Re: [cod] [cod4] mod.ff files

Discussion in 'Call of Duty series newsletter' started by scheuselchen@web.de, Jan 12, 2009.

  1. The next Version of Promod will fix that issue (or it is already fixed in Promod v4.20, not sure about that as we still use promod 3).
    Just visit the http://www.tek-9.org Board for official Updates.
    There you can inform the coders about any bugs you've found and see if they're already addressed.


    > -----Ursprüngliche Nachricht-----
    > Von: "Matthew Simmons" <twinamds (AT) gmail (DOT) com>
    > Gesendet: 12.01.09 05:06:05
    > An: "cod (AT) icculus (DOT) org" <cod (AT) icculus (DOT) org>
    > Betreff: Re: [cod] [cod4] mod.ff files



    > For cod4 visit:
    >
    > http://www.infinityward.com/wiki
    >
    > and choose "mod tools"
    >
    > Or search on fpsadmin or google for "cod4 mod tools"
    >
    > Matthew Simmons
    >
    > On Jan 11, 2009, at 22:54, Matthew Simmons <twinamds (AT) gmail (DOT) com> wrote:
    >
    > http://wiki.treyarch.com
    >
    > That site will have the cod5 mod tools to edit files and create mods.
    >
    > FPSadmin has it also, just search for it at their site.
    >
    > Matthew Simmons
    >
    > On Jan 11, 2009, at 22:30, Brendan Hurley <rizzla20 (AT) hotmail (DOT) com>
    > wrote:
    >
    > anyone know of any tools that can extract/edit mod.ff files? running
    > a promod public and pissed off restarting it because someone calls a
    > timeout and bombs dissapear! im asuming it will be set within the mod.
    > ff. any advice?
    >
    >
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  2. *.ff files can't be edited. They can't even be read. I guess this is meant
    to prevent people from stealing mod code without the author's authorization.
    Only *.iwd can be opened with any zip program.

    >
    > > On Jan 11, 2009, at 22:30, Brendan Hurley <rizzla20 (AT) hotmail (DOT) com>
    > > wrote:
    > >
    > > anyone know of any tools that can extract/edit mod.ff files? running
    > > a promod public and pissed off restarting it because someone calls a
    > > timeout and bombs dissapear! im asuming it will be set within the mod.
    > > ff. any advice?
    > >
    > >

    >
    >
     
  3. DarkevilPT

    DarkevilPT New Member

    Joined:
    May 31, 2010
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    If that is true then how can i find the localization talks to translate the game for example?
     

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