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Old 18-2-2012, 04:56   #1 (permalink)
Bruno Garcia
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Default [hlds_linux] Full Steam Ahead

http://images.videogamedesignschools...team-ahead.gif
Read more on: : i3D.net Game Forums /hlds-valve-linux-newsletter/184471-hlds_linux-full-steam-ahead.html

Genius , especially the part where it states the %70 goes to the game
producer.
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Old 18-2-2012, 09:01   #2 (permalink)
Jonah Hirsch
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Default Re: [hlds_linux] Full Steam Ahead

I'm the last person to say this, but this is DEFINITELY not relevant to
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
server administration.
-----------------------
Jonah Hirsch



On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com>wrote:

>
> http://images.videogamedesignschools...team-ahead.gif
>
> Genius , especially the part where it states the %70 goes to the game
> producer.
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>

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Old 18-2-2012, 11:25   #3 (permalink)
Christoffer Pedersen
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Default Re: [hlds_linux] Full Steam Ahead

Sure thing that this does not have anything to do with server administration, but i still found it interesting as i did not know a lot of those facts. There's no reason to whine about it, i actually think some other people on this list maybe also found it interesting.

- Chris

Sent from my iPhone 4
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471

On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote:

> I'm the last person to say this, but this is DEFINITELY not relevant to
> server administration.
> -----------------------
> Jonah Hirsch
>
>
>
> On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com>wrote:
>
>>
>> http://images.videogamedesignschools...team-ahead.gif
>>
>> Genius , especially the part where it states the %70 goes to the game
>> producer.
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>>

> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please visit:
> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux


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Old 18-2-2012, 11:49   #4 (permalink)
Whisperity
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Default Re: [hlds_linux] Full Steam Ahead

Indeed it is funny, but I guess the figures are a bit stylized.

The biggest problems I am having with Steam is a nonexistant Linux client
and the lack of P2P in the download system. Downloads are awfully slow when
a big hit (like the current MW3 free weekend) kicks in.

2012/2/18 Christoffer Pedersen <vrod (AT) dk>

> Sure thing that this does not have anything to do with server
> administration, but i still found it interesting as i did not know a lot of
> those facts. There's no reason to whine about it, i actually think some
> other people on this list maybe also found it interesting.
>
> - Chris
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
>
> Sent from my iPhone 4
>
> On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote:
>
> > I'm the last person to say this, but this is DEFINITELY not relevant to
> > server administration.
> > -----------------------
> > Jonah Hirsch
> >
> >
> >
> > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com
> >wrote:
> >
> >>
> >>

> http://images.videogamedesignschools...team-ahead.gif
> >>
> >> Genius , especially the part where it states the %70 goes to the game
> >> producer.
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> >>

> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,

> please visit:
> > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux

>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>

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Old 18-2-2012, 13:42   #5 (permalink)
E3pO
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Default Re: [hlds_linux] Full Steam Ahead

Maybe a reputation system could be put into place and allow users to seed
their files to other users. imagine if every single steam client was set to
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
seed.... You computer finds the closest connections and downloads at
whatever they have their cap setup for. If playing a game have it set low
or not on. If they are afk let it use as much as it wants. More seed bytes
is equal to more reputation allowing steam achivements.. new achievement
unlocked, 1tb data seeded. .
On Feb 18, 2012 5:49 AM, "Whisperity" <whisperity (AT) com> wrote:

> Indeed it is funny, but I guess the figures are a bit stylized.
>
> The biggest problems I am having with Steam is a nonexistant Linux client
> and the lack of P2P in the download system. Downloads are awfully slow when
> a big hit (like the current MW3 free weekend) kicks in.
>
> 2012/2/18 Christoffer Pedersen <vrod (AT) dk>
>
> > Sure thing that this does not have anything to do with server
> > administration, but i still found it interesting as i did not know a lot

