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Old 7-4-2008, 13:10   #1 (permalink)
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Post Battlefield: Battlefield: Bad Compnay dev chat

Newsmessage orginally posted on www.battlefield2142.nl:

Battlefield: Bad Compnay dev chat

[N]lithium: Will Bad Company ever come to PC?
KM: Hey all. Someone asked if BFBC will ever come to PC.
No, this is very unlikely. BFBC was built from the ground
up for next.gen consoles. But DICE won't forget the PC heritage. :)

goingsouth: Will the game support co-op over live?
KM: BFBC doesn't include a coop mode. It's definitely
something we're looking to implement in future titles but
for now we where too busy just creating the new
Frostbite engine, the new game mode and the
Singleplayer campgaign.Stay tuned.

scribbsi:
Are you going to be using your BFBC engine on future BF titles?
Jamie: The game has taken years to get together - we built the Frostbite engine
from the ground up, which takes a long time in itself, iin addition to then
fine tuning and balancing the game, Yeah, both Kellys Heroes and Three Kings
where strong influences during the preproduction of the game. Great movies.

seb120:
Will there be a conquest mode for multiplayer?
KM: We wanted to concentrate on a strong, single game mode,
as conquest has been for previous BF titles.
We want to continue the open, sandbox experience of conquest and bring in additional objective elements that you see in gold rush.

wenis:
Are there plans for any type of DLC later on?
KM: DLC? Yes, there will be DLC. There's been so much flame about this for some reason
there will be 5 weapons available for free through various marketing programs (to be announced).
..and another 5 available if you buy the Gold Ed. (i.e. limited ed).

BcK_Marci_X:
Why do you sell the weapons on XBL or PSN when you can unlock them>
KM: Well that's not entirely true. We don't plan to sell wpns that you can unlock.
Jamie: You can actually find 5 weapons for free by completing a few different activities
like signing up for the newsletter and such. You'll receive the codes,
and won't have to pay anything for them.

KorvaRunQ:
What kinda clan support do we have in bfbc ?
KM: You can join with friends through Xbox live - 4 of you
can join a game and play together through various sessions,
unlocking awards. There'll be other more traditional elements
provided through the website, but we don't want to just leave it there.

GenHoffmann: Will anything be done to balance the the guided missile of the sniper kit
KM: The Sniper kit always seem to be a source of so much argument, The laser designator was always a bit powerful when we released for the Beta, which we knew, but we've spent a long time tweaking it now, so it should be much more balanced now

JavaUser8: Will BFBC have prone in retail version?
KM: Why no prone? Well, this is simply to balance the sniper class to the other. They are the only one having 1-shot1-kill wpns PLUS the laser designator. If they had prone as well they would be more or less invisible as well. So short asnwer, it's a balance reasons!

w0k`[sk]: Can you explain a little bit more about your new Frostbite gaming engine? How does it differ to game engines like the one Call of Duty 4: Modern Combat is currently running on? What are its advantages and disadvantages?
KM: Destructibility really changes the way the level needs to be put together and the complexity of the objects that are placed within it. And as you've probably seen from the Beta, the levels are much bigger than you'd normally expect to see in most other shooters.

Dace (TalkBF): Will there be parachutes in BF:BC
KM: Currently there's not parachutes in BFBC to avoid the Attackers having a too good time dropping of agents around the Defenders base.

norm360 (TalkBF): where did the name for the frostbite engine come from, and is there any connection the map frostbite on BF2:MC?
Jamie: It's a reference to the frozen climes that we find ourselves in for 6 months of the year - nice place, but you want to watch the extremities!
KM: Well, we needed a name for our engine and at this time it was codl as hell here in Sweden. So when the susggestions of Frostbite came up it felt perfect. Sweden is jsut cold in the winters, perfect for sitting indoors and dev games. ;)

Jikdor: Why do the anititalk mines diasapear when you die?!
Jamie: The mines disappearing is something that slipped through into the Beta - we've fixed this now for the main game, so mines will stay put for some time after you're killed

DARRYL: willl their be squad leader to squad leader chat in the retail game
KM: Currently there's no squad leader chat. We wanted to keep the team play closer in to the group, to the actual squad. Talk to the group and work towards the objective.

Rammstein:
Why squad spawning? I understand it was done in Battlefield 2 and Frontlines: Fuel of War, but in those games you had to be leader to have people spawn on you, in this game, I can be sniping in a good spot and have my cover blown by idiots spawning on me and giving my position away when I am not even Squad Leader.
Jamie: The squad spawn is designed to get you closer to the action, and we've done some fairly major reworks after seeing how it's worked in the Beta. It's lot more robust now, and players that want the lone wolf experience will find themselves much less likely to be selected as the spawn point.

Chris Owen via email: Will Xbox 360 and PS3 players be able to play against each other in Battlefield: Bad Company
Jamie: sadly the way the servers are set up means that the two consoles won't be able to see players in the others' games. However, we're running dedicated servers for each, so you should always get the best experience no matter which you're playing on

Acaboy via email:
Intentional team killing seems to be rampant in this game. Will you implement disabling friendly fire? Thank you.
KM:TK is always a problem in shooters. We want to punish to a suitable level but sometimes it's very hard to be just. E.g. the stray bullet the caps a vehicle with 4 ppl in it. Friendly fire isn't a setting right now but we're balancing the consequences.

lbs`scladeAFK: At what age did you decide you wanted to be a game developer and how did you go about pursueing the dream. ( College, experience, etc. )
Jamie: I've been playing games longer than I can remember, and it's always something that I wanted to get into. I went through college and then joined the test team - from there things just kep going!

BadCompanyTester: Have you tweaked the damage of most primary weapons?
KM: Yes. All weapons, damages, health (and yes, splash damage as well:) are going through tweaks now during the aftermath of the Beta. All the input we get from this is crucial for us to get this all right.

theY4Kman: Will there be dedicated servers for multiplayer (by players or DICE), or will it be completely console hosted? If console hosted, will there be a benchmark for internet speed?
Jamie: We'll be running dedicated servers with clusters around the world to ensure that players always get the best possible playing experience. There's a lot of data getting pushed around, so we need the client-server setup to make sure the experience stays good, it just wouldn't be possible peer to peer

Edu: So what made you guys want to make a story-driven game vs. another iteration of the "normal" battlefield.
KM: Big questions: BF was "made" on multiplayer but to some degree we felt it was a waste to not make a SP experience out of the same sandboc experience. Many succesful singleplayers games had huge environments with freedom to the player... this was already in the MP of BF. So it felt like a natural next step. That and the fact tha we as devs wanted to make SP game as well as a new MP game. :)

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Old 7-4-2008, 13:25   #2 (permalink)
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Beetje een slappe hap zeg, staat vrij weinig nieuws in.
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Old 7-4-2008, 15:34   #3 (permalink)
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Ik krijg een beetje het idee dat Battlefield vergane glorie is....

Hope I'm wrong, en ik wacht met spanning op BF3 maar voorlopig verwacht ik niet veel meer van BF
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Old 7-4-2008, 15:42   #4 (permalink)
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Dit is voor de duidelijkheid de nieuwe xbox title van EA.
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Old 7-4-2008, 22:12   #5 (permalink)
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Quote:
Originally Posted by i3d View Post
Dit is voor de duidelijkheid de nieuwe xbox title van EA.
PS3 toch ook?
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