Re: [hlds] GoldSrc installs using steamcmd still not fixed?

Discussion in 'HLDS / Valve Windows newsletter' started by testtestKiwi, Jan 1, 2018.

  1. testtestKiwi

    testtestKiwi Guest

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    Hi.
    To add to this I also donât like having to upload my entire valve directory and installing HLDS just to add another work around.

    Sent from Mail for Windows 10

    From: Ross Bemrose
    Sent: Monday, 1 January 2018 11:52 AM
    To: Half-Life dedicated Win32 server mailing list
    Subject: [hlds] GoldSrc installs using steamcmd still not fixed?

    While I dont deal with GoldSrc myself, Im still seeing complaints from 
    people about steamcmd not installing them properly on the first try.

    This sounds suspiciously like a race condition.  Is there any reason 
    steamcmd hasnt been updated to fix this?  I cant imagine itd be that 
    difficult to prioritize processing downloads forced by the 
    app_set_config command first before starting the actual application 
    update.  Particularly since for appid 90, this includes downloading the 
    actual appmanifest files that tell steamcmd what to install.


    _______________________________________________

    https://i3d.net


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    --></style></head><body lang=EN-NZ link=blue vlink=#954F72><div class=WordSection1><p class=MsoNormal>Hi.</p><p class=MsoNormal>To add to this I also donât like having to upload my entire valve directory and installing HLDS just to add another work around.</p><p class=MsoNormal><o:p>&nbsp;</o:p></p><p class=MsoNormal>Sent from <a href=https://go.microsoft.com/fwlink/?LinkId=550986>Mail</a> for Windows 10</p><p class=MsoNormal><o:p>&nbsp;</o:p></p><div style=mso-element:para-border-div;border:none;border-top:solid #E1E1E1 1.0pt;padding:3.0pt 0cm 0cm 0cm><p class=MsoNormal style=border:none;padding:0cm><b>From: </b><a href=mailto:rbemrose@gmail.com>Ross Bemrose</a><br><b>Sent: </b>Monday, 1 January 2018 11:52 AM<br><b>To: </b><a href=mailto:hlds@.com>Half-Life dedicated Win32 server mailing list</a><br><b>Subject: </b>[hlds] GoldSrc installs using steamcmd still not fixed?</p></div><p class=MsoNormal><o:p>&nbsp;</o:p></p><p class=MsoNormal>While I dont deal with GoldSrc myself, Im still seeing complaints from </p><p class=MsoNormal>people about steamcmd not installing them properly on the first try.</p><p class=MsoNormal><o:p>&nbsp;</o:p></p><p class=MsoNormal>This sounds suspiciously like a race condition.&nbsp; Is there any reason </p><p class=MsoNormal>steamcmd hasnt been updated to fix this?&nbsp; I cant imagine itd be that </p><p class=MsoNormal>difficult to prioritize processing downloads forced by the </p><p class=MsoNormal>app_set_config command first before starting the actual application </p><p class=MsoNormal>update.&nbsp; Particularly since for appid 90, this includes downloading the </p><p class=MsoNormal>actual appmanifest files that tell steamcmd what to install.</p><p class=MsoNormal><o:p>&nbsp;</o:p></p><p class=MsoNormal><o:p>&nbsp;</o:p></p><p class=MsoNormal>_______________________________________________</p><p class=MsoNormal></p><p class=MsoNormal>https://i3d.net</p><p class=MsoNormal><o:p>&nbsp;</o:p></p></div></body></html>
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  2. MechaWeasel

    MechaWeasel Guest

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    More correctly:

    If it doesnt drive revenue, dont fix it.

    On Jan 12, 2018 9:26 AM, Ook <ooksserver@zootal.com> wrote:

    > Its been this way for years and years. I just have my scripts run
    > steamcmd several times, and it usually succeeds by the 3rd attempt <sigh>.
    > Valve is well aware of this, you would think, but they have no interest in
    > fixing it since we can just run it a couple of times to get the job done.
    >
    > It used to be if it aint broke, dont fix it.
    >
    > Now it is if it aint broke too badly, dont fix it
    >
    >
    > On 12/31/2017 03:50 PM, Ross Bemrose wrote:
    >
    >> While I dont deal with GoldSrc myself, Im still seeing complaints from
    >> people about steamcmd not installing them properly on the first try.
    >>
    >> This sounds suspiciously like a race condition. Is there any reason
    >> steamcmd hasnt been updated to fix this? I cant imagine itd be that
    >> difficult to prioritize processing downloads forced by the app_set_config
    >> command first before starting the actual application update. Particularly
    >> since for appid 90, this includes downloading the actual appmanifest files
    >> that tell steamcmd what to install.
    >>
    >>
    >> _______________________________________________
    >>
    >> please visit:
    >> https://i3d.net
    >>
    >
    >
    > _______________________________________________
    >
    > please visit:
    > https://i3d.net
    >