> of
> > those facts. There's no reason to whine about it, i actually think some
> > other people on this list maybe also found it interesting.
> >
> > - Chris
> >
> > Sent from my iPhone 4
> >
> > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote:
> >
> > > I'm the last person to say this, but this is DEFINITELY not relevant to
> > > server administration.
> > > -----------------------
> > > Jonah Hirsch
> > >
> > >
> > >
> > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com
> > >wrote:
> > >
> > >>
> > >>

> >

> http://images.videogamedesignschools...team-ahead.gif
> > >>
> > >> Genius , especially the part where it states the %70 goes to the game
> > >> producer.
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> > >>
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,

> > please visit:
> > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux

> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> >

> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>

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Old 18-2-2012, 14:17   #6 (permalink)
Whisperity
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Default Re: [hlds_linux] Full Steam Ahead

Aggreed, I also think the reason behind Valve not implementing P2P into
their delivery system was to prevent the overloading of low-speed clients.
But personally I have a very fast internet connection and running downloads
via bitTorrent while hosting a server and playing a game is not a
bottleneck for me nor my friends playing on my server.

(Also: from what I've seen, Steam is still suspending downloads when you
start a game... this has been suggested on SPUF like ages ago.)

2012/2/18 E3pO <E3pO (AT) net>

> Maybe a reputation system could be put into place and allow users to seed
> their files to other users. imagine if every single steam client was set to
> seed.... You computer finds the closest connections and downloads at
> whatever they have their cap setup for. If playing a game have it set low
> or not on. If they are afk let it use as much as it wants. More seed bytes
> is equal to more reputation allowing steam achivements.. new achievement
> unlocked, 1tb data seeded. .
> On Feb 18, 2012 5:49 AM, "Whisperity" <whisperity (AT) com> wrote:
>
> > Indeed it is funny, but I guess the figures are a bit stylized.
> >
> > The biggest problems I am having with Steam is a nonexistant Linux client
> > and the lack of P2P in the download system. Downloads are awfully slow

> when
> > a big hit (like the current MW3 free weekend) kicks in.
> >
> > 2012/2/18 Christoffer Pedersen <vrod (AT) dk>
> >
> > > Sure thing that this does not have anything to do with server
> > > administration, but i still found it interesting as i did not know a

> lot
> > of
> > > those facts. There's no reason to whine about it, i actually think some
> > > other people on this list maybe also found it interesting.
> > >
> > > - Chris
> > >
> > > Sent from my iPhone 4
> > >
> > > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote:
> > >
> > > > I'm the last person to say this, but this is DEFINITELY not relevant

> to
> > > > server administration.
> > > > -----------------------
> > > > Jonah Hirsch
> > > >
> > > >
> > > >
> > > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <

> garcia.bruno0 (AT) com
> > > >wrote:
> > > >
> > > >>
> > > >>
> > >

> >

> http://images.videogamedesignschools...team-ahead.gif
> > > >>
> > > >> Genius , especially the part where it states the %70 goes to the

> game
> > > >> producer.
> > > >> _______________________________________________
> > > >> To unsubscribe, edit your list preferences, or view the list

> archives,
> > > >> please visit:
> > > >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> > > >>
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list

> archives,
> > > please visit:
> > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> > >
> > > _______________________________________________
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> > >

> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> >

> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>

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Old 18-2-2012, 14:20   #7 (permalink)
Mart-Jan Reeuwijk
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Default Re: [hlds_linux] Full Steam Ahead

SAM


>________________________________
> From: E3pO <E3pO (AT) net>
>To: Half-Life dedicated Linux server mailing list <hlds_linux (AT) valvesoftware.com>
>Sent: Saturday, 18 February 2012, 13:41
>Subject: Re: [hlds_linux] Full Steam Ahead
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
>
>Maybe a reputation system could be put into place and allow users to seed
>their files to other users. imagine if every single steam client was set to
>seed.... You computer finds the closest connections and downloads at
>whatever they have their cap setup for. If playing a game have it set low
>or not on. If they are afk let it use as much as it wants. More seed bytes
>is equal to more reputation allowing steam achivements.. new achievement
>unlocked, 1tb data seeded. .
>On Feb 18, 2012 5:49 AM, "Whisperity" <whisperity (AT) com> wrote:
>
>> Indeed it is funny, but I guess the figures are a bit stylized.
>>
>> The biggest problems I am having with Steam is a nonexistant Linux client
>> and the lack of P2P in the download system. Downloads are awfully slow when
>> a big hit (like the current MW3 free weekend) kicks in.
>>
>> 2012/2/18 Christoffer Pedersen <vrod (AT) dk>
>>
>> > Sure thing that this does not have anything to do with server
>> > administration, but i still found it interesting as i did not know a lot

