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		<title>i3D.net Game Forums</title>
		<link>http://forum.i3d.net/</link>
		<description><![CDATA[Forum.i3d.net is the i3D.net community website. i3D.net hosts PC, Xbox360 and Playstation 3 servers world wide and is famous for it's Battlefield servers and the public zombie community servers. Our forum is a full featured social group for our gaming servers.]]></description>
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			<title>i3D.net Game Forums</title>
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		<item>
			<title><![CDATA[[English] Counter-Strike: Global Offensive Update Released]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/202475-counter-strike-global-offensive-update-released.html</link>
			<pubDate>Thu, 23 May 2013 00:40:27 GMT</pubDate>
			<description><![CDATA[Release Notes for 5/22/2013 
 
[ OVERWATCH ] 
- Started the Overwatch beta http://blog.counter-strike.net/index.php/overwatch/. 
 
[ MISC ] 
- Added two new convars, cl_crosshair_drawoutline and cl_crosshair_outlinethickness, that will enable a black outline to draw around the classic crosshair...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Release Notes for 5/22/2013<br />
<br />
[ OVERWATCH ]<br />
- Started the Overwatch beta <a href="http://blog.counter-strike.net/index.php/overwatch/" target="_blank">http://blog.counter-strike.net/index.php/overwatch/</a>.<br />
<br />
[ MISC ]<br />
- Added two new convars, cl_crosshair_drawoutline and cl_crosshair_outlinethickness, that will enable a black outline to draw around the classic crosshair pips for better visibility.				 			<br />
<br />
Written by Valve on 22-5-2013 22:47<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/steam-news-updates-steam/"><![CDATA[Steam news & updates (STEAM)]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/steam-news-updates-steam/202475-counter-strike-global-offensive-update-released.html</guid>
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			<title><![CDATA[[English] Spiral Knights Updated]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/202474-spiral-knights-updated.html</link>
			<pubDate>Thu, 23 May 2013 00:00:57 GMT</pubDate>
			<description>*Dash and Bash through the Clockworks!* 
In order to help combat the ever-growing threat within the Clockworks, all Knights can now use two powerful abilities: the evasive dash and the stunning shield bash! Both abilities have default mappings in each control scheme or can be set in Custom...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b>Dash and Bash through the Clockworks!</b><br />
In order to help combat the ever-growing threat within the Clockworks, all Knights can now use two powerful abilities: the evasive dash and the stunning shield bash! Both abilities have default mappings in each control scheme or can be set in Custom Controls.<br />
<br />
<b>Dash</b><br />
The dash provides a burst of speed and limited invulnerability, allowing a knight to evade the damage caused by enemy attacks but not damage from hazards and traps. After performing a dash, there is a cooldown that must be endured before it can be performed again. This cooldown can be seen just above the quickslot bar when a dash is performed.<br />
<br />
A knight dashes in the direction the knight is currently moving, or if standing still, the direction the knight is facing.<br />
<br />
<b>Shield Bash</b><br />
The shield bash is used to rush one or more enemies, doing a small amount of damage, knocking them back and stunning them for a limited time. A shield bash requires a shield with full power to perform. Additionally, after performing a shield bash, your shield is drained of some of its power.<br />
<br />
A shield bash is always executed in the direction you are facing.<br />
<br />
<b>Coliseum</b><br />
- The Recon Cloak can now take multiple hits before breaking, much like the Guardian and Striker class abilities.<br />
- Dash can be used in Lockdown, but not in Blast Network<br />
- Shield Bash cannot be used in either Lockdown or Blast Network<br />
<br />
<b>Updated Item Pills and Icons</b><br />
As part of the continuing push to improve the visuals of Spiral Knights, item pills and icons have been updated to show much more detail.<br />
<br />
<b>Other Changes</b><br />
- The weapon selector wheel can now be disabled in Preferences<br />
- Modifier keys can now be bound to keyboard, mouse, or gamepads. These can used as regular buttons.<br />
- Updated/changed various minimap icons for vendors<br />
<br />
<b>Bugfixes</b><br />
- Recons once again fade-out/fade-in when going invisible<br />
- Moved the Timer so it no longer overlaps with the shield bar<br />
- Razwog's health bar now correctly displays<br />
<br />
<a href="http://store.steampowered.com/app/99900/" target="_blank"><img src="http://storefront.steampowered.com/v/gfx/apps/99900/capsule_467x181.jpg" border="0" alt="" /></a>				 			<br />
<br />
Written by Valve on 23-5-2013 01:44<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/steam-news-updates-steam/"><![CDATA[Steam news & updates (STEAM)]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/steam-news-updates-steam/202474-spiral-knights-updated.html</guid>
		</item>
		<item>
			<title><![CDATA[[hlds_linux] Fwd: [Csgo_servers] CSGO update]]></title>
			<link>http://forum.i3d.net/hlds-valve-linux-newsletter/202472-hlds_linux-fwd-csgo_servers-csgo-update.html</link>
			<pubDate>Wed, 22 May 2013 22:24:06 GMT</pubDate>
			<description><![CDATA[-------- Original-Nachricht -------- 
Betreff: 	[Csgo_servers] CSGO update 
Datum: 	Wed, 22 May 2013 20:15:31 +0000 
Von: 	Ido Magal <Ido (AT) com> 
Antwort an: 	csgo_servers (AT) valvesoftware.com 
An: 	csgo_servers (AT) valvesoftware.com  
<csgo_servers (AT) valvesoftware.com>]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->-------- Original-Nachricht --------<br />
Betreff: 	[Csgo_servers] CSGO update<br />
Datum: 	Wed, 22 May 2013 20:15:31 +0000<br />
Von: 	Ido Magal &lt;Ido (AT) com&gt;<br />
Antwort an: 	csgo_servers (AT) valvesoftware.com<br />
An: 	csgo_servers (AT) valvesoftware.com <br />
&lt;csgo_servers (AT) valvesoftware.com&gt;<br />
<br />
<br />
<br />
We hope to have a patch ready later today.<br />
<br />
Thanks.<br />
<br />
<br />
<br />
<br />
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]]></content:encoded>
			<category domain="http://forum.i3d.net/hlds-valve-linux-newsletter/">HLDS / Valve Linux newsletter</category>
			<dc:creator>haeufi</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/hlds-valve-linux-newsletter/202472-hlds_linux-fwd-csgo_servers-csgo-update.html</guid>
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			<title>Nachtnieuws: woensdag 22 mei (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/202469-nachtnieuws-woensdag-22-mei-playstation.html</link>
			<pubDate>Wed, 22 May 2013 22:00:27 GMT</pubDate>
			<description><![CDATA[*Nachtnieuws: woensdag 22 mei* 
 
