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Old 25-7-2008, 19:12   #1 (permalink)
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Default Zm_IsleOfN00b

A little map that I have been working on.
Simple map, has no secret rooms or discos...
I hope some nice spaces for people to hunt but then also places for others to camp, hope it will be well balanced.
I used the dust textures as these give good fps.

Its around 80% complete, needs all the textures lined up, few more rooms and also to be optimized.













Think also to try some different water textures, these ones are not very pretty
Some edges are a bit too square also.
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Old 25-7-2008, 22:28   #2 (permalink)
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good looking keep it up and it will a great map.
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Old 25-7-2008, 23:16   #3 (permalink)
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Yay! this looks awesome.
I'm looking forward to play this map.
Keep on the good work.
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Old 25-7-2008, 23:21   #4 (permalink)
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zm_abandoned_isle
zm_forgotten_isle
zm_hidden_isle
zm_cursed_isle
zm_isle
zm_somethingwithisle



E: Here's a solution for all squarelooking brushed. Dont let it bring down the fps, though. FPSBANANA > Tutorials > CS:S > Mapping > Creating Nice Destroyed Walls
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Old 25-7-2008, 23:30   #5 (permalink)
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I like the underground tunnels. U ve enough place to hunt there.
The atmosphere seems a bit scary I like that .
The cage is a good idea I mean campers need a chance to survive too right ?
Ehm on the 1st picture it looks a bit empty maybe add some rocks where you can camp on?

All in all it looks good for me
I hope you Žll finish that map
Not that it will end like ur last escape map ze_somethingwithlondon
that would be pity :C
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Old 25-7-2008, 23:47   #6 (permalink)
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Looking good 5unz
Good luck with this mate. Heed the advice that they're all giving you, and this will be yet another good map. Can't wait to play it.
Ps: Try to keep the fps low, my GPU sucks and i wanna play your map xD
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Old 26-7-2008, 00:24   #7 (permalink)
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This looks nice, could do super-good as a zombie escape =P
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Old 26-7-2008, 05:21   #8 (permalink)
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Quote:
Originally Posted by Frauenarzt View Post
Ehm on the 1st picture it looks a bit empty maybe add some rocks where you can camp on?
Yeah I agree that many places need some working and more detail added.

Quote:
Originally Posted by djhazzcake View Post
Ps: Try to keep the fps low, my GPU sucks and i wanna play your map xD
Same here, my set up was maybe top spec is 2002, other people getting 270fps on my map and im on about 80.

Quote:
Originally Posted by Westsid3r View Post
This looks nice, could do super-good as a zombie escape =P
I would do a ze map but my pc is really very crap.
Compile on a ze map would not be fun.
I think in all the ze maps are better then zm maps on i3d so I wanted to make a zm map which does not look like anything they have now.
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Old 26-7-2008, 10:41   #9 (permalink)
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Quote:
Originally Posted by 5unz View Post
Same here, my set up was maybe top spec is 2002, other people getting 270fps on my map and im on about 80.
Dude i max out at about 40... LOL
My average on de_Dust2 is 20-30. Its ridiculous.
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Old 27-7-2008, 02:48   #10 (permalink)
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This looks awesome! It's looking pretty complete already.

But I still wish you'd finish the London ze map >_<

Anyway, good job, buddy!
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Old 28-7-2008, 21:53   #11 (permalink)
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Old 29-7-2008, 16:45   #12 (permalink)
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Old 2-8-2008, 21:23   #13 (permalink)
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My map now is 99% done just needs a few textures sorted and a few brushes.

Was tested with 6 players and they had good fps of 130-200 apart frome me and darky with our 1999 pc's but I still get 60-110fps.

Messed about with a few skyboxs, suns and water textures but ermm, some water textures offer realistic reflections but look a little ugly around the edges and the water textures which offer no reflection look alot better around the edges. :S

I think maybe the reflective textures would decrease fps also as there is 2 images, not too sure.








So for the main water I dont know out of these 2 which one to use


Aztec_Liquid which looks nicer around the edges be less realistic over all.



Or the Canals city water which has a nice reflection but looks a little ugly around the edges..




I think zm_IsleOfN00b suits zm well..
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Old 2-8-2008, 22:23   #14 (permalink)
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lol Hrmmm seems the title of the topic has changed as by its self...

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Old 11-8-2008, 20:46   #15 (permalink)
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ah well this is done and a new map is on the way.

changed a bit for optimization.

FPSBANANA > Maps > CS:S ZM > Zombie Mod > zm_azdu_apc_v1
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