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|5-12-2008, 13:45||#1 (permalink)|
Re: [ut3servers] don't call us, we'll call you
> I agree with QettoE,
> UT2004 was a great game and it seems like UT3 should have taken it up to
> higher level, not completely changed the game. We have 2 UT3 servers
> running, but 99% of our clan has moved back to 2k4.
> I haven't totally given up hope on the game just yet as I was here when
> 2k3 morphed into the great 2k4... maybe the past can indeed repeat
> *crosses fingers*
> Thanks to those of you that have worked hard to get us where we are with
> UT3,but I have to honestly say I'm still left wanting.
I love being right (i.e. I predicted this way before UT3 was released)
UT2003 was released -> people wanted UT'99
UT2004 was released -> a lot of people still wanted UT'99
UT3 was released -> some people still wanted UT'99; others wanted UT2004
"Many were increasingly of the opinion that they'd all made a big
mistake in coming down from the trees in the first place. And some said
that even the trees had been a bad move, and that no one should ever
have left the oceans."
-- Douglas Adams in "The Hitchhiker's Guide to the Galaxy"
Substitute "trees" with UT2004; and "oceans" with UT'99.
Even if you would recreate UT'99 you would still not get UT'99 (unless
you keep everything the same, but in that case, why bother). Recreating
the levels with more details results in a different experience, and
maybe even different gameplay. Just look at all the CTF-Face
generations, all 3 UT generations have the exact same layout. But simply
flyinf through them (i.e. no gameplay) gives you a different experience.
Personally, I would rather see something new. Because I've seen the old,
and can go back to the old when I want to. I don't want to go forward to
the old. That might even result in a paradox and destroy the universe.
Michiel "elmuerte" Hendriks elmuerte (AT) drunksnipers (DOT) com
the Unreal Admin page http://www.unrealadmin.org
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