<div><img width="568" height="290" src="http://cdn.inthegame.nl/wp-content/uploads/2013/05/22-568x290.jpg" class="attachment-post-thumbnail wp-post-image" alt="22" /></div>Het nieuws van vandaag stond zo goed als in het teken van Microsoft&#8217;s Xbox One. Terugblikken...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">Nachtnieuws: woensdag 22 mei</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;568&quot; height=&quot;290&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2013/05/22-568x290.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;22&quot; /&gt;&lt;/div&gt;Het nieuws van vandaag stond zo goed als in het teken van Microsoft&#8217;s Xbox One. Terugblikken van gisteravond, highlights onder de twee minuten en flinke rants met een hoop ongenoegen. Hoogstwaarschijnlijk houdt Microsoft een spoedberaad, want ik denk zomaar dat niemand deze golf van negativiteit had voorzien. Ik hoop echt voor ze dat ze iedereen [...]<br />
<br />
<a href="http://inthegame.nl/nieuws/nachtnieuws-woensdag-22-mei-2/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/sony-playstation-2-3/"><![CDATA[Sony Playstation 2 & 3]]></category>
			<dc:creator>i3d</dc:creator>
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		</item>
		<item>
			<title>Game Fails! (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/202463-game-fails-playstation.html</link>
			<pubDate>Wed, 22 May 2013 20:40:14 GMT</pubDate>
			<description><![CDATA[*Game Fails!* 
 
