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| | #1 (permalink) |
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Downloads: Uploads: | -Eric ------------------------------ Source Engine Changes (TF2, DoD:S, HL2 - Fixed IP bans not applying to RCON access Team Fortress 2 - Added The Cozy Camper - Added a new TF2 sub-forum: Competitive Team Play and League discussion - Fixed Solider buffs and rage meters not always being reset - Updated The Black Rose so it can be gift wrapped - Updated The Phlogistinator: - Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast enough to allow it to be infinitely chained - Direct damage reduced by 10%. Afterburn damage is unchanged - Defense buff time during taunt lowered from 12 seconds to 10 seconds - Updated arena_nucleus Read more on: : i3D.net Game Forums /hlds-valve-linux-newsletter/185574-hlds_linux-mandatory-team-fortress-2-update-released.html - Fixed z-fighting bug on lower platform - Community Requests - Added player_carryobject and player_dropobject game events - http://media.steampowered.com/apps/tf2/blog/7535.png _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #2 (permalink) |
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Downloads: Uploads: | I feel like a loser for getting my phone out to scan that haha. On Thu, Mar 15, 2012 at 4:02 PM, Eric Smith <erics (AT) com> wrote: > We've released a mandatory update to Team Fortress 2. The notes for the > update are below. > > -Eric > > ------------------------------ > > Source Engine Changes (TF2, DoD:S, HL2 > - Fixed IP bans not applying to RCON access > > Team Fortress 2 > - Added The Cozy Camper > - Added a new TF2 sub-forum: Competitive Team Play and League discussion Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=185574 > - Fixed Solider buffs and rage meters not always being reset > - Updated The Black Rose so it can be gift wrapped > - Updated The Phlogistinator: > - Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast > enough to allow it to be infinitely chained > - Direct damage reduced by 10%. Afterburn damage is unchanged > - Defense buff time during taunt lowered from 12 seconds to 10 seconds > - Updated arena_nucleus > - Fixed z-fighting bug on lower platform > - Community Requests > - Added player_carryobject and player_dropobject game events > - http://media.steampowered.com/apps/tf2/blog/7535.png > > _______________________________________________ > hlds_announce mailing list > hlds_announce (AT) valvesoftware.com > https://list.valvesoftware.com/cgi-b.../hlds_announce > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #3 (permalink) |
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Downloads: Uploads: | On 3/15/2012 7:05 PM, DontWannaName! wrote: > I feel like a loser for getting my phone out to scan that haha. > > On Thu, Mar 15, 2012 at 4:02 PM, Eric Smith<erics (AT) com> wrote: > >> We've released a mandatory update to Team Fortress 2. The notes for the >> update are below. >> >> -Eric >> >> What does it say? Updated localization files? ![]() _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #4 (permalink) |
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Downloads: Uploads: | Yes. 2012/3/16 Vathral <vathral (AT) com> > On 3/15/2012 7:05 PM, DontWannaName! wrote: > >> I feel like a loser for getting my phone out to scan that haha. >> >> On Thu, Mar 15, 2012 at 4:02 PM, Eric Smith<erics (AT) com> >> wrote: >> >> We've released a mandatory update to Team Fortress 2. The notes for the >>> update are below. >>> >>> -Eric >>> >>> >>> What does it say? Updated localization files? ![]() > > > ______________________________**_________________ Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=185574 > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #5 (permalink) |
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Downloads: Uploads: | I didnt want to ruin it, but everyone else already did. On Thu, Mar 15, 2012 at 4:07 PM, Vathral <vathral (AT) com> wrote: > On 3/15/2012 7:05 PM, DontWannaName! wrote: > >> I feel like a loser for getting my phone out to scan that haha. >> >> On Thu, Mar 15, 2012 at 4:02 PM, Eric Smith<erics (AT) com> >> wrote: >> >> We've released a mandatory update to Team Fortress 2. The notes for the >>> update are below. >>> >>> -Eric >>> >>> >>> What does it say? Updated localization files? ![]() > Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=185574 > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #6 (permalink) |
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Downloads: Uploads: | Updated localization files. Yep. On Thu, Mar 15, 2012 at 7:07 PM, Vathral <vathral (AT) com> wrote: > On 3/15/2012 7:05 PM, DontWannaName! wrote: > >> I feel like a loser for getting my phone out to scan that haha. >> >> On Thu, Mar 15, 2012 at 4:02 PM, Eric Smith<erics (AT) com> >> wrote: >> >> We've released a mandatory update to Team Fortress 2. The notes for the >>> update are below. >>> >>> -Eric >>> >>> >>> What does it say? Updated localization files? ![]() > > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > -- AksumkA.com <http://aksumka.com> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=185574 https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #7 (permalink) |
