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Old 19-5-2009, 01:43   #1 (permalink)
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Default 6 new maps in 6 weeks!

Today we are releasing 'Hidden Fortress', the first in a series of new maps for QUAKE LIVE. We will be releasing a new map every week for the next 5 weeks.

Each map will be announced with a sneak peek on twitter, make sure to follow us there!

Hidden Fortress is a Clan Arena, Team Deathmatch and Free For All map that fits 6 to 10 players. We think it's a great starting pick and we hope you'll enjoy it.

That's not all! The practice interface for playing offline games has been completely reworked. It is much easier to use and more powerful. You will also find the brand new Training Center in that section .. we have put together two practice maps to learn and improve your rocket jumping and movement skills. You will find videos and demo replays to help you understand "how it's done" and start flying through those Clan Arena maps like the pros.

Note that you will need to install a new version of the QUAKE LIVE plugin before getting back in the game. A small price for so much awesomeness.

And finally, a detailed list of the other changes:
  • Redesigned the navigation bar used for Play Online and Play Offline pages.
  • Fixed an issue where IE wouldn't default to a proper game type when going to the Match Browser.
  • Added a "Link to this Match" button that becomes visible when you are in an online game. You can send this link to your friends for joining you in a game you are playing.
  • Fixed a problem with long names on the match details popups not using the full available space.
  • Fixed some problems that would prevent certain clan tags from being saved properly on the Edit Profile page.
  • Changed the date format used on a player's awards page to match the format we use elsewhere on the site.
  • void exploit on qzteam6, qzdm12, qzdm11 fixed.
  • Fixed proxy mines radius exploit.
  • Fixes for player names getting clipped in the team scoreboard.
  • Switching to spectator now properly resets the player ready flag.
  • practice offline w/ bots uses correct CA health/armor settings now.
  • Clan Tags now listed on Invite Inbox and Invite Outbox.
  • New 'raw device' input mode. Set in_mouse 2 to bypass DirectInput and talk to your mouse device directly. We have seen bad interference from various software, and in general you might get more reliable / better quality mouse input with in_mouse 2.

Read more on: : i3D.net Game Forums /main-ql/59500-6-new-maps-6-weeks.html
6 new maps in 6 weeks!-screenhunter_020.jpg
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Old 25-5-2009, 04:58   #2 (permalink)
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Default Sneak A Peek At Quake Live's Siberia

6 new maps in 6 weeks!-50857_wallpaper_1280x1024_v94_0_normal.jpg

This coming Tuesday a new map will be added to Quake Live as part of their six maps in six weeks gig. The new CTF level is called "Siberia", and it was designed by Yan Ostretsov (also the author of popular CTF arena "IronWorks"). Siberia will house 6-12 players, and sports a winter theme (as one might expect from the name of the map!). Watch for Siberia on Tuesday.
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6 new maps in 6 weeks!-50854_big_shot3_v94_0_normal.jpg   6 new maps in 6 weeks!-50855_big_shot4_v94_0_normal.jpg  

6 new maps in 6 weeks!-50856_big_shot5_v94_0_normal.jpg  
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Old 3-6-2009, 20:09   #3 (permalink)
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Default New Quake Live map coming this week

New Quake Live map coming this week

6 new maps in 6 weeks!-quakelivejune2.jpg

id Software continues their quest to release six new maps in six weeks for their recently launched free-to-play first person shooter Quake Live. This week marks the third new map to be release and it's actually a remake of a classic Quake III Arena Capture The Flag map, Bloodlust.

The map was originally made by the Threewave team of Michael "Casey" Goodhead and Dave "Zoid" Kirsch and this new Quake Live version has been tweaked a bit for its reappearance. id promises that after two CTF maps for Quake Live in the past two weeks, the new map for next week will be a Duel-centric level.
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Old 10-6-2009, 13:53   #4 (permalink)
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Default QUAKE LIVE Does A Blood Run Today

As the fourth map in their "six in six weeks" series, QUAKE LIVE fans will be getting Blood Run today. This one may bring you back a decade or so. The original version of Blood Run for Quake was created by Sten "ztn" Uusvali in 1997, as a tribute to E1M5. The level was rebuilt from scratch for Quake 3 Arena in 2000. Now here we are today getting "Blood Run" for QUAKE LIVE
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6 new maps in 6 weeks!-53773_big_shot1_v112_0_normal.jpg   6 new maps in 6 weeks!-53774_big_shot2_v112_0_normal.jpg  

6 new maps in 6 weeks!-53775_big_shot3_v112_0_normal.jpg   6 new maps in 6 weeks!-53776_big_shot4_v112_0_normal.jpg  

6 new maps in 6 weeks!-53777_big_shot5_v112_0_normal.jpg  
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Old 23-6-2009, 23:11   #5 (permalink)
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Default Quake Live's 6 In 6 Ends With Quarantine

Quake Live's six maps in six weeks meal deal has ended with "Quarantine", a totally new arena featuring unique architectural and artistic styles. id Software's Marty Stratton caps off the event with a note to the Quake Live masses.
We're proud to wrap up our '6 new maps in 6 weeks' campaign with a totally new arena titled "Quarantine." Featuring a unique architectural and artistic style, this medium-sized arena was designed for the high-flying action of Clan Arena, but is also very fun in Team Deathmatch, Free for All and Duel. Like everything at QUAKE LIVE, Quarantine is totally free and will be automatically delivered to you the next time you login. In addition to Quarantine, we're updating 4 other arenas with minor fixes and adjustments.
  • Siberia (qzctf8) - Adjusted the item layout to reduce a defense's ability to completely lock down the base
  • Furious Heights (qztourney7) - Very minor changes to geometry revealed through and requested for competitive play
  • Scornforge (qzteam4) - Fixed an exploit
  • Space Chamber (qzdm18) - Fixed an exploit
Over the past 6 weeks we've brought 6 new arenas to QUAKE LIVE that span all game types and sizes, and include both totally new and classic or highly requested arenas. We hope you enjoy the extra hours of fun and we look forward to bringing more to you in the future. While we've been rolling out these arenas, we've been working on a number of other features and updates that we're looking forward to releasing over the next several weeks. Look for a developer blog later in the week with a more detailed progress update on Mac/Linux, private servers, competition features, leaderboards, and other changes that are all on the horizon.
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=59500
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6 new maps in 6 weeks!-54480_big_shot1_v9062207_0_normal.jpg   6 new maps in 6 weeks!-54481_big_shot2_v9062207_0_normal.jpg  

6 new maps in 6 weeks!-54482_big_shot3_v9062207_0_normal.jpg   6 new maps in 6 weeks!-54483_big_shot4_v9062207_0_normal.jpg  

6 new maps in 6 weeks!-54484_big_shot5_v9062207_0_normal.jpg  
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