<div><img width="300" height="163" src="http://cdn.inthegame.nl/wp-content/uploads/2013/05/300px-Achievementhunterlogo.png" class="attachment-post-thumbnail wp-post-image" alt="Achievement Hunters" /></div>Zo nu en dan zit ik me te vervelen op de bank of ben ik juist druk met...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">Game Fails!</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;300&quot; height=&quot;163&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2013/05/300px-Achievementhunterlogo.png&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;Achievement Hunters&quot; /&gt;&lt;/div&gt;Zo nu en dan zit ik me te vervelen op de bank of ben ik juist druk met gamen. In beide gevallen ben ik altijd op zoek naar leuke, handige en trophy/achievement filmpjes. Gek genoeg kom ik heel vaak uit op video&#8217;s van de Achievement Hunters Geoff Ramsey en Jack Pattillo. En ik moet eerlijk [...]<br />
<br />
<a href="http://inthegame.nl/videos/game-fails/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/sony-playstation-2-3/"><![CDATA[Sony Playstation 2 & 3]]></category>
			<dc:creator>i3d</dc:creator>
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		</item>
		<item>
			<title>?Pers klapt niet voor de Xbox One? (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/202462-pers-klapt-niet-voor-de-xbox-one-playstation.html</link>
			<pubDate>Wed, 22 May 2013 20:40:14 GMT</pubDate>
			<description><![CDATA[*?Pers klapt niet voor de Xbox One?* 
 
<div><img width="940" height="290" src="http://cdn.inthegame.nl/wp-content/uploads/2013/05/IMG_8908-940x290.jpg" class="attachment-post-thumbnail wp-post-image" alt="IMG_8908" /></div>Negatieve aandacht is ook aandacht. Het is een uitdrukking die opvoeders en...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">?Pers klapt niet voor de Xbox One?</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;940&quot; height=&quot;290&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2013/05/IMG_8908-940x290.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;IMG_8908&quot; /&gt;&lt;/div&gt;Negatieve aandacht is ook aandacht. Het is een uitdrukking die opvoeders en pedagogen vaak in de mond nemen als koters maar niet willen luisteren. Negatieve aandacht had Microsoft gisteren genoeg. Scheepsladingen vol zelfs. De mensen bij Microsoft zullen dat zeer zeker niet schouderophalend afdoen met de opmerking dat er in ieder geval flink wat publiciteit [...]<br />
<br />
<a href="http://inthegame.nl/nieuws/pers-klapt-niet-voor-de-xbox-one/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/sony-playstation-2-3/"><![CDATA[Sony Playstation 2 & 3]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/sony-playstation-2-3/202462-pers-klapt-niet-voor-de-xbox-one-playstation.html</guid>
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			<title><![CDATA[[hlds_linux]  Re : hlds_linux left4dead2-beta]]></title>
			<link>http://forum.i3d.net/hlds-valve-linux-newsletter/202459-hlds_linux-re-hlds_linux-left4dead2-beta.html</link>
			<pubDate>Wed, 22 May 2013 20:01:38 GMT</pubDate>
			<description><![CDATA[i launch ./steamcmd.sh +logon anonymous +force_install_dir l4dbeta +app_update 227050 validate +quit 
 
for install  
 
i'm test with ./srcds_run -game left4dead2_beta +map c1m1_hotel -debug 
 
ERROR: Invalid game type 'left4dead2_beta' sepecified. 
 
and always the error]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->i launch ./steamcmd.sh +logon anonymous +force_install_dir l4dbeta +app_update 227050 validate +quit<br />
<br />
for install <br />
<br />
i'm test with ./srcds_run -game left4dead2_beta +map c1m1_hotel -debug<br />
<br />
ERROR: Invalid game type 'left4dead2_beta' sepecified.<br />
<br />
and always the error<br />
<br />
<br />
 ./srcds_run -game left4dead2 +map c1m1_hotel -debug<br />
Enabling debug mode<br />
Server will auto-restart if there is a crash.<br />
Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))<br />
cat: hlds.8238.pid: Aucun fichier ou dossier de ce type<br />
email debug.log to linux (AT) com<br />
mercredi 22 mai 2013, 21:57:19 (UTC+0200): Server restart in 10 seconds<br />
Failed to open dedicated_srv.so (/usr/lib/libstdc++.so.6: version `GLIBCXX_3.4.15' not found (required by bin/libtier0_srv.so))<br />
cat: hlds.8238.pid: Aucun fichier ou dossier de ce type<br />
email debug.log to linux (AT) com<br />
mercredi 22 mai 2013, 21:57:29 (UTC+0200): Server restart in 10 seconds<br />
<br />
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			<category domain="http://forum.i3d.net/hlds-valve-linux-newsletter/">HLDS / Valve Linux newsletter</category>
			<dc:creator>sylvain</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/hlds-valve-linux-newsletter/202459-hlds_linux-re-hlds_linux-left4dead2-beta.html</guid>
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			<title>Verzameldisc Best of PlayStation Network Vol.1 (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/202458-verzameldisc-best-playstation-network-vol-1-playstation.html</link>
			<pubDate>Wed, 22 May 2013 20:00:33 GMT</pubDate>
			<description><![CDATA[*Verzameldisc Best of PlayStation Network Vol.1* 
 
