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Old 31-10-2011, 19:54   #1 (permalink)
 
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Exclamation Answered: Call of Duty series under DDoS Attack

Hi there,

We (still) have a COD 2 server running ( we host it ourselfs ). But for some weeks now we noticed it was lagging once a day. First we could not find the reason for this, but now it is clear we are under a DDoS attack.

The server gets a lot of status requests from a lot of different ips, and is answering it by giving the server status, what sucks up the total bandwidth of our internet connection.

After a lot of googling we found the following thread: Query limiting... - Call of Duty server admin list. - ArchiveOrange This shows that not only COD2 is under attack, but a lot of games based on the Quake 3 engine.

Does somebody have any experience to handle this? We dont run a linux server, so iptables is not the answer. Ow, and the IP adresses change, so adding the ip to a firewall is not the best solution.


[sorry, its posted in the wrong section]

Last edited by kloaknet; 31-10-2011 at 19:56. Reason: [sorry, its posted in the wrong section]
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Best Answer - Posted by Wormix
We found this solution:

Getstatus UDP Flood Solution - RankGameHosting.ru » Обзор игровых хостингов в России и СНГ

It stops the outgoing traffic. Incomming is still 10 kbps, as long as this wont increase it will be fine.

The Call of Duty server uploaded 41 GB in 3 days so I'm glad its over...
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Old 31-10-2011, 20:51   #2 (permalink)
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Already contacted your server provider? I'll guess they have a solution.
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Old 1-11-2011, 18:42   #3 (permalink)
 
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as mentioned, we host the server ourselfs, so it not located in a server centre, but at someone his home. And those standard modems don't have a sophisticated firewall.
Read more on: : i3D.net Game Forums /technische-hulp-cod/179891-call-duty-series-under-ddos-attack.html

Because it seems to be worldwide and a lot of servers are attacked, maybe someone already discovered a solution?
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Old 12-11-2011, 12:24   #4 (permalink)
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It isnt a DDoS attack.. its just a stupid rcon blocker wich is connecting from a list with proxy's (i had the same issue @ cod1/cod2/cod4/cod5 servers from SG)

there was a cmd i think it was g_banips "1" but i am not sure. Basicly what it does it bans a ip after 2x wrong rcon login within 1second (not posible for a human to do this! *if you use the rcon normaly*)
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Old 14-11-2011, 23:12   #5 (permalink)
 
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thanks for your reply!, we are testing it at the moment
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Old 15-11-2011, 07:26   #6 (permalink)
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Reply when your issue is solved!
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Old 25-11-2011, 19:00   #7 (permalink)
 
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It didn't do the trick. At least, it was quite ok for 2 weeks, we did put a lot of ips in the firewall, but atleast for today the attacks are back.
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Old 16-1-2012, 20:44   #8 (permalink)
 
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After a change of IP, it did go well for a couple of weeks, but again we are back under attack, the problems for all quake engine servers seems to be increasing according multiple fora
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Old 18-1-2012, 13:59   #9 (permalink)
 
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We found this solution:

Getstatus UDP Flood Solution - RankGameHosting.ru » Обзор игровых хостингов в России и СНГ
Read more on: : i3D.net Game Forums http://forum.i3d.net/showthread.php?t=179891

It stops the outgoing traffic. Incomming is still 10 kbps, as long as this wont increase it will be fine.

The Call of Duty server uploaded 41 GB in 3 days so I'm glad its over...
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