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| █ █ █ █ █ █ █ █ Moderator Battlefield Join Date: 12 December 06 Location: Nieuwegein
Posts: 17,844
Downloads: 1562 Uploads: 1428
Xfire: bluezone66 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | COD4 mod: Blood Mod 1.1 This Mod emphasizes the representation of blood in the Multiplayer of Call of Duty 4 intensive. In the Serverconfig can you to adjust whether the stationary MG´s to be present be supposed. Likewise the blood representation in the game *BloodMod Server Settings* [ Copy in your Server CFG ] set scr_allowturrets "0" = no present MG´s in Maps set scr_allowturrets "1" = yes present MG´s in maps Blood Simulations seta cg_blood 1 // Default = 1 [BLOOD ALLOW INGAME] seta cg_bloodpool 1 // Default = 1 [BLOODPOOL SIMULATIONS] seta cg_bloodLimit 0 // Default = 0 [BLOOD LIMIT] seta cg_bloodLimitMsec 330 // Default = 330 [1 sec.=1000 Msec MAXTIME FOR BLODD SIMULATIONS] DOWNLOAD HERE
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| | #2 (permalink) |
| █ █ █ █ █ █ █ █ Moderator Battlefield Join Date: 12 December 06 Location: Nieuwegein
Posts: 17,844
Downloads: 1562 Uploads: 1428
Xfire: bluezone66 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | COD4 mod: Blood Mod SP This Mod emphasizes the representation of blood in the Singelplayer of Call of Duty 4 intensive. INFO: Unfortunately there is not in act 1 level two a problem which I to eliminate could. +set fs_game mods/BloodMod_SP DOWNLOAD HERE
__________________ Super Moderator & Head Game Admin i3D Global Newsposter & Games Specialist i3D ![]() * Personal Messages or e-mails with problems/questions will not be answered! |
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| General Join Date: 25 July 07 Location: Alblasserdam, Zuid-Holland
Posts: 13,030
Downloads: 301 Uploads: 27
Xfire: DutchkriDje ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Read the readme, maybe mercZeUs' Xfire or email address is in it.
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great mod guys do you install this in the main or i have a ranked server i have put this in the server.cfg cant seem to work any help please set scr_allowturrets "1" = yes present MG´s in maps set scr_allowturrets "0" = yes present MG´s in maps seta cg_blood 1 // Default = 1 [BLOOD ALLOW INGAME] seta cg_bloodpool 1 // Default = 1 [BLOODPOOL SIMULATIONS] seta cg_bloodLimit 0 // Default = 0 [BLOOD LIMIT] seta cg_bloodLimitMsec 330 // Default = 330 [1 sec.=1000 Msec MAXTIME FOR BLODD SIMULATIONS] |
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