<div><img width="626" height="290" src="http://cdn.inthegame.nl/wp-content/uploads/2013/05/FatPrincessLogo-626x290.jpg" class="attachment-post-thumbnail wp-post-image" alt="FatPrincessLogo" /></div>Only on PlayStation.. Vier PSN games verzameld op...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">Verzameldisc Best of PlayStation Network Vol.1</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;626&quot; height=&quot;290&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2013/05/FatPrincessLogo-626x290.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;FatPrincessLogo&quot; /&gt;&lt;/div&gt;Only on PlayStation.. Vier PSN games verzameld op een disc, kassa moet Sony PlayStation waarschijnlijk hebben gedacht. Deze Best of PlayStation Network Vol.1 aankondiging konden we lezen op het Amerikaanse blog van PlayStation. Voor een bedrag van 39.99 dollar heb je dus vier games.. Deze retail game zal vanaf 26 juni in de winkels liggen, [...]<br />
<br />
<a href="http://inthegame.nl/nieuws/verzameldisc-best-of-playstation-network-vol-1/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/sony-playstation-2-3/"><![CDATA[Sony Playstation 2 & 3]]></category>
			<dc:creator>i3d</dc:creator>
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		<item>
			<title>Battlefield 4 - The China Rising Premium Digital Expansion pack</title>
			<link>http://forum.i3d.net/battlefield-series-news/202457-battlefield-4-china-rising-premium-digital-expansion-pack.html</link>
			<pubDate>Wed, 22 May 2013 19:32:06 GMT</pubDate>
			<description>Image: http://forum.i3d.net/attachments/battlefield-series-news/943236293d1342548712-battlefield-4-confirmed-ea-battlefield-3.png  
 
*DICE revealed that players who pre-order (http://bit.ly/191WqKm) Battlefield 4 will receive the Battlefield 4 China Rising premium digital expansion pack...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><div align="center"><img src="http://forum.i3d.net/attachments/battlefield-series-news/943236293d1342548712-battlefield-4-confirmed-ea-battlefield-3.png" border="0" alt="" /></div><br />
<b>DICE revealed that players who <a href="http://bit.ly/191WqKm" target="_blank">pre-order</a> Battlefield 4 will receive the Battlefield 4 China Rising premium digital expansion <a href="http://www.battlefield.com/battlefield-4/features/china-rising" target="_blank">pack</a> at no additional cost. Players will fight for dominance across the vast and majestic Chinese mainland in four massive maps, using all-new vehicles and high-tech military equipment.</b><br />
<br />
Furthermore, players that pre-order Battlefield 4 Digital Deluxe, available exclusively on Origin, will also secure their access to the exclusive Battlefield 4 multiplayer beta. DICE will be revealing even more information about Battlefield 4 at E3 2013 with a live multiplayer demo at 1 PM PDT on Monday, June 10.<br />
<br />
<div align="center"><a href="http://forum.i3d.net/attachments/battlefield-series-news/943240141-battlefield-4-china-rising-premium-digital-expansion-pack-china_rising_key_art-447x618.jpg" target="_blank" title="Name:  
Views: 
Size:  ">Attachment 943240141</a></div><br />
Source: BF blog<!-- google_ad_section_end --></div>


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			<category domain="http://forum.i3d.net/battlefield-series-news/">Battlefield Series News</category>
			<dc:creator>Suavemente1974</dc:creator>
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			<title>Mortal Kombat Komplete Edition komt naar PC (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/202456-mortal-kombat-komplete-edition-komt-naar-pc-playstation.html</link>
			<pubDate>Wed, 22 May 2013 19:30:11 GMT</pubDate>
			<description><![CDATA[*Mortal Kombat Komplete Edition komt naar PC* 
 