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    <div dir=auto>More correctly:<div dir=auto><br></div><div dir=auto>&quot;If it doesn&#39;t drive revenue, don&#39;t fix it.&quot;</div></div><div class=gmail_extra><br><div class=gmail_quote>On Jan 12, 2018 9:26 AM, &quot;Ook&quot; &lt;<a href=mailto:eek:oksserver@zootal.com>ooksserver@zootal.com</a>&gt; wrote:<br type=attribution><blockquote class=gmail_quote style=margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex>It&#39;s been this way for years and years. I just have my scripts run steamcmd several times, and it usually succeeds by the 3rd attempt &lt;sigh&gt;. Valve is well aware of this, you would think, but they have no interest in fixing it since we can just run it a couple of times to get the job done.<br>
    <br>
    It used to be &quot;if it ain&#39;t broke, don&#39;t fix it&quot;.<br>
    <br>
    Now it is &quot;if it ain&#39;t broke too badly, don&#39;t fix it&quot;<br>
    <br>
    <br>
    On 12/31/2017 03:50 PM, Ross Bemrose wrote:<br>
    <blockquote class=gmail_quote style=margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex>
    While I don&#39;t deal with GoldSrc myself, I&#39;m still seeing complaints from people about steamcmd not installing them properly on the first try.<br>
    <br>
    This sounds suspiciously like a race condition.  Is there any reason steamcmd hasn&#39;t been updated to fix this?  I can&#39;t imagine it&#39;d be that difficult to prioritize processing downloads forced by the app_set_config command first before starting the actual application update.  Particularly since for appid 90, this includes downloading the actual appmanifest files that tell steamcmd what to install.<br>
    <br>
    <br>
    ______________________________<wbr>_________________<br>
    <br>
    <a href=https://i3d.net rel=noreferrer target=_blank>https://.com<wbr>///listinfo/hlds</a><br>
    </blockquote>
    <br>
    <br>
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  3. RossBemrose

    RossBemrose Guest

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    At this point, no servers installed through steamcmd drive Valves
    revenue.  Valve doesnt seem to care about GoldSrc and they run their
    own servers for all their currently updated Source games.

    Third-party games are a different story, as the TripWire representative
    on this list can probably tell you.

    On 1/12/2018 8:03 PM, Mecha Weasel wrote:
    > More correctly:
    >
    > If it doesnt drive revenue, dont fix it.
    >
    > On Jan 12, 2018 9:26 AM, Ook <ooksserver@zootal.com
    > <mailto:eek:oksserver@zootal.com>> wrote:
    >
    > Its been this way for years and years. I just have my scripts run
    > steamcmd several times, and it usually succeeds by the 3rd attempt
    > <sigh>. Valve is well aware of this, you would think, but they
    > have no interest in fixing it since we can just run it a couple of
    > times to get the job done.
    >
    > It used to be if it aint broke, dont fix it.
    >
    > Now it is if it aint broke too badly, dont fix it
    >
    >
    > On 12/31/2017 03:50 PM, Ross Bemrose wrote:
    >
    > While I dont deal with GoldSrc myself, Im still seeing
    > complaints from people about steamcmd not installing them
    > properly on the first try.
    >
    > This sounds suspiciously like a race condition.  Is there any
    > reason steamcmd hasnt been updated to fix this?  I cant
    > imagine itd be that difficult to prioritize processing
    > downloads forced by the app_set_config command first before
    > starting the actual application update. Particularly since for
    > appid 90, this includes downloading the actual appmanifest
    > files that tell steamcmd what to install.
    >
    >
    > _______________________________________________
    > To unsubscribe, edit your list preferences, or view the list
    > archives, please visit:
    > https://i3d.net
    > <https://i3d.net>
    >
    >
    >
    > _______________________________________________
    > To unsubscribe, edit your list preferences, or view the list
    > archives, please visit:
    > https://i3d.net
    > <https://i3d.net>
    >
    >
    >
    > _______________________________________________
    >
    > https://i3d.net


