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| | #1 (permalink) |
| 200 Frags/sec | Hello everyone, I decided to follow myself the cinema idea, with the help of a friend of mine SunShine, together we form SSS Productions Anyway the map is building up and ill definitely keep you updated with our work. Cheers, Speed
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| | #3 (permalink) |
| 200 Frags/sec | yeah but its much more difficult cause i don't have any preview of the "final product" and i think the next step harder... but actually its more fun like this and i tell every other mapper to try do something new.
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| | #4 (permalink) |
| 200 Frags/sec | Update! Can you believe it ? xD i don't... I finished about 10-15% of the map, more precisely the spawn and first part of the escape. No screens yet cause i still haven't decided with a few things but i will post some when 25-30% will be done ![]() PS: I'm really proud of what it is 'til now.
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| | #5 (permalink) | |
| i3D.net Gameserver admin Join Date: 1st June 2008 Location: Nederland - Drenthe
Posts: 251
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| | #6 (permalink) |
| 200 Frags/sec | not yet cause there are bad, bad textures ... when i find some good ones i'll definately post some. and btw... at my noob brain i might assess it much better than it actually is... but i still need help with those texture bits and pieces :|
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| | #8 (permalink) |
| CS:S Head Аdmin Join Date: 1st August 2007
Posts: 1,776
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | any process on this ?
__________________ I3D CSS HEAD ADMIN any one need help of making a servers or fixing the admin files for css.also any other problems just send me pm or email.or post in the website. http://forum.i3d.net/counter-strike/ |
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| | #9 (permalink) |
| Corporal Join Date: 20th January 2008
Posts: 86
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | If you are stuck for textures there is a good site [CG Textures] - The worlds largest free texture site and here is a step by step guide to get them into hammer http://www.fpsbanana.com/tuts/5383 you will also need to add them to your finished map file but I have not looked up how to do that yet. good luck! |
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