![]() | i3D.net Support (email & live chat)
|
| |||||||||
| Register | Invite Your Friends | All Albums | Members List | Social Groups | Search | Today's Posts | Mark Forums Read |
![]() |
| | Thread Tools | Search this Thread | Display Modes |
| | #1 (permalink) | |
| Banned Join Date: 23 July 07
Posts: 4,884
Downloads: 30 Uploads: 5 ![]() ![]() ![]() | Quote:
| |
| | |
| Sponsored Links |
| | #3 (permalink) |
| Colonel Join Date: 04 October 08 Location: Belgium
Posts: 1,136
Downloads: 0 Uploads: 0 ![]() | Damn you need L4D to have the SDK. *note to myself* I really have to buy L4D now! Read more on: : i3D.net Game Forums /left-4-dead/59231-l4d-authoring-tools-beta-sdk.html edit: a sketch up plug-in? that awesome!
__________________ Last edited by senne teddy; 17-5-2009 at 00:08. Reason: sketch up |
| | |
| | #5 (permalink) |
| Colonel Join Date: 04 October 08 Location: Belgium
Posts: 1,136
Downloads: 0 Uploads: 0 ![]() | would someone upload the sketchup plugin for me? SketchUp Source Tools - Valve Developer Community
__________________ |
| | |
| | #6 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | incredible im so happy about the sdk xD I!! am building the 300 map and not you!!! xD Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=59231 But somehow my level doesnt want to start always "steam validation rejected"
__________________ delete those: ze_stargate_escape || ze_deathstar_escape || ze_pirates_of_the_caribbean || ze_sg1_missions |
| | |
| | #7 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | got now the problem
__________________ delete those: ze_stargate_escape || ze_deathstar_escape || ze_pirates_of_the_caribbean || ze_sg1_missions |
| | |
| | #9 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | somebody knows how to make that you can see fire (from a molotov etc.)? if i throw one on my own map you cant see it
__________________ delete those: ze_stargate_escape || ze_deathstar_escape || ze_pirates_of_the_caribbean || ze_sg1_missions |
| | |
| | #10 (permalink) |
| i3d.net Join Date: 31 August 08 Location: Rhoon, Zuid-Holland
Posts: 1,915
Downloads: 21 Uploads: 0
Xfire: basdej ![]() | and if you try to make the floor func_detail or someting?
__________________ ingame name: OVERLORD [nl] Intel Q6600 @ 2.40GHz (4 cores) 4096MB RAM, 1,5 TB hard drive, NVIDIA GeForce 8800 GTS |
| | |
| | #11 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | why should this work?
__________________ delete those: ze_stargate_escape || ze_deathstar_escape || ze_pirates_of_the_caribbean || ze_sg1_missions |
| | |
| | #12 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | anybody knows how zombies spawn ? i made with nav_edit 1 "mark obscured" mark finale mark battlefield and so on but nothing happened and i made panic event and panic forever commands. what is wrong?
__________________ delete those: ze_stargate_escape || ze_deathstar_escape || ze_pirates_of_the_caribbean || ze_sg1_missions |
| | |
| | #13 (permalink) |
| Master Chief Join Date: 02 April 09
Posts: 1,156
Downloads: 0 Uploads: 0 ![]() | i do now know everything like how to make the fire from molotov visible and how to make zombie spawn in survival mode or how to make survival mode if somebody wants i could make a tutorial ![]() Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=59231 sorry for tripple post but this forum doesnt allow editing after 5 minutes...
__________________ delete those: ze_stargate_escape || ze_deathstar_escape || ze_pirates_of_the_caribbean || ze_sg1_missions |
| | |
![]() |
| Thread Tools | Search this Thread |
| Display Modes | |
| |
| New To Site? | Need Help? |