy_v4 hosties_water_works_v2xq Some players find the layout confusing. hosties_squat_final hosties_snt_v2_fix hosties_paradigm_final hosties_musicalchairs_fin hosties_ludens_final hosties_safari_b2 It was on the server before and got removed for being a bad map so why is it on there again? hs_poor-town Large, van alarm is very annoying hosties_outlaw Not really hosties, some players find the layout confusing. hosties_bank_robbery_v3 Too many annoying sounds, too dark a map. hosties_castle_prison_1 Been removed so many times in the past yet it continues to claw its way back onto the server. It's a bad map, unbalanced, boring and to top it off, breaks the physics engine. hosties_in_a_park_xqv1 hosties_streetstation
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| | #4 (permalink) |
| Lt General Join Date: 13 July 08
Posts: 2,237
Downloads: 70 Uploads: 0 ![]() | aztecjail should stay on the server imo. It's simple and good, no games etc. Simon says or rebel, I like it ![]() hosties_in_a_park_xqv1 , please remove, It's too big and most of the map is empty. It has water without water textures ( you don't see the water, but it's there ). |
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| | #5 (permalink) | |
| UK sockets suck Join Date: 05 January 09
Posts: 2,044
Downloads: 5 Uploads: 0 ![]() ![]() ![]() | Agree with Chimera except for: Quote:
hostie_aztecfun_v2: Isn't this the map with the very anoying rain sounds? If this is the case I think it should be removed. hosties_apartments: Fix door bugs or delete. Too many players get stuck at the doors which results in chaos when CT's kill the stuck T's. hosties_junglebase_v2: Looks bad and to easy for T's to rebel (unbalanced) hs_poor-town: Waaaaaay too large | |
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| | #6 (permalink) |
| Banned | Blue = Not tested Went after gameplay and fun [COLOR="Lime"]hosties_aztecjail[/COLOR] [COLOR="lime"]hosties_boardwalk[/COLOR] [COLOR="lime"]hosties_dust-town[/COLOR] [COLOR="lime"]hosties_skyglass_v3[/COLOR] [COLOR="lime"]hostie_aztecfun_v2[/COLOR] [COLOR="Red"]hosties_deadlyshooterz_final[/COLOR] [COLOR="Lime"]hosties_apartments[/COLOR] [COLOR="Red"]hostie_factory_v1_fixed[/COLOR] [COLOR="Lime"]hosties_office_attack_v5[/COLOR] [COLOR="Red"]hosties_reflax_panic_final[/COLOR] [COLOR="red"]hosties_skycell_v1[/COLOR] [COLOR="Lime"]hosties_island_v2[/COLOR] [COLOR="red"]hosties_urban_fix[/COLOR] [COLOR="red"]hosties_citadel_final[/COLOR] [COLOR="lime"]hosties_winter_assault_v2[/COLOR] [COLOR="Lime"]hosties_assaultfun_beta2[/COLOR] [COLOR="Red"]hosties_penitentiary[/COLOR] [COLOR="yellow"]hosties_supression_v2[/COLOR] [COLOR="yellow"]hosties_labrats[/COLOR] [COLOR="red"]hosties_atlantia_v2[/COLOR] [COLOR="Red"]hosties_lostmarket_v2[/COLOR] [COLOR="red"]hs_underground[/COLOR] [COLOR="red"]hostie_orange_templev2[/COLOR] [COLOR="red"]hosties_no_escape_v1_2[/COLOR][COLOR="red"]hosties_junglebase_v2[/COLOR] Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79270 [COLOR="yellow"]hosties_nova_xqv1b[/COLOR][COLOR="Yellow"]hosties_doy_spaceage_v2[/COLOR] [COLOR="Yellow"]hosties_desert-town_v3_fix[/COLOR] [COLOR="red"]hosties_xcrackhouse[/COLOR][COLOR="red"]hosties_dusk_v2[/COLOR] [COLOR="Red"]hosties_futureprison[/COLOR] [COLOR="yellow"]hs_maximumsecurity[/COLOR] [COLOR="Blue"]hosties_garage_v2[/COLOR] [COLOR="blue"]Hosties_Limelight_Final1[/COLOR] [COLOR="Lime"]hosties_grassy_v4[/COLOR] [COLOR="Red"]hosties_water_works_v2xq[/COLOR] [COLOR="Blue"]hosties_squat_final[/COLOR] [COLOR="Blue"]hosties_snt_v2_fix[/COLOR] [COLOR="Lime"]hosties_paradigm_final