<div><img width="570" height="290" src="http://cdn.inthegame.nl/wp-content/uploads/2013/05/mortalkombat-570x290.jpg" class="attachment-post-thumbnail wp-post-image" alt="Mortal Kombat" /></div>Vind jij de game Mortal Kombat ook zo leuk? Ja? Dat is...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">Mortal Kombat Komplete Edition komt naar PC</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;570&quot; height=&quot;290&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2013/05/mortalkombat-570x290.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;Mortal Kombat&quot; /&gt;&lt;/div&gt;Vind jij de game Mortal Kombat ook zo leuk? Ja? Dat is mooi! Want binnenkort kun je genieten van de Mortal Kombat Komplete Edition op je PC. Warner Bros. Interactive Entertainment heeft dit vandaag aangekondigd. De vecht game is de nieuwste Mortal Kombat game door NetherRealm Studios en was oorspronkelijk uitgebracht op de Xbox360 en [...]<br />
<br />
<a href="http://inthegame.nl/nieuws/mortal-kombat-komplete-edition-komt-naar-pc/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/sony-playstation-2-3/"><![CDATA[Sony Playstation 2 & 3]]></category>
			<dc:creator>i3d</dc:creator>
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		</item>
		<item>
			<title>Battlefield 4 - 3 Screenshots</title>
			<link>http://forum.i3d.net/battlefield-series-news/202455-battlefield-4-3-screenshots.html</link>
			<pubDate>Wed, 22 May 2013 18:50:52 GMT</pubDate>
			<description>Image: http://forum.i3d.net/attachments/battlefield-series-news/943236293d1342548712-battlefield-4-confirmed-ea-battlefield-3.png  
 
*Electronic Arts has put online three new screenshots of Battlefield 4 and announced that the game will be available on October 29, next-gen versions will hit...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><div align="center"><img src="http://forum.i3d.net/attachments/battlefield-series-news/943236293d1342548712-battlefield-4-confirmed-ea-battlefield-3.png" border="0" alt="" /></div><br />
<b>Electronic Arts has put online three new screenshots of Battlefield 4 and announced that the game will be available on October 29, next-gen versions will hit later.</b><br />
<br />
<div align="center"><a href="http://forum.i3d.net/attachments/battlefield-series-news/943240129-battlefield-4-3-screenshots-image_battlefield_4-22127-2689_0001.jpg" target="_blank" title="Name:  
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Source: gamersyde.com<!-- google_ad_section_end --></div>


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			<category domain="http://forum.i3d.net/battlefield-series-news/">Battlefield Series News</category>
			<dc:creator>Suavemente1974</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/battlefield-series-news/202455-battlefield-4-3-screenshots.html</guid>
		</item>
		<item>
			<title><![CDATA[[English] Don't Starve Updated]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/202454-dont-starve-updated.html</link>
			<pubDate>Wed, 22 May 2013 18:50:30 GMT</pubDate>
			<description><![CDATA[Update Notes - May 21st: 
 