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    <p>At this point, no servers installed through steamcmd drive
    Valves revenue.  Valve doesnt seem to care about GoldSrc and
    they run their own servers for all their currently updated Source
    games.</p>
    <p>Third-party games are a different story, as the TripWire
    representative on this list can probably tell you.<br>
    </p>
    <div class=moz-cite-prefix>On 1/12/2018 8:03 PM, Mecha Weasel
    wrote:<br>
    </div>
    <blockquote type=cite
    cite=mid:CAEpdgaBqD+pwGBO-vUBjz6fbrtJtRdiU+Vb1uL9_vxXPrXUefA@mail.gmail.com>
    <div dir=auto>More correctly:
    <div dir=auto><br>
    </div>
    <div dir=auto>If it doesnt drive revenue, dont fix it.</div>
    </div>
    <div class=gmail_extra><br>
    <div class=gmail_quote>On Jan 12, 2018 9:26 AM, Ook &lt;<a
    href=mailto:eek:oksserver@zootal.com moz-do-not-send=true>ooksserver@zootal.com</a>&gt;
    wrote:<br type=attribution>
    <blockquote class=gmail_quote style=margin:0 0 0
    .8ex;border-left:1px #ccc solid;padding-left:1ex>Its been
    this way for years and years. I just have my scripts run
    steamcmd several times, and it usually succeeds by the 3rd
    attempt &lt;sigh&gt;. Valve is well aware of this, you would
    think, but they have no interest in fixing it since we can
    just run it a couple of times to get the job done.<br>
    <br>
    It used to be if it aint broke, dont fix it.<br>
    <br>
    Now it is if it aint broke too badly, dont fix it<br>
    <br>
    <br>
    On 12/31/2017 03:50 PM, Ross Bemrose wrote:<br>
    <blockquote class=gmail_quote style=margin:0 0 0
    .8ex;border-left:1px #ccc solid;padding-left:1ex>
    While I dont deal with GoldSrc myself, Im still seeing
    complaints from people about steamcmd not installing them
    properly on the first try.<br>
    <br>
    This sounds suspiciously like a race condition.  Is there
    any reason steamcmd hasnt been updated to fix this?  I
    cant imagine itd be that difficult to prioritize
    processing downloads forced by the app_set_config command
    first before starting the actual application update. 
    Particularly since for appid 90, this includes downloading
    the actual appmanifest files that tell steamcmd what to
    install.<br>
    <br>
    <br>
    ______________________________<wbr>_________________<br>
    To unsubscribe, edit your list preferences, or view the
    list archives, please visit:<br>
    <a
    href=https://i3d.net
    rel=noreferrer target=_blank moz-do-not-send=true>https://.com<wbr>///listinfo/hlds</a><br>
    </blockquote>
    <br>
    <br>
    ______________________________<wbr>_________________<br>
    To unsubscribe, edit your list preferences, or view the list
    archives, please visit:<br>
    <a
    href=https://i3d.net
    rel=noreferrer target=_blank moz-do-not-send=true>https://.com<wbr>///listinfo/hlds</a><br>
    </blockquote>
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  4. LorneMock

    LorneMock Guest

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    I have run SteamCMD half a dozen times 3 or 4 times a day for the last week. I only get the root folder files. The valve folder only contains the dlls folder with director.dll and hl.dll files. Nothing else is ever downloaded. Yet the steamcmd says fully updated with the validate command being used.

    You can get all the files / folds downloading from the steam browser tools. But that is for a listen server. Will only download to a game client. It does not ask for a download location.



    ________________________________
    From: hlds <hlds-bounces@.com> on behalf of Ross Bemrose <rbemrose@gmail.com>
    Sent: Friday, January 12, 2018 7:08 PM
    To: hlds@.com
    Subject: Re: [hlds] GoldSrc installs using steamcmd still not fixed?


    At this point, no servers installed through steamcmd drive Valves revenue. Valve doesnt seem to care about GoldSrc and they run their own servers for all their currently updated Source games.

    Third-party games are a different story, as the TripWire representative on this list can probably tell you.

    On 1/12/2018 8:03 PM, Mecha Weasel wrote:
    More correctly:

    If it doesnt drive revenue, dont fix it.

    On Jan 12, 2018 9:26 AM, Ook <ooksserver@zootal.com<mailto:eek:oksserver@zootal.com>> wrote:
    Its been this way for years and years. I just have my scripts run steamcmd several times, and it usually succeeds by the 3rd attempt <sigh>. Valve is well aware of this, you would think, but they have no interest in fixing it since we can just run it a couple of times to get the job done.

    It used to be if it aint broke, dont fix it.

    Now it is if it aint broke too badly, dont fix it


    On 12/31/2017 03:50 PM, Ross Bemrose wrote:
    While I dont deal with GoldSrc myself, Im still seeing complaints from people about steamcmd not installing them properly on the first try.

    This sounds suspiciously like a race condition. Is there any reason steamcmd hasnt been updated to fix this? I cant imagine itd be that difficult to prioritize processing downloads forced by the app_set_config command first before starting the actual application update. Particularly since for appid 90, this includes downloading the actual appmanifest files that tell steamcmd what to install.


