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Old 4-5-2008, 22:37   #1 (permalink)
 
Join Date: 21 March 08
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mar240382 10

Default ETQW server crash

is any now wow to Restart server (ranked)?
server dont wont restart (load game)




-----------------------------------
6533 msec to load maps/refinery.entities
Loaded map in 7 seconds
hitch (100 msec)
signal caught: 'Segmentation fault', si_code 1
callstack:
0xf5413530
[0x082e4641]
[0x082e129d]
[0xffffe600]
Trying to exit gracefully..
--------- Game Map Shutdown ----------
--------------------------------------
------------ Game Shutdown -----------
Shutdown event system
--------------------------------------
Read more on: : i3D.net Game Forums /i3d-net-gamehosting-usa-english/24257-etqw-server-crash.html
--------------- BSE Shutdown ----------------
---------------------------------------------
idRenderSystem::Shutdown()
=============================================
_____________________________________________
Sun May 4 22:56:01 CEST 2008
*** No process detected ***
*** Starting gameserver ***
Code 101
=============================================
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Old 5-5-2008, 18:34   #2 (permalink)
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Quote:
Originally Posted by mar240382 View Post
is any now wow to Restart server (ranked)?
server dont wont restart (load game)




-----------------------------------
6533 msec to load maps/refinery.entities
Loaded map in 7 seconds
hitch (100 msec)
signal caught: 'Segmentation fault', si_code 1
callstack:
0xf5413530
[0x082e4641]
[0x082e129d]
[0xffffe600]
Trying to exit gracefully..
--------- Game Map Shutdown ----------
--------------------------------------
------------ Game Shutdown -----------
Shutdown event system
--------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
idRenderSystem::Shutdown()
=============================================
_____________________________________________
Sun May 4 22:56:01 CEST 2008
*** No process detected ***
*** Starting gameserver ***
Code 101
=============================================

can you explain more and good so I can help you in an easy way because i didn't understand nothing.
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Old 5-5-2008, 19:44   #3 (permalink)
 
Join Date: 21 March 08
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mar240382 10
Default ETQWcrash server