Ever wonder what's going on below Wilson's feet? Wonder no more! This is the first in a series of updates to create a new explorable game area underground. While there are plenty of fun things to find and experiment with down there, please keep in mind that this is just...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Update Notes - May 21st:<br />
<br />
Ever wonder what's going on below Wilson's feet? Wonder no more! This is the first in a series of updates to create a new explorable game area underground. While there are plenty of fun things to find and experiment with down there, please keep in mind that this is just an early version of the overall vision for the caves. As such, it's a bit sparse, and you may encounter bugs. We'll be fixing things and adding new monsters, objects, and mechanics down there for 3-4 more updates.<br />
<br />
<br />
NEW FEATURES (78071):<br />
-We've added the first pass of the new Caves biome. We won't spoil anything by telling you what's down there. You should be able to find one cave entrance somewhere on Survival maps generated post-launch but before this update. Newly generated maps will have a handful of different entrances, all leading to different caves.<br />
<br />
<br />
TUNING:.<br />
-Shift-click moves items between open containers. Ctrl-Shift-click manipulates stacks in the same way<br />
-Hammering is now a RMB action.<br />
-Bush hat hide is now a RMB toolbar action.<br />
-Minor UI revisions<br />
<br />
BUG FIXES:<br />
-Abigail and Chester no longer trigger traps.<br />
-Chester's Eyebone will now properly show whether he is alive.<br />
-Saving the game now requires less system memory.<br />
-Fixed &quot;You have Died&quot; screen becoming stuck.<br />
-Customized world settings will remain set when re-entering the menu.<br />
-Bird Trap will no longer be disappearing under certain circumstances.<br />
-Krampus will no longer attack with weapons he picks up.<br />
-Harvesting Bee Boxes in Winter will no longer cause Bees to resume harvesting.<br />
-Fixed equipped item rendering when the Pan Flute breaks.<br />
-Improvements to Birdcage functionality.<br />
-Jerky will no longer be invisible on the Drying Rack.<br />
-Pigmen will no longer attack Abigail unless they are damaged first.<br />
-Linux language mods now working.<br />
-Fixed some sliders not functioning properly for Default Plus preset.<br />
-Background for Mod Confirmation screen now appearing again.<br />
-Walking stick effects will no longer be active when it is on the tool-tip.<br />
-Save/Load improvements to prevent loss of inventory after loading a new world.<br />
-Improved build stability.<br />
-Minor bug fixes.				 			<br />
<br />
Written by Valve on 22-5-2013 20:11<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/steam-news-updates-steam/"><![CDATA[Steam news & updates (STEAM)]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/steam-news-updates-steam/202454-dont-starve-updated.html</guid>
		</item>
		<item>
			<title><![CDATA[[English] Now Available - Cakewalk: Music Creator 6 Touch, 10% Off!]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/202453-now-available-cakewalk-music-creator-6-touch-10-off.html</link>
			<pubDate>Wed, 22 May 2013 18:50:30 GMT</pubDate>
			<description>Cakewalk: Music Creator 6 Touch (http://store.steampowered.com/app/222710/) is Now Available on Steam and 10% Off!* 
 
Music Creator 6 Touch makes it fun and easy to create original music or remix your favorite songs - with no musical experience required. 
 
Transform any Windows 7 or 8 computer...</description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><a href="http://store.steampowered.com/app/222710/" target="_blank">Cakewalk: Music Creator 6 Touch</a> is Now Available on Steam and 10% Off!*<br />
<br />
Music Creator 6 Touch makes it fun and easy to create original music or remix your favorite songs - with no musical experience required.<br />
<br />
Transform any Windows 7 or 8 computer into your own personal music studio. Music Creator has all the tools, loops, instruments, and FX you need to create, edit, and mix great music. And when you&#146;re ready to share your music with the world, you can burn a CD or use SoundCloud to post your music on Facebook and Twitter.<br />
<br />
Music Creator 6 Touch also adds touch support for Intel-inspired Ultrabooks and other Windows 8 touch enabled devices. Use the same multi-touch gestures you&#146;ve grown accustomed to on your smartphone to interact with Music Creator 6 Touch.<br />
<br />
*Offer ends May 29th at 10AM Pacific Time.<br />
<br />
<a href="http://store.steampowered.com/app/222710/" target="_blank"><img src="http://storefront.steampowered.com/v/gfx/apps/222710/capsule_467x181.jpg" border="0" alt="" /></a>				 			<br />
<br />
Written by Valve on 22-5-2013 20:41<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/steam-news-updates-steam/"><![CDATA[Steam news & updates (STEAM)]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/steam-news-updates-steam/202453-now-available-cakewalk-music-creator-6-touch-10-off.html</guid>
		</item>
		<item>
			<title>The Sims 3: Dragon Valley release datum bekend (Playstation)</title>
			<link>http://forum.i3d.net/sony-playstation-2-3/202452-sims-3-dragon-valley-release-datum-bekend-playstation.html</link>
			<pubDate>Wed, 22 May 2013 18:50:30 GMT</pubDate>
			<description><![CDATA[*The Sims 3: Dragon Valley release datum bekend* 
 