    _______________________________________________

    https://i3d.net


    _______________________________________________

    https://i3d.net



    _______________________________________________

    https://i3d.net



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    I have run SteamCMD half a dozen times 3 or 4 times a day for the last week.&nbsp;I only get&nbsp; the root folder files. The valve folder only contains the dlls folder&nbsp;with director.dll and hl.dll files. Nothing else is ever downloaded. Yet the steamcmd says fully updated
    with the validate command being used.</div>
    <div style=color: rgb(0, 0, 0); font-family: Calibri,Helvetica,sans-serif; font-size: 12pt; background-color: transparent;>
    <br>
    </div>
    <div style=color: rgb(0, 0, 0); font-family: Calibri,Helvetica,sans-serif; font-size: 12pt; background-color: transparent;>
    You can get all the files / folds downloading from the steam browser tools. But that is for a listen server. Will only download to a game client. It does not ask for a download location.</div>
    <div style=color: rgb(0, 0, 0); font-family: Calibri,Helvetica,sans-serif; font-size: 12pt; background-color: transparent;>
    <br>
    </div>
    <div style=color: rgb(0, 0, 0); font-family: Calibri,Helvetica,sans-serif; font-size: 12pt;>
    <br>
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    <div id=divRplyFwdMsg dir=ltr><font face=Calibri, sans-serif style=font-size:11pt color=#000000><b>From:</b> hlds &lt;hlds-bounces@.com&gt; on behalf of Ross Bemrose &lt;rbemrose@gmail.com&gt;<br>
    <b>Sent:</b> Friday, January 12, 2018 7:08 PM<br>
    <b>To:</b> hlds@.com<br>
    <b>Subject:</b> Re: [hlds] GoldSrc installs using steamcmd still not fixed?</font>
    <div>&nbsp;</div>
    </div>
    <div style=background-color:#FFFFFF>
    <p>At this point, no servers installed through steamcmd drive Valves revenue.&nbsp; Valve doesnt seem to care about GoldSrc and they run their own servers for all their currently updated Source games.</p>
    <p>Third-party games are a different story, as the TripWire representative on this list can probably tell you.<br>
    </p>
    <div class=x_moz-cite-prefix>On 1/12/2018 8:03 PM, Mecha Weasel wrote:<br>
    </div>
    <blockquote type=cite>
    <div dir=auto>More correctly:
    <div dir=auto><br>
    </div>
    <div dir=auto>&quot;If it doesnt drive revenue, dont fix it.&quot;</div>
    </div>
    <div class=x_gmail_extra><br>
    <div class=x_gmail_quote>On Jan 12, 2018 9:26 AM, &quot;Ook&quot; &lt;<a href=mailto:eek:oksserver@zootal.com>ooksserver@zootal.com</a>&gt; wrote:<br type=attribution>
    <blockquote class=x_gmail_quote style=margin:0 0 0
    .8ex; border-left:1px #ccc solid; padding-left:1ex>
    Its been this way for years and years. I just have my scripts run steamcmd several times, and it usually succeeds by the 3rd attempt &lt;sigh&gt;. Valve is well aware of this, you would think, but they have no interest in fixing it since we can just run it a couple
    of times to get the job done.<br>
    <br>
    It used to be &quot;if it aint broke, dont fix it&quot;.<br>
    <br>
    Now it is &quot;if it aint broke too badly, dont fix it&quot;<br>
    <br>
    <br>
    On 12/31/2017 03:50 PM, Ross Bemrose wrote:<br>
    <blockquote class=x_gmail_quote style=margin:0 0 0
    .8ex; border-left:1px #ccc solid; padding-left:1ex>
    While I dont deal with GoldSrc myself, Im still seeing complaints from people about steamcmd not installing them properly on the first try.<br>
    <br>
    This sounds suspiciously like a race condition.&nbsp; Is there any reason steamcmd hasnt been updated to fix this?&nbsp; I cant imagine itd be that difficult to prioritize processing downloads forced by the app_set_config command first before starting the actual application
    update.&nbsp; Particularly since for appid 90, this includes downloading the actual appmanifest files that tell steamcmd what to install.<br>
    <br>
    <br>
    ______________________________<wbr>_________________<br>
    <br>
    <a href=https://i3d.net rel=noreferrer target=_blank>https://.com<wbr>///listinfo/hlds</a><br>
    </blockquote>
    <br>
    <br>
    ______________________________<wbr>_________________<br>
    <br>
    <a href=https://i3d.net rel=noreferrer target=_blank>https://.com<wbr>///listinfo/hlds</a><br>
    </blockquote>
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