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| | #1 (permalink) |
| tech FTW Join Date: 19 January 09 Location: here in switzerland! I am awesome!
Posts: 4,741
Downloads: 9 Uploads: 0 ![]() ![]() | its a simple game related to the work in progress thread: we decide for example to make a map (we can start with an easy one) and then one will start, he makes something and then he posts it, then another download it and add something new... and so on. just put things on things and something will come out . to start i would suggest a fun map .please dont spam here and only interested person. hope it will works
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| | #3 (permalink) |
| Lt General Join Date: 06 January 09 Location: AntwerpCiityyyy
Posts: 2,378
Downloads: 7 Uploads: 0
Xfire: bangbang46 ![]() ![]() | And maybe to end the map, you could put a credits sheet or texture that says who helped to build the map ))
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| | #5 (permalink) |
| Busdriver ಠ_ಠ Join Date: 01 June 08 Location: Netherlands - Drenthe
Posts: 6,879
Downloads: 21 Uploads: 0 ![]() ![]() | I suggest not adding any custom things because it would be hard to get it to everyone's computer. Read more on: : i3D.net Game Forums /cs-source-work-progress/79219-game-build-map.html Awesome idea, who starts ?
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| | #6 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | so wheres the map? post pics plz...^^ whatever i wanna see what happens to the map good luck nice idea Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79219 FreeZe
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| | #7 (permalink) |
| デルタ三十八 Join Date: 15 March 09 Location: Hasselt (Belgium)
Posts: 2,129
Downloads: 8 Uploads: 0
Xfire: waleclkr ![]() ![]() | Sounds like alot of fun ^^ |
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| | #10 (permalink) |
| The Smexy Gurl! | I suggest we start with something simple then if that works, work on a harder map. How about we start with a funserver or a hosties map? Choose what kind of map and someone can start
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| | #11 (permalink) |
| Team Fortress 2 Join Date: 08 November 08 Location: Norway
Posts: 1,609
Downloads: 2 Uploads: 0 ![]() | Ive seen this been done in a contest before. They started with a little island in the middle of the ocean, with nothing on it except a tree. Was fun to see how creative ppl were. (adding bridges, fun stuff, houses, towers etc.) Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79219 So I suggest an island
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| | #13 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | what about really making a big little island and people add more and more stuff to it ? in the end a zm map ![]() Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79219 i would like to make the base
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| | #14 (permalink) | |
| Colonel Join Date: 04 October 08 Location: Belgium
Posts: 1,136
Downloads: 0 Uploads: 0 ![]() | Quote:
But here a problem. Only one person should work on the map at the same time. Because when 2 people add differed stuff it will get hard to start merging the 2 maps together. So when you start editing the map leave a comment here so people know you are working on it. When editing the map you don't have to add allot. Like when creating a small beach house, you leave decorating for the person after you. And when changing something someone else made you ask him for it, ok? this is to prevent trouble.
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| | #15 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | wasnt this the plan? so shall i start then or what do you agree does anybody else want to make the island? shall i make a vulcano and a little cave too?
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| | #17 (permalink) |
| Busdriver ಠ_ಠ Join Date: 01 June 08 Location: Netherlands - Drenthe
Posts: 6,879
Downloads: 21 Uploads: 0 ![]() ![]() | dont forget to add the vmf file too ![]() Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79219 But what about lights, add them at the start or during the map making?
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| | #18 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | ok will post here later. oh btw what if i use custom things? shall i post them here like the caribbean water?
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| | #19 (permalink) |
| Busdriver ಠ_ಠ Join Date: 01 June 08 Location: Netherlands - Drenthe
Posts: 6,879
Downloads: 21 Uploads: 0 ![]() ![]() | I suggest doing no custom things to prevent problems
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| | #20 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | ok no custom things for first... how should we call it? Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=79219 will call it zm_i3dgame. we can think of other names later^^ oh and what sizes are we talking about? i wil lstart with the skybox being 10k units long and wide
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