[hlds_announce] Mandatory Team Fortress 2 update released

Discussion in 'HLDS / Valve Linux newsletter' started by EricSmith, Apr 13, 2018.

  1. EricSmith

    EricSmith Guest

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    Were released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number is 4462894.



    -Eric



    ---------------------------------



    Matchmaking Changes

    - The initial load time into a match no longer counts against a players abandon timer

    - Changed the timeout before a missing player is marked as having abandoned a competitive match to be three minutes from the first time a player disconnects from the server, rather than from the moment the match is formed

    - Queue times should now be significantly faster when dealing with large numbers of placement and recently-placed players in queue

    - Moved the Competitive MMR change notification so it no longer overlaps your rank

    - Fixed continuing to receive the prompt to rejoin a match after you have been dropped from said match

    - Fixed a case where players would receive a rank change in matches that dissolved due to abandon



    General

    - Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster

    - Added HLPugs.tf tournament medals

    - Added Gette it Onne! tournament medals

    - Added TFCL tournament medals

    - Added Copenhagen Games tournament medals

    - Fixed Medics having an accelerated bercharge build-rate when healing full-health Snipers who are using The Razorback

    - Fixed being able to capture control points during setup time

    - Fixed the Golden Wrench not having an offset when using minimized viewmodels

    - Fixed the Private Maggot Muncher hiding the Soldiers hat when equipped

    - Fixed the Medics auto-call feature not including enemy Spies disguised as the Medics team

    - Fixed The Lugermorph not displaying when inspected in the backpack

    - Fixed unusual effects on the Brass Bucket rendering in the wrong spot

    - Fixed Mann vs. Machine late-join failing for parties of two or more

    - Fixed the Short Circuit orb not changing particle color after being deflected

    - Fixed the Short Circuit orb not being able to destroy rockets/grenades during the first 0.25 seconds of their lifetime

    - Updated models and materials for the Private Maggot Muncher

    - Updated the localization files


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    <p class=MsoPlainText>We&#8217;re released a mandatory update for Team Fortress 2. The notes for the update are below. The new version number is 4462894.<o:p></o:p></p>
    <p class=MsoPlainText><o:p>&nbsp;</o:p></p>
    <p class=MsoPlainText>-Eric<o:p></o:p></p>
    <p class=MsoPlainText><o:p>&nbsp;</o:p></p>
    <p class=MsoPlainText>---------------------------------<o:p></o:p></p>
    <p class=MsoPlainText><o:p>&nbsp;</o:p></p>
    <p class=MsoPlainText>Matchmaking Changes<o:p></o:p></p>
    <p class=MsoPlainText>- The initial load time into a match no longer counts against a players abandon timer<o:p></o:p></p>
    <p class=MsoPlainText>- Changed the timeout before a missing player is marked as having abandoned a competitive match to be three minutes from the first time a player disconnects from the server, rather than from the moment the match is formed<o:p></o:p></p>
    <p class=MsoPlainText>- Queue times should now be significantly faster when dealing with large numbers of placement and recently-placed players in queue<o:p></o:p></p>
    <p class=MsoPlainText>- Moved the Competitive MMR change notification so it no longer overlaps your rank<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed continuing to receive the prompt to rejoin a match after you have been dropped from said match<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed a case where players would receive a rank change in matches that dissolved due to abandon<o:p></o:p></p>
    <p class=MsoPlainText><o:p>&nbsp;</o:p></p>
    <p class=MsoPlainText>General<o:p></o:p></p>
    <p class=MsoPlainText>- Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster<o:p></o:p></p>
    <p class=MsoPlainText>- Added HLPugs.tf tournament medals<o:p></o:p></p>
    <p class=MsoPlainText>- Added Gette it Onne! tournament medals<o:p></o:p></p>
    <p class=MsoPlainText>- Added TFCL tournament medals<o:p></o:p></p>
    <p class=MsoPlainText>- Added Copenhagen Games tournament medals<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed Medics having an accelerated bercharge build-rate when healing full-health Snipers who are using The Razorback<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed being able to capture control points during setup time<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed the Golden Wrench not having an offset when using minimized viewmodels<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed the Private Maggot Muncher hiding the Soldiers hat when equipped<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed the Medics auto-call feature not including enemy Spies disguised as the Medics team<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed The Lugermorph not displaying when inspected in the backpack<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed unusual effects on the Brass Bucket rendering in the wrong spot<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed Mann vs. Machine late-join failing for parties of two or more<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed the Short Circuit orb not changing particle color after being deflected<o:p></o:p></p>
    <p class=MsoPlainText>- Fixed the Short Circuit orb not being able to destroy rockets/grenades during the first 0.25 seconds of their lifetime<o:p></o:p></p>
    <p class=MsoPlainText>- Updated models and materials for the Private Maggot Muncher<o:p></o:p></p>
    <p class=MsoPlainText>- Updated the localization files<o:p></o:p></p>
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