>> of
>> > those facts. There's no reason to whine about it, i actually think some
>> > other people on this list maybe also found it interesting.
>> >
>> > - Chris
>> >
>> > Sent from my iPhone 4
>> >
>> > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote:
>> >
>> > > I'm the last person to say this, but this is DEFINITELY not relevant to
>> > > server administration.
>> > > -----------------------
>> > > Jonah Hirsch
>> > >
>> > >
>> > >
>> > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <garcia.bruno0 (AT) com
>> > >wrote:
>> > >
>> > >>
>> > >>
>> >

>> http://images.videogamedesignschools...team-ahead.gif
>> > >>
>> > >> Genius , especially the part where it states the %70 goes to the game
>> > >> producer.
>> > >> _______________________________________________
>> > >> To unsubscribe, edit your list preferences, or view the list archives,
>> > >> please visit:
>> > >> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>> > >>
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>> >
>> > _______________________________________________
>> > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>> >

>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
>> please visit:
>> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>>

>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives, please visit:
>https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>
>
>

_______________________________________________
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Old 18-2-2012, 14:25   #8 (permalink)
Ryan Stecker
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Default Re: [hlds_linux] Full Steam Ahead

Steam had support for P2P file transfers at some point in the past, but
nothing ever happened with it.

On Sat, Feb 18, 2012 at 7:16 AM, Whisperity <whisperity (AT) com> wrote:

> Aggreed, I also think the reason behind Valve not implementing P2P into
> their delivery system was to prevent the overloading of low-speed clients.
> But personally I have a very fast internet connection and running downloads
> via bitTorrent while hosting a server and playing a game is not a
> bottleneck for me nor my friends playing on my server.
>
> (Also: from what I've seen, Steam is still suspending downloads when you
> start a game... this has been suggested on SPUF like ages ago.)
>
> 2012/2/18 E3pO <E3pO (AT) net>
>
> > Maybe a reputation system could be put into place and allow users to seed
> > their files to other users. imagine if every single steam client was set

> to
> > seed.... You computer finds the closest connections and downloads at
> > whatever they have their cap setup for. If playing a game have it set low
> > or not on. If they are afk let it use as much as it wants. More seed

> bytes
> > is equal to more reputation allowing steam achivements.. new achievement
> > unlocked, 1tb data seeded. .
> > On Feb 18, 2012 5:49 AM, "Whisperity" <whisperity (AT) com> wrote:
> >
> > > Indeed it is funny, but I guess the figures are a bit stylized.
> > >
> > > The biggest problems I am having with Steam is a nonexistant Linux

> client
> > > and the lack of P2P in the download system. Downloads are awfully slow

> > when
> > > a big hit (like the current MW3 free weekend) kicks in.
> > >
> > > 2012/2/18 Christoffer Pedersen <vrod (AT) dk>
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
> > >
> > > > Sure thing that this does not have anything to do with server
> > > > administration, but i still found it interesting as i did not know a

> > lot
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
> > > of
> > > > those facts. There's no reason to whine about it, i actually think

> some
> > > > other people on this list maybe also found it interesting.
> > > >
> > > > - Chris
> > > >
> > > > Sent from my iPhone 4
> > > >
> > > > On 18/02/2012, at 08.59, Jonah Hirsch <crazydog115 (AT) com> wrote:
> > > >
> > > > > I'm the last person to say this, but this is DEFINITELY not

