Battlefield 3 Official Ranked game servers now available!

i3D.net Game Forums   i3D.net Support (email & live chat)
Amsterdam +31 (0)10 8900070
USA 1-800-482-6910 (toll free)
Frankfurt +49 69 257378709

Go Back   i3D.net Game Forums > Members List
Downloads
300 GB of games and patches
Downloads

Kaemon666 30

Kaemon666 Kaemon666 is offline

Mapper

Visitor Messages

Showing Visitor Messages 1 to 12 of 12
  1. BLACK MUPPET
    28-4-2011 21:06 - permalink
    BLACK MUPPET
    Hey Kaemon, you may not know me, but I am a practical mapper making maps occasionally.
    I might need help with my upcoming map so if you want to, please add me on steam.
    My steam name is reflexnl, I can explain it if you want.
  2. Roy [NL]
    29-3-2011 22:17 - permalink
    Roy [NL]
    add me to steam please, its urgent
  3. Roy [NL]
    8-5-2010 00:55 - permalink
    Roy [NL]
    nvm, it works :) that is gonna reduce my vertexes etc :)
  4. Roy [NL]
    7-5-2010 13:35 - permalink
    Roy [NL]
    http://forum.i3d.net/cs-source-work-...ml#post1104580

    I haz propper, but i need the propper data too, without it it doesnt work :(

    You have a copy of it? since the new version they dont have prefabs anymore
  5. FreeZe
    28-1-2010 21:28 - permalink
    FreeZe
    a wild kaemon appeared... throw stone...
    kaemon didnt move... throw stone... wild kaemon ran away...
  6. Dang3r
    21-9-2009 16:00 - permalink
    Dang3r
    Yeah, PimJuice is right.

    The brushes sealing the map from the void (yes, you need to seal the map from the void) need to be Solid Normal Brushes; not Func_Details or any kind of entity.
    This includes the SkyBox wich, by the way, may NEVER be a Func_Detail.
    (Also, you may not have entities running arround in the void itself; they all must be inside the map)

    well then what must the skybox be? :P
  7. Jenny
    19-9-2009 22:09 - permalink
    Jenny
    You are warned.
  8. Dang3r
    19-9-2009 18:57 - permalink
    Dang3r
    look on the aim_awp_towers thread for the map link
    i uploaded it ;) so u can fix, oh and first put it on hammer and see what I've done and then try it on css and you will see what problem it has, and please try to solve it :(. Thanks allot Danger
  9. Kaemon666
    19-9-2009 15:36 - permalink
    Kaemon666
    Do you use Skype or MSN? Give me your direction if you do so.
    If not, you can also give me your Steam account name (never give the password! XD)
  10. Dang3r
    19-9-2009 15:06 - permalink
    Dang3r
    and you can make it look better too, ill add you to special thanks list if you do that.
  11. Dang3r
    19-9-2009 14:57 - permalink
    Dang3r
    kaemon ill upload the map so u can take a look at it, but where and how should i upload it?
  12. andrepcg
    3-9-2009 17:23 - permalink
    andrepcg
    hey dude! you really need to finish the map. c'mon. it looks awsome. even the creator of LOTR is making you finish the map cause is't GREAT.

    if you can't do it, lease give the project someone else that you trust.

    it really needs to be finished.

    thanks man

About Me

  • About Kaemon666
    Geslacht
    Man
    Favoriet forum
    i3D.net gamehosting
    Steam ID
    cgsite2@hotmail.com
  • Signature
    Visit "Hannibal & Kaemon's Blog" here:
    http://rafuron.wordpress.com

Statistics

Total Posts
Visitor Messages
Downloads
  • Downloads: 1
  • Uploads: 0
Nominations Statistics
  • Total Posts Nominated: 0
  • Total Current Nominees: 0
  • Nominated 0 Times in 0 Posts
  • TOTW/F/M Award(s): 0
General Information
  • Last Activity: 5-4-2012 19:17
  • Join Date: 29-12-2008
  • Referrals: 1
38 point(s) total     Latest Reputation Received
  Thread Date Comment
Ideas or concepts for... 31-10-2010 15:34
Mappingthread! 19-7-2010 13:30 Thank you :)
Mappingthread! 26-4-2010 11:25 ++;
Basic Hammer Knowledge... 21-9-2009 18:29 Very very very good!
ZE_Map Basics (Guide) 16-9-2009 19:29 VERY WELL DONE!! Its a great example and guide! - GARGANTUA
ZE_Map Basics (Guide) 16-9-2009 12:31 Nice
Mappingthread! 15-8-2009 17:11 Thanks for good and much info!
Mappingthread! 28-6-2009 17:26 Thanks :D
Mappingthread! 28-6-2009 13:28 Tank Joo :3
Mappingthread! 28-6-2009 11:51 Nice effort ;)
Ze_kaemon_map_001 12-6-2009 21:11 Nice map! I hope its finished soon!
Mappingthread! 27-5-2009 15:11 Ty
ze_death_star_escape 25-5-2009 19:50 Thank you for the tutorial of the sprites!^^
Ze_kaemon_map_001 25-5-2009 09:43 Oh my god, this looks INCREDIBLE! Good work!
Mappingthread! 4-5-2009 17:16 random


New To Site? Need Help?

All times are GMT +2. The time now is 01:46.


©2011 INTERACTIVE 3D BV - Alle rechten voorbehouden

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256