![]() | i3D.net Support (email & live chat)
|
| |||||||||
| Register | Invite Your Friends | All Albums | Members List | Social Groups | Search | Today's Posts | Mark Forums Read |
![]() |
| | Thread Tools | Search this Thread | Display Modes |
| | #1 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Read more on: : i3D.net Game Forums /hlds-valve-linux-newsletter/184471-hlds_linux-full-steam-ahead.html Genius , especially the part where it states the %70 goes to the game producer. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| Sponsored Links |
| | #2 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | I'm the last person to say this, but this is DEFINITELY not relevant to Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 server administration. ----------------------- Jonah Hirsch On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com>wrote: > > http://images.videogamedesignschools...team-ahead.gif > > Genius , especially the part where it states the %70 goes to the game > producer. > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| i3D.net is now on Facebook! |
| |
| | #3 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Sure thing that this does not have anything to do with server administration, but i still found it interesting as i did not know a lot of those facts. There's no reason to whine about it, i actually think some other people on this list maybe also found it interesting. - Chris Sent from my iPhone 4 Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote: > I'm the last person to say this, but this is DEFINITELY not relevant to > server administration. > ----------------------- > Jonah Hirsch > > > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com>wrote: > >> >> http://images.videogamedesignschools...team-ahead.gif >> >> Genius , especially the part where it states the %70 goes to the game >> producer. >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #4 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Indeed it is funny, but I guess the figures are a bit stylized. The biggest problems I am having with Steam is a nonexistant Linux client and the lack of P2P in the download system. Downloads are awfully slow when a big hit (like the current MW3 free weekend) kicks in. 2012/2/18 Christoffer Pedersen <vrod (AT) dk> > Sure thing that this does not have anything to do with server > administration, but i still found it interesting as i did not know a lot of > those facts. There's no reason to whine about it, i actually think some > other people on this list maybe also found it interesting. > > - Chris Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 > > Sent from my iPhone 4 > > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote: > > > I'm the last person to say this, but this is DEFINITELY not relevant to > > server administration. > > ----------------------- > > Jonah Hirsch > > > > > > > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com > >wrote: > > > >> > >> > http://images.videogamedesignschools...team-ahead.gif > >> > >> Genius , especially the part where it states the %70 goes to the game > >> producer. > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > >> please visit: > >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > >> > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #5 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Maybe a reputation system could be put into place and allow users to seed their files to other users. imagine if every single steam client was set to Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 seed.... You computer finds the closest connections and downloads at whatever they have their cap setup for. If playing a game have it set low or not on. If they are afk let it use as much as it wants. More seed bytes is equal to more reputation allowing steam achivements.. new achievement unlocked, 1tb data seeded. .On Feb 18, 2012 5:49 AM, "Whisperity" <whisperity (AT) com> wrote: > Indeed it is funny, but I guess the figures are a bit stylized. > > The biggest problems I am having with Steam is a nonexistant Linux client > and the lack of P2P in the download system. Downloads are awfully slow when > a big hit (like the current MW3 free weekend) kicks in. > > 2012/2/18 Christoffer Pedersen <vrod (AT) dk> > > > Sure thing that this does not have anything to do with server > > administration, but i still found it interesting as i did not know a lot > of > > those facts. There's no reason to whine about it, i actually think some > > other people on this list maybe also found it interesting. > > > > - Chris > > > > Sent from my iPhone 4 > > > > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote: > > > > > I'm the last person to say this, but this is DEFINITELY not relevant to > > > server administration. > > > ----------------------- > > > Jonah Hirsch > > > > > > > > > > > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com > > >wrote: > > > > > >> > > >> > > > http://images.videogamedesignschools...team-ahead.gif > > >> > > >> Genius , especially the part where it states the %70 goes to the game > > >> producer. > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #6 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Aggreed, I also think the reason behind Valve not implementing P2P into their delivery system was to prevent the overloading of low-speed clients. But personally I have a very fast internet connection and running downloads via bitTorrent while hosting a server and playing a game is not a bottleneck for me nor my friends playing on my server. (Also: from what I've seen, Steam is still suspending downloads when you start a game... this has been suggested on SPUF like ages ago.) 2012/2/18 E3pO <E3pO (AT) net> > Maybe a reputation system could be put into place and allow users to seed > their files to other users. imagine if every single steam client was set to > seed.... You computer finds the closest connections and downloads at > whatever they have their cap setup for. If playing a game have it set low > or not on. If they are afk let it use as much as it wants. More seed bytes > is equal to more reputation allowing steam achivements.. new achievement > unlocked, 1tb data seeded. .> On Feb 18, 2012 5:49 AM, "Whisperity" <whisperity (AT) com> wrote: > > > Indeed it is funny, but I guess the figures are a bit stylized. > > > > The biggest problems I am having with Steam is a nonexistant Linux client > > and the lack of P2P in the download system. Downloads are awfully slow > when > > a big hit (like the current MW3 free weekend) kicks in. > > > > 2012/2/18 Christoffer Pedersen <vrod (AT) dk> > > > > > Sure thing that this does not have anything to do with server > > > administration, but i still found it interesting as i did not know a > lot > > of > > > those facts. There's no reason to whine about it, i actually think some > > > other people on this list maybe also found it interesting. > > > > > > - Chris > > > > > > Sent from my iPhone 4 > > > > > > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote: > > > > > > > I'm the last person to say this, but this is DEFINITELY not relevant > to > > > > server administration. > > > > ----------------------- > > > > Jonah Hirsch > > > > > > > > > > > > > > > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia < > garcia.bruno0 (AT) com > > > >wrote: > > > > > > > >> > > > >> > > > > > > http://images.videogamedesignschools...team-ahead.gif > > > >> > > > >> Genius , especially the part where it states the %70 goes to the > game > > > >> producer. > > > >> _______________________________________________ > > > >> To unsubscribe, edit your list preferences, or view the list > archives, > > > >> please visit: > > > >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > >> > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > > > > _______________________________________________ Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #7 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | SAM >________________________________ > From: E3pO <E3pO (AT) net> >To: Half-Life dedicated Linux server mailing list <hlds_linux (AT) valvesoftware.com> >Sent: Saturday, 18 February 2012, 13:41 >Subject: Re: [hlds_linux] Full Steam Ahead Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 > >Maybe a reputation system could be put into place and allow users to seed >their files to other users. imagine if every single steam client was set to >seed.... You computer finds the closest connections and downloads at >whatever they have their cap setup for. If playing a game have it set low >or not on. If they are afk let it use as much as it wants. More seed bytes >is equal to more reputation allowing steam achivements.. new achievement >unlocked, 1tb data seeded. .>On Feb 18, 2012 5:49 AM, "Whisperity" <whisperity (AT) com> wrote: > >> Indeed it is funny, but I guess the figures are a bit stylized. >> >> The biggest problems I am having with Steam is a nonexistant Linux client >> and the lack of P2P in the download system. Downloads are awfully slow when >> a big hit (like the current MW3 free weekend) kicks in. >> >> 2012/2/18 Christoffer Pedersen <vrod (AT) dk> >> >> > Sure thing that this does not have anything to do with server >> > administration, but i still found it interesting as i did not know a lot >> of >> > those facts. There's no reason to whine about it, i actually think some >> > other people on this list maybe also found it interesting. >> > >> > - Chris >> > >> > Sent from my iPhone 4 >> > >> > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote: >> > >> > > I'm the last person to say this, but this is DEFINITELY not relevant to >> > > server administration. >> > > ----------------------- >> > > Jonah Hirsch >> > > >> > > >> > > >> > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com >> > >wrote: >> > > >> > >> >> > >> >> > >> http://images.videogamedesignschools...team-ahead.gif >> > >> >> > >> Genius , especially the part where it states the %70 goes to the game >> > >> producer. >> > >> _______________________________________________ >> > >> To unsubscribe, edit your list preferences, or view the list archives, >> > >> please visit: >> > >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux >> > >> >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux >> >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #8 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Steam had support for P2P file transfers at some point in the past, but nothing ever happened with it. On Sat, Feb 18, 2012 at 7:16 AM, Whisperity <whisperity (AT) com> wrote: > Aggreed, I also think the reason behind Valve not implementing P2P into > their delivery system was to prevent the overloading of low-speed clients. > But personally I have a very fast internet connection and running downloads > via bitTorrent while hosting a server and playing a game is not a > bottleneck for me nor my friends playing on my server. > > (Also: from what I've seen, Steam is still suspending downloads when you > start a game... this has been suggested on SPUF like ages ago.) > > 2012/2/18 E3pO <E3pO (AT) net> > > > Maybe a reputation system could be put into place and allow users to seed > > their files to other users. imagine if every single steam client was set > to > > seed.... You computer finds the closest connections and downloads at > > whatever they have their cap setup for. If playing a game have it set low > > or not on. If they are afk let it use as much as it wants. More seed > bytes > > is equal to more reputation allowing steam achivements.. new achievement > > unlocked, 1tb data seeded. .> > On Feb 18, 2012 5:49 AM, "Whisperity" <whisperity (AT) com> wrote: > > > > > Indeed it is funny, but I guess the figures are a bit stylized. > > > > > > The biggest problems I am having with Steam is a nonexistant Linux > client > > > and the lack of P2P in the download system. Downloads are awfully slow > > when > > > a big hit (like the current MW3 free weekend) kicks in. > > > > > > 2012/2/18 Christoffer Pedersen <vrod (AT) dk> Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 > > > > > > > Sure thing that this does not have anything to do with server > > > > administration, but i still found it interesting as i did not know a > > lot Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 > > > of > > > > those facts. There's no reason to whine about it, i actually think > some > > > > other people on this list maybe also found it interesting. > > > > > > > > - Chris > > > > > > > > Sent from my iPhone 4 > > > > > > > > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote: > > > > > > > > > I'm the last person to say this, but this is DEFINITELY not > relevant > > to > > > > > server administration. > > > > > ----------------------- > > > > > Jonah Hirsch > > > > > > > > > > > > > > > > > > > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia < > > garcia.bruno0 (AT) com > > > > >wrote: > > > > > > > > > >> > > > > >> > > > > > > > > > > http://images.videogamedesignschools...team-ahead.gif > > > > >> > > > > >> Genius , especially the part where it states the %70 goes to the > > game > > > > >> producer. > > > > >> _______________________________________________ > > > > >> To unsubscribe, edit your list preferences, or view the list > > archives, > > > > >> please visit: > > > > >> > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > > >> > > > > > _______________________________________________ > > > > > To unsubscribe, edit your list preferences, or view the list > > archives, > > > > please visit: > > > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #9 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Do you really want to download files from other users using a software written by Valve? )-----Original Message----- From: hlds_linux-bounces (AT) valvesoftware.com [mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of E3pO Sent: Saturday, February 18, 2012 2:41 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Full Steam Ahead Maybe a reputation system could be put into place and allow users to seed their files to other users. imagine if every single steam client was set to seed.... You computer finds the closest connections and downloads at whatever they have their cap setup for. If playing a game have it set low or not on. If they are afk let it use as much as it wants. More seed bytes is equal to more reputation allowing steam achivements.. new achievement unlocked, 1tb data seeded. ._______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #10 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | I don't think it could be any worse than the CMS they have now which is hosted on purpose made dedicated cloud servers. On Sat, Feb 18, 2012 at 8:32 AM, hlds <hlds (AT) com> wrote: > Do you really want to download files from other users using a software > written by Valve? )> > -----Original Message----- > From: hlds_linux-bounces (AT) valvesoftware.com > [mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of E3pO > Sent: Saturday, February 18, 2012 2:41 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Full Steam Ahead > > Maybe a reputation system could be put into place and allow users to seed > their files to other users. imagine if every single steam client was set to > seed.... You computer finds the closest connections and downloads at > whatever they have their cap setup for. If playing a game have it set low Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 > or not on. If they are afk let it use as much as it wants. More seed bytes > is equal to more reputation allowing steam achivements.. new achievement > unlocked, 1tb data seeded. .> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #11 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Valve could distribute the hashes for files and then you could download the files from peers. File integrity is maintained and your download speed skyrockets. On 2/18/2012 8:32 AM, hlds wrote: > Do you really want to download files from other users using a software > written by Valve? )> > -----Original Message----- > From: hlds_linux-bounces (AT) valvesoftware.com > [mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of E3pO > Sent: Saturday, February 18, 2012 2:41 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Full Steam Ahead > > Maybe a reputation system could be put into place and allow users to seed > their files to other users. imagine if every single steam client was set to > seed.... You computer finds the closest connections and downloads at > whatever they have their cap setup for. If playing a game have it set low > or not on. If they are afk let it use as much as it wants. More seed bytes > is equal to more reputation allowing steam achivements.. new achievement > unlocked, 1tb data seeded. .> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #12 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | On 18/02/2012 12:41, E3pO wrote: > Maybe a reputation system could be put into place and allow users to seed > their files to other users. imagine if every single steam client was set to > seed.... You computer finds the closest connections and downloads at > whatever they have their cap setup for. If playing a game have it set low > or not on. Yeah I think you realised the problem half way through the design ![]() Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 p2p is a waste of time - most end users have download bandwidth more than upload and the only reason people started using it is because they are stealing stuff with it. It's obviously incompatible with playing multiplayer games. -- Dan. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #13 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | No linux client = poor service. Valve is run by shitheads- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #14 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Actually, Blizzard has been using P2P to distribute updates for World of Warcraft, StarCraft 2, and Diablo 3 for some time, and all 3 of those games are multiplayer/online games. On Sat, Feb 18, 2012 at 1:39 PM, dan <needaxeo (AT) com> wrote: Yeah I think you realised the problem half way through the design ![]() p2p is a waste of time - most end users have download bandwidth more than upload and the only reason people started using it is because they are stealing stuff with it. It's obviously incompatible with playing multiplayer games. -- Dan. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #15 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Yes, because not supporting 5% of the consumer base is poor service. 95% is preeety good. ----------------------- Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 Jonah Hirsch On Sat, Feb 18, 2012 at 12:01 PM, James Puckett < jamesrichardpuckett (AT) com> wrote: > No linux client = poor service. Valve is run by shitheads- > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #16 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | A technique isn't invalidated by how ppl use it. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 And p2p downloading with torrents etc is specifically designed for such conditions with disparity of download and upload. Downloading new ISO's of Ubuntu or other distro's with this is extremely fast. And some other games have been known for it too. >________________________________ > From: dan <needaxeo (AT) com> >To: Half-Life dedicated Linux server mailing list <hlds_linux (AT) valvesoftware.com> >Sent: Saturday, 18 February 2012, 18:39 >Subject: Re: [hlds_linux] Full Steam Ahead > > >On 18/02/2012 12:41, E3pO wrote: >> Maybe a reputation system could be put into place and allow users to seed >> their files to other users. imagine if every single steam client was set to >> seed.... You computer finds the closest connections and downloads at >> whatever they have their cap setup for. If playing a game have it set low >> or not on. > >Yeah I think you realised the problem half way through the design ![]() > >p2p is a waste of time - most end users have download bandwidth more than upload and the only reason people started using it is because they are stealing stuff with it. > >It's obviously incompatible with playing multiplayer games. >-- Dan. > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #17 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | On 18/02/2012 19:08, Greg Jeffers wrote: > Actually, Blizzard has been using P2P to distribute updates for World > of Warcraft, StarCraft 2, and Diablo 3 for some time, and all 3 of > those games are multiplayer/online games. The fact someone implements it doesn't preclude the problem with it does it? I didn't say "It's impossible to use p2p" It just sucks, that's all. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 -- Dan. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #18 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | On 18/02/2012 19:30, Mart-Jan Reeuwijk wrote: > Downloading new ISO's of Ubuntu or other distro's with this is extremely fast. And some other games have been known for it too. Eh? How fast it is has nothing to do with what you are downloading. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 Besides, downloading new ISOs of Ubuntu is extremely dumb in the first place. Do people still upgrade linux like that? -- Dan. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #19 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | On Sat, Feb 18, 2012 at 5:39 PM, dan <needaxeo (AT) com> wrote: > p2p is a waste of time - most end users have download bandwidth more than > upload and the only reason people started using it is because they are > stealing stuff with it. Yes but there are lots of users, a lot of users with a little upload bandwidth would provide a nice boost alongside Valve's content servers. > It's obviously incompatible with playing multiplayer games. There are lots of games on Steam that aren't MP, and lots of users stay logged into Steam when not playing games. It's an invalid point. > Besides, downloading new ISOs of Ubuntu is extremely dumb in the first place. Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 And you're an extremely negative person, did P2P downloading run over your dog? > Do people still upgrade linux like that? Probably not, but a lot of people install it that way. On Sat, Feb 18, 2012 at 5:39 PM, dan <needaxeo (AT) com> wrote: > On 18/02/2012 12:41, E3pO wrote: >> >> Maybe a reputation system could be put into place and allow users to seed >> their files to other users. imagine if every single steam client was set >> to >> seed.... You computer finds the closest connections and downloads at >> whatever they have their cap setup for. If playing a game have it set low >> or not on. > > > Yeah I think you realised the problem half way through the design ![]() > > p2p is a waste of time - most end users have download bandwidth more than > upload and the only reason people started using it is because they are > stealing stuff with it. > > It's obviously incompatible with playing multiplayer games. > -- > Dan. > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
| | #20 (permalink) |
| Guest
Posts: n/a
Downloads: Uploads: | Thank god somebody speaks sense here. P2P downloading is a valid and fast option for Steam, as its userbase is absolutely HUGE. This would save Valve hundreds of thousands of dollars in bandwidth, and the content servers could be demoted to seed boxes/P2P superseeds. In fact in the Steam API code, k_EAccountTypeP2PSuperSeeder is an unused Steam ID account type. Kind regards, *Saul Rennison* On 18 February 2012 20:08, Asher Baker <asherkin (AT) com> wrote: > On Sat, Feb 18, 2012 at 5:39 PM, dan <needaxeo (AT) com> wrote: > > p2p is a waste of time - most end users have download bandwidth more than > > upload and the only reason people started using it is because they are > > stealing stuff with it. > Yes but there are lots of users, a lot of users with a little upload > bandwidth would provide a nice boost alongside Valve's content > servers. > > > It's obviously incompatible with playing multiplayer games. > There are lots of games on Steam that aren't MP, and lots of users > stay logged into Steam when not playing games. It's an invalid point. > > > Besides, downloading new ISOs of Ubuntu is extremely dumb in the first > place. > And you're an extremely negative person, did P2P downloading run over your > dog? > > > Do people still upgrade linux like that? > Probably not, but a lot of people install it that way. > > On Sat, Feb 18, 2012 at 5:39 PM, dan <needaxeo (AT) com> wrote: > > On 18/02/2012 12:41, E3pO wrote: > >> > >> Maybe a reputation system could be put into place and allow users to > seed > >> their files to other users. imagine if every single steam client was set > >> to > >> seed.... You computer finds the closest connections and downloads at > >> whatever they have their cap setup for. If playing a game have it set > low > >> or not on. > > > > > > Yeah I think you realised the problem half way through the design ![]() > > > > p2p is a waste of time - most end users have download bandwidth more than > > upload and the only reason people started using it is because they are > > stealing stuff with it. > > > > It's obviously incompatible with playing multiplayer games. > > -- > > Dan. > > > > > > _______________________________________________ Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471 > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
|
![]() |
| Thread Tools | Search this Thread |
| Display Modes | |
| |
| New To Site? | Need Help? |