> relevant
> > to
> > > > > server administration.
> > > > > -----------------------
> > > > > Jonah Hirsch
> > > > >
> > > > >
> > > > >
> > > > > On Fri, Feb 17, 2012 at 8:55 PM, Bruno Garcia <

> > garcia.bruno0 (AT) com
> > > > >wrote:
> > > > >
> > > > >>
> > > > >>
> > > >
> > >

> >

> http://images.videogamedesignschools...team-ahead.gif
> > > > >>
> > > > >> Genius , especially the part where it states the %70 goes to the

> > game
> > > > >> producer.
> > > > >> _______________________________________________
> > > > >> To unsubscribe, edit your list preferences, or view the list

> > archives,
> > > > >> please visit:
> > > > >>

> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> > > > >>
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list

> > archives,
> > > > please visit:
> > > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list

> archives,
> > > > please visit:
> > > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> > > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> > >

> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
> >

> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
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Old 18-2-2012, 14:34   #9 (permalink)
hlds
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Default Re: [hlds_linux] Full Steam Ahead

Do you really want to download files from other users using a software
written by Valve? )

-----Original Message-----
From: hlds_linux-bounces (AT) valvesoftware.com
[mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of E3pO
Sent: Saturday, February 18, 2012 2:41 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Full Steam Ahead

Maybe a reputation system could be put into place and allow users to seed
their files to other users. imagine if every single steam client was set to
seed.... You computer finds the closest connections and downloads at
whatever they have their cap setup for. If playing a game have it set low
or not on. If they are afk let it use as much as it wants. More seed bytes
is equal to more reputation allowing steam achivements.. new achievement
unlocked, 1tb data seeded. .


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
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Old 18-2-2012, 16:34   #10 (permalink)
Eli Witt
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Default Re: [hlds_linux] Full Steam Ahead

I don't think it could be any worse than the CMS they have now which is
hosted on purpose made dedicated cloud servers.



On Sat, Feb 18, 2012 at 8:32 AM, hlds <hlds (AT) com> wrote:

> Do you really want to download files from other users using a software
> written by Valve? )
>
> -----Original Message-----
> From: hlds_linux-bounces (AT) valvesoftware.com
> [mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of E3pO
> Sent: Saturday, February 18, 2012 2:41 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Full Steam Ahead
>
> Maybe a reputation system could be put into place and allow users to seed
> their files to other users. imagine if every single steam client was set to
> seed.... You computer finds the closest connections and downloads at
> whatever they have their cap setup for. If playing a game have it set low
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
> or not on. If they are afk let it use as much as it wants. More seed bytes
> is equal to more reputation allowing steam achivements.. new achievement
> unlocked, 1tb data seeded. .
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
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Old 18-2-2012, 18:38   #11 (permalink)
Carl
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Default Re: [hlds_linux] Full Steam Ahead

Valve could distribute the hashes for files and then you could download
the files from peers. File integrity is maintained and your download
speed skyrockets.

On 2/18/2012 8:32 AM, hlds wrote:
> Do you really want to download files from other users using a software
> written by Valve? )
>
> -----Original Message-----
> From: hlds_linux-bounces (AT) valvesoftware.com
> [mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of E3pO
> Sent: Saturday, February 18, 2012 2:41 PM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] Full Steam Ahead
>
> Maybe a reputation system could be put into place and allow users to seed
> their files to other users. imagine if every single steam client was set to
> seed.... You computer finds the closest connections and downloads at
> whatever they have their cap setup for. If playing a game have it set low
> or not on. If they are afk let it use as much as it wants. More seed bytes
> is equal to more reputation allowing steam achivements.. new achievement
> unlocked, 1tb data seeded. .
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please visit:
> https://list.valvesoftware.com/cgi-b...nfo/hlds_linux



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Old 18-2-2012, 18:41   #12 (permalink)
dan
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Default Re: [hlds_linux] Full Steam Ahead

On 18/02/2012 12:41, E3pO wrote:
> Maybe a reputation system could be put into place and allow users to seed
> their files to other users. imagine if every single steam client was set to
> seed.... You computer finds the closest connections and downloads at
> whatever they have their cap setup for. If playing a game have it set low
> or not on.