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Downloads: Uploads: | Any chance at a CS:S sync for that RCON fix? Thanks, Kyle. On Thu, Mar 15, 2012 at 4:02 PM, Eric Smith <erics (AT) com> wrote: > We've released a mandatory update to Team Fortress 2. The notes for the > update are below. > > -Eric > > ------------------------------ > > Source Engine Changes (TF2, DoD:S, HL2 > - Fixed IP bans not applying to RCON access > > Team Fortress 2 > - Added The Cozy Camper > - Added a new TF2 sub-forum: Competitive Team Play and League discussion > - Fixed Solider buffs and rage meters not always being reset > - Updated The Black Rose so it can be gift wrapped > - Updated The Phlogistinator: > - Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast > enough to allow it to be infinitely chained > - Direct damage reduced by 10%. Afterburn damage is unchanged Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=185574 > - Defense buff time during taunt lowered from 12 seconds to 10 seconds > - Updated arena_nucleus > - Fixed z-fighting bug on lower platform > - Community Requests > - Added player_carryobject and player_dropobject game events > - http://media.steampowered.com/apps/tf2/blog/7535.png > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #8 (permalink) |
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Downloads: Uploads: | I have 3 client computers that updated almost instant - however I have 6 servers that are not even starting to update yet. Is there any way in the near future please - make it so servers get priority for updates. Clients can't play unless servers are updated so they should be first in line. I'm sure I brought this up before along with the need for the in game trading system returned, both are very important however this one is big time important. Thanks -----Original Message----- From: hlds_linux-bounces (AT) valvesoftware.com [mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of Eric Smith Sent: Thursday, March 15, 2012 7:03 PM To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated Linux server mailing list; 'hlds_announce (AT) valvesoftware.com' Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released We've released a mandatory update to Team Fortress 2. The notes for the update are below. -Eric ------------------------------ Source Engine Changes (TF2, DoD:S, HL2 - Fixed IP bans not applying to RCON access Team Fortress 2 - Added The Cozy Camper - Added a new TF2 sub-forum: Competitive Team Play and League discussion - Fixed Solider buffs and rage meters not always being reset - Updated The Black Rose so it can be gift wrapped - Updated The Phlogistinator: - Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast enough to allow it to be infinitely chained - Direct damage reduced by 10%. Afterburn damage is unchanged - Defense buff time during taunt lowered from 12 seconds to 10 seconds - Updated arena_nucleus - Fixed z-fighting bug on lower platform - Community Requests - Added player_carryobject and player_dropobject game events - http://media.steampowered.com/apps/tf2/blog/7535.png _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=185574 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #9 (permalink) |
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Downloads: Uploads: | My download just started, I started the update as soon as I got the email. I think Fletcher is looking for update testers on Linux. Im Windows. On Thu, Mar 15, 2012 at 4:34 PM, Frank <admin (AT) net> wrote: > I have 3 client computers that updated almost instant - however I have 6 > servers that are not even starting to update yet. > > Is there any way in the near future please - make it so servers get > priority > for updates. Clients can't play unless servers are updated so they should > be > first in line. > > I'm sure I brought this up before along with the need for the in game > trading system returned, both are very important however this one is big > time important. > > Thanks > > -----Original Message----- > From: hlds_linux-bounces (AT) valvesoftware.com > [mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of Eric Smith > Sent: Thursday, March 15, 2012 7:03 PM > To: Half-Life dedicated Win32 server mailing list; Half-Life dedicated > Linux > server mailing list; 'hlds_announce (AT) valvesoftware.com' > Subject: [hlds_linux] Mandatory Team Fortress 2 Update Released > > We've released a mandatory update to Team Fortress 2. The notes for the > update are below. > > -Eric > > ------------------------------ > > Source Engine Changes (TF2, DoD:S, HL2 > - Fixed IP bans not applying to RCON access > > Team Fortress 2 > - Added The Cozy Camper > - Added a new TF2 sub-forum: Competitive Team Play and League discussion > - Fixed Solider buffs and rage meters not always being reset > - Updated The Black Rose so it can be gift wrapped > - Updated The Phlogistinator: > - Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast > enough to allow it to be infinitely chained > - Direct damage reduced by 10%. Afterburn damage is unchanged > - Defense buff time during taunt lowered from 12 seconds to 10 seconds Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=185574 > - Updated arena_nucleus > - Fixed z-fighting bug on lower platform > - Community Requests > - Added player_carryobject and player_dropobject game events > - http://media.steampowered.com/apps/tf2/blog/7535.png > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-b...nfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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| | #10 (permalink) |
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Downloads: Uploads: | Yeah soon as I sent it a few of them started updating however clients were nearly instant. If they are indeed working on something like this I'd love to hear more about it such as a timeline for testing both Linux and Windows as I have servers using both. -----Original Message----- From: hlds_linux-bounces (AT) valvesoftware.com Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=185574 [mailto:hlds_linux-bounces (AT) valvesoftware.com] On Behalf Of DontWannaName! Sent: Thursday, March 15, 2012 7:36 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Mandatory Team Fortress 2 Update Released My download just started, I started the update as soon as I got the email. I think Fletcher is looking for update testers on Linux. Im Windows. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-b...nfo/hlds_linux |
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