<div><img width="400" height="260" src="http://cdn.inthegame.nl/wp-content/uploads/2013/05/sims3.jpg" class="attachment-post-thumbnail wp-post-image" alt="The Sims 3" /></div>Na al het geweld rondom het debacle van de Xbox One onthulling is het...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start --><b><font size="3">The Sims 3: Dragon Valley release datum bekend</font></b><br />
<br />
&lt;div&gt;&lt;img width=&quot;400&quot; height=&quot;260&quot; src=&quot;http://cdn.inthegame.nl/wp-content/uploads/2013/05/sims3.jpg&quot; class=&quot;attachment-post-thumbnail wp-post-image&quot; alt=&quot;The Sims 3&quot; /&gt;&lt;/div&gt;Na al het geweld rondom het debacle van de Xbox One onthulling is het weer tijd voor even iets luchtiger nieuws. Electronic Arts heeft namelijk de release datum van The Sims 3: Dragon Valley bekend gemaakt. De nieuwe uitbreiding van The Sims 3 gooit het weer net even over een andere boeg dan alle voorgaande [...]<br />
<br />
<a href="http://inthegame.nl/nieuws/the-sims-3-dragon-valley-release-datum-bekend/" target="_blank">Lees meer!</a><!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/sony-playstation-2-3/"><![CDATA[Sony Playstation 2 & 3]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/sony-playstation-2-3/202452-sims-3-dragon-valley-release-datum-bekend-playstation.html</guid>
		</item>
		<item>
			<title><![CDATA[[English] Don't Starve Updated]]></title>
			<link>http://forum.i3d.net/steam-news-updates-steam/202451-dont-starve-updated.html</link>
			<pubDate>Wed, 22 May 2013 18:20:21 GMT</pubDate>
			<description><![CDATA[Update Notes - May 21st 
 
Ever wonder what's going on below Wilson's feet? Wonder no more! This is the first in a series of updates to create a new explorable game area underground. While there are  
 
plenty of fun things to find and experiment with down there, please keep in mind that this is...]]></description>
			<content:encoded><![CDATA[<div><!-- google_ad_section_start -->Update Notes - May 21st<br />
<br />
Ever wonder what's going on below Wilson's feet? Wonder no more! This is the first in a series of updates to create a new explorable game area underground. While there are <br />
<br />
plenty of fun things to find and experiment with down there, please keep in mind that this is just an early version of the overall vision for the caves. As such, it's a bit <br />
<br />
sparse, and you may encounter bugs. We'll be fixing things and adding new monsters, objects, and mechanics down there for 3-4 more updates.<br />
<br />
<br />
NEW FEATURES (78071):<br />
-We've added the first pass of the new Caves biome. We won't spoil anything by telling you what's down there. You should be able to find one cave entrance somewhere on Survival maps generated post-launch but before this update. Newly generated maps will have a handful of different entrances, all leading to different caves.<br />
<br />
<br />
TUNING:.<br />
-Shift-click moves items between open containers. Ctrl-Shift-click manipulates stacks in the same way<br />
-Hammering is now a RMB action.<br />
-Bush hat hide is now a RMB toolbar action.<br />
-Minor UI revisions<br />
<br />
BUG FIXES:<br />
-Abigail and Chester no longer trigger traps.<br />
-Chester's Eyebone will now properly show whether he is alive.<br />
-Saving the game now requires less system memory.<br />
-Fixed &quot;You have Died&quot; screen becoming stuck.<br />
-Customized world settings will remain set when re-entering the menu.<br />
-Bird Trap will no longer be disappearing under certain circumstances.<br />
-Krampus will no longer attack with weapons he picks up.<br />
-Harvesting Bee Boxes in Winter will no longer cause Bees to resume harvesting.<br />
-Fixed equipped item rendering when the Pan Flute breaks.<br />
-Improvements to Birdcage functionality.<br />
-Jerky will no longer be invisible on the Drying Rack.<br />
-Pigmen will no longer attack Abigail unless they are damaged first.<br />
-Linux language mods now working.<br />
-Fixed some sliders not functioning properly for Default Plus preset.<br />
-Background for Mod Confirmation screen now appearing again.<br />
-Walking stick effects will no longer be active when it is on the tool-tip.<br />
-Save/Load improvements to prevent loss of inventory after loading a new world.<br />
-Improved build stability.<br />
-Minor bug fixes.				  			<br />
<br />
Written by Valve on 22 mei 2013 20:11<!-- google_ad_section_end --></div>

]]></content:encoded>
			<category domain="http://forum.i3d.net/steam-news-updates-steam/"><![CDATA[Steam news & updates (STEAM)]]></category>
			<dc:creator>i3d</dc:creator>
			<guid isPermaLink="true">http://forum.i3d.net/steam-news-updates-steam/202451-dont-starve-updated.html</guid>
		</item>
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