Yeah I think you realised the problem half way through the design
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471

p2p is a waste of time - most end users have download bandwidth more
than upload and the only reason people started using it is because they
are stealing stuff with it.

It's obviously incompatible with playing multiplayer games.
--
Dan.

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Old 18-2-2012, 20:02   #13 (permalink)
James Puckett
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Default Re: [hlds_linux] Full Steam Ahead

No linux client = poor service. Valve is run by shitheads-
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Old 18-2-2012, 20:09   #14 (permalink)
Greg Jeffers
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Default Re: [hlds_linux] Full Steam Ahead

Actually, Blizzard has been using P2P to distribute updates for World
of Warcraft, StarCraft 2, and Diablo 3 for some time, and all 3 of
those games are multiplayer/online games.

On Sat, Feb 18, 2012 at 1:39 PM, dan <needaxeo (AT) com> wrote:

Yeah I think you realised the problem half way through the design

p2p is a waste of time - most end users have download bandwidth more
than upload and the only reason people started using it is because
they are stealing stuff with it.

It's obviously incompatible with playing multiplayer games.
--
Dan.
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471

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Old 18-2-2012, 20:13   #15 (permalink)
Jonah Hirsch
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Default Re: [hlds_linux] Full Steam Ahead

Yes, because not supporting 5% of the consumer base is poor service. 95% is
preeety good.
-----------------------
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
Jonah Hirsch



On Sat, Feb 18, 2012 at 12:01 PM, James Puckett <
jamesrichardpuckett (AT) com> wrote:

> No linux client = poor service. Valve is run by shitheads-
> _______________________________________________
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Old 18-2-2012, 20:31   #16 (permalink)
Mart-Jan Reeuwijk
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Default Re: [hlds_linux] Full Steam Ahead

A technique isn't invalidated by how ppl use it.

Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
And p2p downloading with torrents etc is specifically designed for such conditions with disparity of download and upload. Downloading new ISO's of Ubuntu or other distro's with this is extremely fast. And some other games have been known for it too.



>________________________________
> From: dan <needaxeo (AT) com>
>To: Half-Life dedicated Linux server mailing list <hlds_linux (AT) valvesoftware.com>
>Sent: Saturday, 18 February 2012, 18:39
>Subject: Re: [hlds_linux] Full Steam Ahead
>
>
>On 18/02/2012 12:41, E3pO wrote:
>> Maybe a reputation system could be put into place and allow users to seed
>> their files to other users. imagine if every single steam client was set to
>> seed.... You computer finds the closest connections and downloads at
>> whatever they have their cap setup for. If playing a game have it set low
>> or not on.

>
>Yeah I think you realised the problem half way through the design


>
>p2p is a waste of time - most end users have download bandwidth more than upload and the only reason people started using it is because they are stealing stuff with it.
>
>It's obviously incompatible with playing multiplayer games.
>-- Dan.
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives, please visit:
>https://list.valvesoftware.com/cgi-b...nfo/hlds_linux
>
>
>

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Old 18-2-2012, 20:35   #17 (permalink)
dan
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Default Re: [hlds_linux] Full Steam Ahead

On 18/02/2012 19:08, Greg Jeffers wrote:
> Actually, Blizzard has been using P2P to distribute updates for World
> of Warcraft, StarCraft 2, and Diablo 3 for some time, and all 3 of
> those games are multiplayer/online games.


The fact someone implements it doesn't preclude the problem with it does it?

I didn't say "It's impossible to use p2p"

It just sucks, that's all.
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
--
Dan.

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Old 18-2-2012, 20:41   #18 (permalink)
dan
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Default Re: [hlds_linux] Full Steam Ahead

On 18/02/2012 19:30, Mart-Jan Reeuwijk wrote:
> Downloading new ISO's of Ubuntu or other distro's with this is extremely fast. And some other games have been known for it too.


Eh? How fast it is has nothing to do with what you are downloading.
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
Besides, downloading new ISOs of Ubuntu is extremely dumb in the first
place.