the server dont wont start.i stophim and tray restart ,and noting server dai

WARNING: The current game code doesn't match pak files (net_serverAllowServerMod is off)
signal caught: 'Segmentation fault', si_code 1
callstack:
0xf5413530
[0x082e2671]
[0x082df2fd]
[0xffffe600]
Trying to exit gracefully..
------------ Game Shutdown -----------
Shutdown event system
--------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
idRenderSystem::Shutdown()
=============================================
_____________________________________________
Mon May 5 19:49:02 CEST 2008
*** No process detected ***
*** Starting gameserver ***
Code 101
=============================================
_____________________________________________
ETQW 1.4.12335.12335 linux-x86 Jan 15 2008 12:40:30
found interface lo - loopback
found interface eth0 - 84.244.187.76/255.255.254.0
found interface eth0:0 - 84.244.187.77/255.255.254.0
found interface eth0:1 - 84.244.187.78/255.255.254.0
found interface eth0:2 - 84.244.187.79/255.255.254.0
CPU: Intel CPU with MMX & SSE & SSE2 & SSE3
ETQW using generic code for SIMD processing
enabled Flush-To-Zero mode
------ Initializing File System ------
Loaded pk4 /home/et11/base/game000.pk4 with checksum 0x1eefa237
Loaded pk4 /home/et11/base/game002.pk4 with checksum 0x5f707685
Loaded pk4 /home/et11/base/pak000.pk4 with checksum 0x442eb08b
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=24257
Loaded pk4 /home/et11/base/pak001.pk4 with checksum 0x10e16e6
Loaded pk4 /home/et11/base/pak002.pk4 with checksum 0x8dbe7353
Loaded pk4 /home/et11/base/pak003.pk4 with checksum 0x99dfcabb
Loaded pk4 /home/et11/base/pak004.pk4 with checksum 0x7e49f838
Loaded pk4 /home/et11/base/pak005.pk4 with checksum 0x5ccc7213
Loaded pk4 /home/et11/base/pak006.pk4 with checksum 0x9edf1b7d
Loaded pk4 /home/et11/base/pak007.pk4 with checksum 0x74a1a2f
Current search path:
/home/et11/.etqw/base
/home/et11/base
/home/et11/base/pak007.pk4 (2653 files)
/home/et11/base/pak006.pk4 (1849 files)
/home/et11/base/pak005.pk4 (3588 files)
/home/et11/base/pak004.pk4 (26 files)
/home/et11/base/pak003.pk4 (26 files)
/home/et11/base/pak002.pk4 (26 files)
/home/et11/base/pak001.pk4 (26 files)
/home/et11/base/pak000.pk4 (775 files)
/home/et11/base/game002.pk4 (3 files)
/home/et11/base/game000.pk4 (3 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
Decompressing the global token cache...3560Kb
------------------------------
execing 'etqwdedconfig.cfg'
execing 'localization/english/defaultbinds.cfg'
execing 'etqwdedbinds.cfg'
couldn't exec 'autoexec.cfg'
Vendor: Device:
thread priority set to 1
Opening IP socket: 84.244.187.76:-1
------- Initializing renderSystem --------
renderSystem initialized.
--------------------------------------
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=24257
72 strings read from localization/english/strings/bindings.lang
485 strings read from localization/english/strings/chat.lang
883 strings read from localization/english/strings/code.lang
2186 strings read from localization/english/strings/game.lang
3199 strings read from localization/english/strings/guis.lang
3375 strings read from localization/english/strings/lifestats.lang
3513 strings read from localization/english/strings/loadtips.lang
3852 strings read from localization/english/strings/locations.lang
4377 strings read from localization/english/strings/maps.lang
4444 strings read from localization/english/strings/tasks.lang
Couldn't open journal files
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
Opening IP socket: 84.244.187.76:27733
-------- Initializing Session --------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
--------------------------------------
game using generic code for SIMD processing
enabled Flush-To-Zero mode
--------- Initializing Game ----------
gamename: baseETQW-1
gamedate: Dec 13 2007
Initializing global UI namespaces
...23 namespaces
...239 properties
Initializing event system
...898 event definitions
Initializing class hierarchy
...163 classes, 395120 bytes for event callbacks
game initialized.
--------------------------------------
/proc/cpuinfo CPU frequency: 1995.02 MHz
------------- Initialized in 04 -------------
--- Common Initialization Complete ---
terminal support disabled: stdin is not a tty
pid: 23379
1995 MHz CPU
2016 MB System Memory
Async thread started
Unknown command 'setServerLicenseCode'
execing 'server.cfg'
WARNING: Couldn't load image: levelshots/refinery
log file 'console.log' opened on 2008-5-5, 19:49:06
si_version: ETQW 1.4.12335.12335 linux-x86 Jan 15 2008 12:40:30
g_version: ETQW 1.4.12184.12184 linux-x86 Dec 13 2007 14:05:36
Current search path:
/home/et11/.etqw/base
/home/et11/base
/home/et11/base/pak007.pk4 (2653 files - 0x74a1a2f not referenced)
/home/et11/base/pak006.pk4 (1849 files - 0x9edf1b7d not referenced)
/home/et11/base/pak005.pk4 (3588 files - 0x5ccc7213 referenced)
/home/et11/base/pak004.pk4 (26 files - 0x7e49f838 not referenced)
/home/et11/base/pak003.pk4 (26 files - 0x99dfcabb not referenced)
/home/et11/base/pak002.pk4 (26 files - 0x8dbe7353 not referenced)
/home/et11/base/pak001.pk4 (26 files - 0x10e16e6 not referenced)
/home/et11/base/pak000.pk4 (775 files - 0x442eb08b referenced)
/home/et11/base/game002.pk4 (3 files - 0x5f707685 not referenced)
/home/et11/base/game000.pk4 (3 files - 0x1eefa237 not referenced)
game DLL: 0x769c5c77 in pak: 0x0
Addon pk4s:
WARNING: Failed to load image program: 'levelshots/refinery'
WARNING: idDeclLocal:arseLocal Failed to Parse decl 'levelshots/refinery' in file 'materials/levelshots.mtr' line 0
WARNING: Couldn't load image: levelshots/campaigns/africa
WARNING: Failed to load image program: 'levelshots/campaigns/africa'
WARNING: idDeclLocal:arseLocal Failed to Parse decl 'levelshots/campaigns/africa' in file 'materials/levelshots.mtr' line 0
WARNING: Couldn't load image: levelshots/slipgate
WARNING: Failed to load image program: 'levelshots/slipgate'
WARNING: idDeclLocal:arseLocal Failed to Parse decl 'levelshots/slipgate' in file 'materials/levelshots.mtr' line 0
WARNING: Couldn't load image: levelshots/island
WARNING: Failed to load image program: 'levelshots/island'
WARNING: idDeclLocal:arseLocal Failed to Parse decl 'levelshots/island' in file 'materials/levelshots.mtr' line 0
Server spawned on port 27733.
WARNING: The current game code doesn't match pak files (net_serverAllowServerMod is off)
signal caught: 'Segmentation fault', si_code 1
callstack:
0xf5413530
[0x082e2671]
[0x082df2fd]
[0xffffe600]
Trying to exit gracefully..
------------ Game Shutdown -----------
Shutdown event system
--------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
idRenderSystem::Shutdown()
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Old 6-5-2008, 07:57   #4 (permalink)
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I think you have to restart installing files for the server because it says there are files that crashes your server and shuts it down. Also before you do anything are you using HLUPDATETOOL ?
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=24257

Contact me on steam I would like to help.
steam name: salem398
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Old 6-5-2008, 15:42   #5 (permalink)
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"net_serverAllowServerMod is off"
What about trying net_serverAllowServerMod 1
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Old 6-5-2008, 18:58   #6 (permalink)
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Default

If ure renting from i3D try to reinstall it from youre controlpanel.
And if it doesn't help, send a mail to i3D.
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=24257
http://forum.i3d.net/i3d-net-gamehos...3d-net-nl.html
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