Fallout 2 - Restoration Project

Discussion in 'Full Games and DEMOS' started by Mr. BlueZone, Jan 15, 2008.

  1. Mr. BlueZone

    Mr. BlueZone <FONT size="1" face="Arial" color="blue"><B>►Super

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    Fallout 2: Restoration Project v1.1

    Description:
    The purpose of this mod is to add back into the game all the content that was originally planned by the Fallout 2 devs. You will find about 6 new locations (some quite large, other smaller) as well as a few new areas to old locations. In addition, almost every town in the game has new content whether it is new characters, quests, or items.
    Playing this will definitely be a new experience.


    DOWNLOAD HERE

    For fallout 1 scroll down!
     

    Attached Files:

    Last edited by a moderator: Oct 12, 2009
  2. Mr. BlueZone

    Mr. BlueZone <FONT size="1" face="Arial" color="blue"><B>►Super

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    Fallout 2 - Restoration Project v1.2

    Fallout 2 - Restoration Project v1.2

    [​IMG]

    Fallout 2 Restoration Project 1.2 (Unofficial FO2 Expansion)


    No Mutants Allowed
    We were here before the fall....


    This release boasts numerous bug fixes, some new content additions, as well as the newly created and highly anticipated party member appearance mod. Everyone is highly suggested to update.

    Save games from 1.1 will work just fine with this update, but starting over is recommended if you are able to - it is not required though! This update makes the RP quite stable and what it was meant to be from the start.

    The installer is now multilingual. In addition to English, the RP now offers French and Polish options. More translations will hopefully follow in the future.

    Note: The file size of the RP has increased significantly. The installer is now almost 60MB in size and the manual version is around 33MB. Just a heads up here.

    [YOUTUBE]http://www.youtube.com/watch?v=e3PXiV95kwA[/YOUTUBE]

    New Content/Game Changes:

    • There is now a diplomatic way to end the Kaga encounters.
    • New dialogue for Flick after setting up the orphanage in the Den.
    • Primitive Tribe now has its own unique music.
    • Contaminating the SAD is now reflected in the New Reno ending.
    • Harold's desk now has the yellow pass key which opens the doors in the Gecko Power Plant.
    • The Cult of Personality and Karma Beacon perks have now been fully implemented.
    • Robots that are destroyed at the SAD are now replaced - only on the Repair Level.
    -It is possible to prevent the robots from being replaced.
    • Solar Scorcher is no longer obtainable from the Guardian Portal encounter. Instead, it is found at the EPA.
    • Changed weapon placement at the EPA to improve overall game balance.
    • Hubologists in random encounters are now hostile if you killed the Hubologists in San Fran.

    Restoration Project technical wiki: here

    DOWNLOAD HERE
     

    Attached Files:

  3. hipirion

    hipirion New Member

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    i downloaded it now when i go to play it it says coulden't find or load text fonts.
     
  4. Suavemente1974

    Suavemente1974 Dirty Harry Moderator

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    I maybe found the solution to your problem. ;)

     
  5. rs0wner301

    rs0wner301 New Member

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    Too bad you need the game to play this :(
     

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