hosties_musicalchairs_fin hosties_ludens_final[/COLOR] [COLOR="Red"]hosties_safari_b2[/COLOR] [COLOR="Blue"]hs_poor-town[/COLOR] [COLOR="blue"]hosties_outlaw[/COLOR] [COLOR="red"]hosties_bank_robbery_v3[/COLOR] [COLOR="red"]hosties_castle_prison_1[/COLOR] [COLOR="red"]hosties_in_a_park_xqv1[/COLOR] [COLOR="blue"]hosties_streetstation[/COLOR] |
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| | #7 (permalink) | ||
| Busdriver ಠ_ಠ Join Date: 01 June 08 Location: Netherlands - Drenthe
Posts: 6,879
Downloads: 21 Uploads: 0 ![]() ![]() | Quote:
First of all, i have totally remaked it, you need to play it again before you say new things about it. As you can see it isnt a v.1 but only 1. Secondly, this map never broke the physics on the server, hosties_desert_prison did that, and i finally know why (because a button was parented to a weapon) And finally, the balance is a lot better now, it depends on the actions of the ct in the control room. ----------------------------- Quote:
All these sounds can be blocked by an admin, i have added special buttons behind a building only reachable for admins with noclip. The darkness was on purpose, i didnt saw any dark maps so this one is dark.
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| | #8 (permalink) |
| Join Date: 26 December 08 Location: in space
Posts: 4,046
Downloads: 4 Uploads: 0 ![]() ![]() ![]() | hosties_aztecjail - Like Doomtrooper said, awesome map, challenging to rebel hosties_boardwalk - same as aztecjail hosties_dust-town - Don't like it that much, but a lot of people like it so it should stay. hosties_skyglass_v3 hostie_aztecfun_v2 - The rain is irritating, but you need to know how to activate it, wich most people don't know. hosties_pimpy hosties_apartments - The doors needs to be fixxed or else just remove the map. hostie_factory_v1_fixed - Boring, and the bugged elevator kills too many people. hosties_reflax_panic_final hosties_skycell_v1 hosties_island_v2 hosties_citadel_final hosties_winter_assault_v2 hosties_ica_maxi_v2 hosties_supression_v2 hosties_desert_cliffs hosties_lostmarket_v2 hostie_orange_templev2 - waaaaay too easy to rebel, Terrorists always win hosties_office hosties_Egypt hosties_chinese_temple hosties_doy_spaceage_v2 hosties_desert-town_v3_fix - Isn't this the map that doesn't have enough spawns? Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79270 hosties_xcrackhouse hosties_water_works_v2xq - Bit small hosties_musicalchairs_fin hosties_ludens_final hosties_safari_b2 - the map looks ugly hs_poor-town - baaaad! Way to big and crappy layout. hosties_outlaw - I like it, it isn't that confusing if you ask me, the only thing "missing" is the simon says wall, but that's why the gallows is there. hosties_bank_robbery_v3 - The map is nice, sometimes too much spamming of sounds, but you can turn those off (if you're admin that is) hosties_castle_prison_1 hosties_streetstation
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| | #9 (permalink) |
| i3d.net veteran | Although I made this map, I have to agree on this... It doesn't have anything special and doesn't have that many details... I don't see it as a big map though... Rather small, but doesn't matter.
