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Old 9-9-2008, 22:34   #1 (permalink)
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Exclamation ze_tower_escape

hi all, i am making a map for i3d.

its called ze_tower_escape.
i will update this page so you can see how it goes.

here are some screenshots.
Attached Images
File Type: jpg Naamloos.jpg (227.5 KB, 16 views)
File Type: jpg naamloos1.jpg (231.3 KB, 14 views)
File Type: jpg Naamloos2.jpg (233.8 KB, 15 views)
File Type: jpg Naamloos3.jpg (249.7 KB, 9 views)
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Old 9-9-2008, 23:19   #2 (permalink)
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so what do you think?
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Old 9-9-2008, 23:20   #3 (permalink)
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Looking good mate!
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Old 9-9-2008, 23:22   #4 (permalink)
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Moved to the WiP-section.
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Old 10-9-2008, 10:45   #5 (permalink)
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please take your time on it and try to fix bugs or things that need to be fixed but the map is looking great.
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Old 12-9-2008, 22:39   #6 (permalink)
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NEW INGAME SCREENS!!!

my map is now 10% done.

here are the screens
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File Type: jpg ze_overlord_escape_v00045.jpg (288.6 KB, 9 views)
File Type: jpg ze_overlord_escape_v00046.jpg (280.9 KB, 8 views)
File Type: jpg ze_overlord_escape_v00052.jpg (294.7 KB, 3 views)
File Type: jpg ze_overlord_escape_v00064.jpg (327.8 KB, 6 views)
File Type: jpg ze_overlord_escape_v00049.jpg (227.4 KB, 11 views)
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Old 13-9-2008, 04:42   #7 (permalink)
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http://forum.i3d.net/members/22602-b...e_screens.html

an foto album of the map so you can see some screens
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Old 13-9-2008, 17:28   #8 (permalink)
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screens updated.
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Old 13-9-2008, 17:39   #9 (permalink)
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It looks very good detailed on the screenshots.
But 10% done, then you're going to make a really big map right?

Well good job buddy! Keep on the good work.
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Old 14-9-2008, 00:09   #10 (permalink)
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Quote:
Originally Posted by Eastsider View Post
It looks very good detailed on the screenshots.
But 10% done, then you're going to make a really big map right?

Well good job buddy! Keep on the good work.
Or he works with a lot of details.
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Old 14-9-2008, 14:29   #11 (permalink)
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screens updated
-added a hole in the roof of the lobby
-added lobby decoration
-added breakable windows to the rotating door
-added fog
-added 2nd and 3nd floor
-adjusted skybox
-fixed nodraw error
-fixed wrong placed texture
-added 157 nodraw faces

next time i give moore screenss of the 2nd and 3nd floor
http://forum.i3d.net/members/22602-b...e_screens.html
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Old 14-9-2008, 14:51   #12 (permalink)
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Textures look good.
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Old 14-9-2008, 19:28   #13 (permalink)
 

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hey guys,
this is my map too, i'm working with basdej on this map
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Old 14-9-2008, 19:29   #14 (permalink)
 

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Quote:
Originally Posted by basdej View Post
screens updated
-added a hole in the roof of the lobby
-added lobby decoration
-added breakable windows to the rotating door
-added fog
-added 2nd and 3nd floor
-adjusted skybox
-fixed nodraw error
-fixed wrong placed texture
-added 157 nodraw faces

next time i give moore screenss of the 2nd and 3nd floor
http://forum.i3d.net/members/22602-b...e_screens.html
basdej i'm gonna make the 2th and 3th floor an our name on the building
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Old 14-9-2008, 19:30   #15 (permalink)
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Please don't double post, use the edit-button.
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Old 14-9-2008, 19:31   #16 (permalink)
 

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oke srry
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Old 14-9-2008, 19:43   #17 (permalink)
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Quote:
Originally Posted by Snowy View Post
Please don't double post, use the edit-button.
Edit button works only for 5minutes ;P
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Old 14-9-2008, 19:45   #18 (permalink)
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Quote:
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Edit button works only for 5minutes ;P
And how much time was between his 2 posts?
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Old 14-9-2008, 19:49   #19 (permalink)
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Quote:
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And how much time was between his 2 posts?
True XD .
But still it should be infinite amount of time to edit in the wip subforum, don't you think ?
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Old 27-9-2008, 00:59   #20 (permalink)
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omg hammer crash, lost 1/4 of map.

rebuilding now.
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Old 25-10-2008, 13:08   #21 (permalink)
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well, its getting faster now, the map is now 25 percent done. i will upload new screens next week.
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Old 29-10-2008, 14:43   #22 (permalink)
 

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we are working again on this map
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Old 31-10-2008, 03:26   #23 (permalink)
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Looks good. I'll check this thread sometimes.
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Old 31-10-2008, 13:43   #24 (permalink)
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looking good
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Old 15-11-2008, 17:48   #25 (permalink)
 

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omg we need vancation omg, we are not building on map
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