Do people still upgrade linux like that?
--
Dan.

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Old 18-2-2012, 21:09   #19 (permalink)
Asher Baker
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Default Re: [hlds_linux] Full Steam Ahead

On Sat, Feb 18, 2012 at 5:39 PM, dan <needaxeo (AT) com> wrote:
> p2p is a waste of time - most end users have download bandwidth more than
> upload and the only reason people started using it is because they are
> stealing stuff with it.

Yes but there are lots of users, a lot of users with a little upload
bandwidth would provide a nice boost alongside Valve's content
servers.

> It's obviously incompatible with playing multiplayer games.

There are lots of games on Steam that aren't MP, and lots of users
stay logged into Steam when not playing games. It's an invalid point.

> Besides, downloading new ISOs of Ubuntu is extremely dumb in the first place.

Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
And you're an extremely negative person, did P2P downloading run over your dog?

> Do people still upgrade linux like that?

Probably not, but a lot of people install it that way.

On Sat, Feb 18, 2012 at 5:39 PM, dan <needaxeo (AT) com> wrote:
> On 18/02/2012 12:41, E3pO wrote:
>>
>> Maybe a reputation system could be put into place and allow users to seed
>> their files to other users. imagine if every single steam client was set
>> to
>> seed.... You computer finds the closest connections and downloads at
>> whatever they have their cap setup for. If playing a game have it set low
>> or not on.

>
>
> Yeah I think you realised the problem half way through the design
>
> p2p is a waste of time - most end users have download bandwidth more than
> upload and the only reason people started using it is because they are
> stealing stuff with it.
>
> It's obviously incompatible with playing multiplayer games.
> --
> Dan.
>
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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Old 18-2-2012, 21:49   #20 (permalink)
Saul Rennison
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Default Re: [hlds_linux] Full Steam Ahead

Thank god somebody speaks sense here.

P2P downloading is a valid and fast option for Steam, as its userbase is
absolutely HUGE. This would save Valve hundreds of thousands of dollars in
bandwidth, and the content servers could be demoted to seed boxes/P2P
superseeds. In fact in the Steam API code, k_EAccountTypeP2PSuperSeeder is
an unused Steam ID account type.


Kind regards,
*Saul Rennison*


On 18 February 2012 20:08, Asher Baker <asherkin (AT) com> wrote:

> On Sat, Feb 18, 2012 at 5:39 PM, dan <needaxeo (AT) com> wrote:
> > p2p is a waste of time - most end users have download bandwidth more than
> > upload and the only reason people started using it is because they are
> > stealing stuff with it.

> Yes but there are lots of users, a lot of users with a little upload
> bandwidth would provide a nice boost alongside Valve's content
> servers.
>
> > It's obviously incompatible with playing multiplayer games.

> There are lots of games on Steam that aren't MP, and lots of users
> stay logged into Steam when not playing games. It's an invalid point.
>
> > Besides, downloading new ISOs of Ubuntu is extremely dumb in the first

> place.
> And you're an extremely negative person, did P2P downloading run over your
> dog?
>
> > Do people still upgrade linux like that?

> Probably not, but a lot of people install it that way.
>
> On Sat, Feb 18, 2012 at 5:39 PM, dan <needaxeo (AT) com> wrote:
> > On 18/02/2012 12:41, E3pO wrote:
> >>
> >> Maybe a reputation system could be put into place and allow users to

> seed
> >> their files to other users. imagine if every single steam client was set
> >> to
> >> seed.... You computer finds the closest connections and downloads at
> >> whatever they have their cap setup for. If playing a game have it set

> low
> >> or not on.

> >
> >
> > Yeah I think you realised the problem half way through the design
> >
> > p2p is a waste of time - most end users have download bandwidth more than
> > upload and the only reason people started using it is because they are
> > stealing stuff with it.
> >
> > It's obviously incompatible with playing multiplayer games.
> > --
> > Dan.
> >
> >
> > _______________________________________________
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=184471
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux

>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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