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| | #10 (permalink) |
| RickJames b//ch Join Date: 24 February 08 Location: Westcoast, Sweden
Posts: 11,520
Downloads: 3 Uploads: 2 ![]() ![]() ![]() ![]() | True about the low fps, but now I've learned how to optimize so I will do it in the future.
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| | #12 (permalink) |
| The Smexy Gurl! | hosties_outlaw - Keep this map definitely, it is my brothers favourite and the spicy cookies are a favourite to many of my friends And whilst it lacks a hosties wall- the gallows are sufficient!
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| | #13 (permalink) |
| Lt General Join Date: 06 January 09 Location: AntwerpCiityyyy
Posts: 2,378
Downloads: 7 Uploads: 0
Xfire: bangbang46 ![]() ![]() | Keep Freekheid producted maps please. I dont care about the rest
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| | #14 (permalink) |
| [b]BANNED[/b] Join Date: 28 December 08
Posts: 7,121
Downloads: 2 Uploads: 0 ![]() ![]() | Freekheids maps are awesome, do not delete! and hosties_aztecjail is awesome too! i dont know why some people dislikes it. Ok there could be a little better secretway and some fixes about the s4s spot. But if there is someone who can play CS:S, it is so easy to rebel and win. I can win, so why cant someone else >.< pls no delete^^
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| | #16 (permalink) | |
| Dr. Awesome Join Date: 03 November 08 Location: Norway
Posts: 3,705
Downloads: 7 Uploads: 0 ![]() ![]() | Quote:
2) Rebel way. The terrorists have to pass the secret way exit to get out of their spawn, which causes a lot of confusion (and freekilling). 3) Camping. There are so many places to camp for the terrorists that the CTs often just commit suicide for the round to end... tl;dr, the maps layout is incredibly cool, but it's such an unbalanced map (almost as unbalanced as amazon was) that it either should be fixed or removed, imho. | |
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| | #18 (permalink) | |
| [b]BANNED[/b] Join Date: 28 December 08
Posts: 7,121
Downloads: 2 Uploads: 0 ![]() ![]() | Quote:
or something xD i see clearly who is rebelling and who is not (except in the rooms which is made that you cant see there without flashlight).2) im not an admin, and im not sure how often you had to kick/ban people for freekilling, but you only need to follow the path to downstairs and you've gone away from every secretway from spawn I haven't seen any "accidents" which causes freekilling.3) agreed. Camping is big problem in it But i do like this map and i only wish there were a simon says wall. Don't delete imo ^^
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| | #20 (permalink) |
| Colonel Join Date: 23 March 09 Location: Your mum
Posts: 1,059
Downloads: 0 Uploads: 0 ![]() | Maps that need to be removed in my opinion: hosties_apartments (In contrary to popular opinion, I detest this abomination one calls a 'map') hosties_factory_v1_fixed Too large, bit boring. hosties_reflax_panic_final Rebelway too large, campmap. hosties_nova_xqv1 hostie_orange_templev2 Rebelmap, always happens. hosties_Egypt Too laggy, unplayable imo hosties_castle_prison_1 (Sorry Roy, I like the idea but in practice, this map just doesn't work for hosties) hosties_lostmarket_v2 Bad design, just doesn't work for me. hosties_skycell_v1 hosties_grassy_v4 Camp map, too large. hosties_skyglass_v3 hosties_deadlyshooterz_final Plain awful, terrible design. hosties_musicalchairs_fin For musical chairs, I refer to hosties_squat and hosties_paradigm. I hate rickrolls, and the map is unbalanced. hosties_safari_b2 Lag map, feels like it was forced into a hosties format. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79270 hs_poor-town No offence beyond, but this map feels like it was rushed to release. The textures and brushes look awful, and the maps too big. hosties_in_a_park_xqv1 Too large The other maps I either like, dont remember or deserve some more playtime to be properly judged. Hope my list helps to narrow it down a bit.
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